package net.minecraft.world.level.levelgen; import net.minecraft.world.level.LevelHeightAccessor; import net.minecraft.world.level.chunk.ChunkGenerator; public class WorldGenerationContext { private final int minY; private final int height; public WorldGenerationContext(ChunkGenerator generator, LevelHeightAccessor level) { this.minY = Math.max(level.getMinY(), generator.getMinY()); this.height = Math.min(level.getHeight(), generator.getGenDepth()); } public int getMinGenY() { return this.minY; } public int getGenDepth() { return this.height; } }