package net.minecraft.world.level.levelgen; import net.minecraft.util.RandomSource; public class SingleThreadedRandomSource implements BitRandomSource { private static final int MODULUS_BITS = 48; private static final long MODULUS_MASK = 281474976710655L; private static final long MULTIPLIER = 25214903917L; private static final long INCREMENT = 11L; private long seed; private final MarsagliaPolarGaussian gaussianSource = new MarsagliaPolarGaussian(this); public SingleThreadedRandomSource(long seed) { this.setSeed(seed); } @Override public RandomSource fork() { return new SingleThreadedRandomSource(this.nextLong()); } @Override public PositionalRandomFactory forkPositional() { return new LegacyRandomSource.LegacyPositionalRandomFactory(this.nextLong()); } @Override public void setSeed(long seed) { this.seed = (seed ^ 25214903917L) & 281474976710655L; this.gaussianSource.reset(); } @Override public int next(int size) { long l = this.seed * 25214903917L + 11L & 281474976710655L; this.seed = l; return (int)(l >> 48 - size); } @Override public double nextGaussian() { return this.gaussianSource.nextGaussian(); } }