package net.minecraft.world.level.levelgen.feature.stateproviders; import com.mojang.datafixers.Products.P3; import com.mojang.serialization.Codec; import com.mojang.serialization.codecs.RecordCodecBuilder.Instance; import com.mojang.serialization.codecs.RecordCodecBuilder.Mu; import net.minecraft.core.BlockPos; import net.minecraft.util.ExtraCodecs; import net.minecraft.world.level.levelgen.LegacyRandomSource; import net.minecraft.world.level.levelgen.WorldgenRandom; import net.minecraft.world.level.levelgen.synth.NormalNoise; public abstract class NoiseBasedStateProvider extends BlockStateProvider { protected final long seed; protected final NormalNoise.NoiseParameters parameters; protected final float scale; protected final NormalNoise noise; protected static
P3 instance) {
return instance.group(
Codec.LONG.fieldOf("seed").forGetter(noiseBasedStateProvider -> noiseBasedStateProvider.seed),
NormalNoise.NoiseParameters.DIRECT_CODEC.fieldOf("noise").forGetter(noiseBasedStateProvider -> noiseBasedStateProvider.parameters),
ExtraCodecs.POSITIVE_FLOAT.fieldOf("scale").forGetter(noiseBasedStateProvider -> noiseBasedStateProvider.scale)
);
}
protected NoiseBasedStateProvider(long seed, NormalNoise.NoiseParameters parameters, float scale) {
this.seed = seed;
this.parameters = parameters;
this.scale = scale;
this.noise = NormalNoise.create(new WorldgenRandom(new LegacyRandomSource(seed)), parameters);
}
protected double getNoiseValue(BlockPos pos, double delta) {
return this.noise.getValue(pos.getX() * delta, pos.getY() * delta, pos.getZ() * delta);
}
}