package net.minecraft.world.level.levelgen.feature.configurations; import com.mojang.serialization.Codec; import com.mojang.serialization.codecs.RecordCodecBuilder; import net.minecraft.core.HolderSet; import net.minecraft.core.RegistryCodecs; import net.minecraft.core.registries.Registries; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.material.FluidState; public class SpringConfiguration implements FeatureConfiguration { public static final Codec CODEC = RecordCodecBuilder.create( instance -> instance.group( FluidState.CODEC.fieldOf("state").forGetter(springConfiguration -> springConfiguration.state), Codec.BOOL.fieldOf("requires_block_below").orElse(true).forGetter(springConfiguration -> springConfiguration.requiresBlockBelow), Codec.INT.fieldOf("rock_count").orElse(4).forGetter(springConfiguration -> springConfiguration.rockCount), Codec.INT.fieldOf("hole_count").orElse(1).forGetter(springConfiguration -> springConfiguration.holeCount), RegistryCodecs.homogeneousList(Registries.BLOCK).fieldOf("valid_blocks").forGetter(springConfiguration -> springConfiguration.validBlocks) ) .apply(instance, SpringConfiguration::new) ); public final FluidState state; public final boolean requiresBlockBelow; public final int rockCount; public final int holeCount; public final HolderSet validBlocks; public SpringConfiguration(FluidState state, boolean requiresBlockBelow, int rockCount, int holeCount, HolderSet validBlocks) { this.state = state; this.requiresBlockBelow = requiresBlockBelow; this.rockCount = rockCount; this.holeCount = holeCount; this.validBlocks = validBlocks; } }