package net.minecraft.world.level.levelgen.structure.structures; import com.mojang.serialization.MapCodec; import it.unimi.dsi.fastutil.objects.ObjectArrayList; import java.util.Set; import net.minecraft.Util; import net.minecraft.core.BlockPos; import net.minecraft.core.Vec3i; import net.minecraft.util.RandomSource; import net.minecraft.util.SortedArraySet; import net.minecraft.world.level.ChunkPos; import net.minecraft.world.level.StructureManager; import net.minecraft.world.level.WorldGenLevel; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.entity.BlockEntityType; import net.minecraft.world.level.chunk.ChunkGenerator; import net.minecraft.world.level.levelgen.structure.BoundingBox; import net.minecraft.world.level.levelgen.structure.SinglePieceStructure; import net.minecraft.world.level.levelgen.structure.Structure; import net.minecraft.world.level.levelgen.structure.StructurePiece; import net.minecraft.world.level.levelgen.structure.StructureType; import net.minecraft.world.level.levelgen.structure.pieces.PiecesContainer; import net.minecraft.world.level.storage.loot.BuiltInLootTables; public class DesertPyramidStructure extends SinglePieceStructure { public static final MapCodec CODEC = simpleCodec(DesertPyramidStructure::new); public DesertPyramidStructure(Structure.StructureSettings structureSettings) { super(DesertPyramidPiece::new, 21, 21, structureSettings); } @Override public void afterPlace( WorldGenLevel level, StructureManager structureManager, ChunkGenerator chunkGenerator, RandomSource random, BoundingBox boundingBox, ChunkPos chunkPos, PiecesContainer pieces ) { Set set = SortedArraySet.create(Vec3i::compareTo); for (StructurePiece structurePiece : pieces.pieces()) { if (structurePiece instanceof DesertPyramidPiece desertPyramidPiece) { set.addAll(desertPyramidPiece.getPotentialSuspiciousSandWorldPositions()); placeSuspiciousSand(boundingBox, level, desertPyramidPiece.getRandomCollapsedRoofPos()); } } ObjectArrayList objectArrayList = new ObjectArrayList<>(set.stream().toList()); RandomSource randomSource = RandomSource.create(level.getSeed()).forkPositional().at(pieces.calculateBoundingBox().getCenter()); Util.shuffle(objectArrayList, randomSource); int i = Math.min(set.size(), randomSource.nextInt(5, 8)); for (BlockPos blockPos : objectArrayList) { if (i > 0) { i--; placeSuspiciousSand(boundingBox, level, blockPos); } else if (boundingBox.isInside(blockPos)) { level.setBlock(blockPos, Blocks.SAND.defaultBlockState(), 2); } } } private static void placeSuspiciousSand(BoundingBox boundingBox, WorldGenLevel worldGenLevel, BlockPos pos) { if (boundingBox.isInside(pos)) { worldGenLevel.setBlock(pos, Blocks.SUSPICIOUS_SAND.defaultBlockState(), 2); worldGenLevel.getBlockEntity(pos, BlockEntityType.BRUSHABLE_BLOCK) .ifPresent(brushableBlockEntity -> brushableBlockEntity.setLootTable(BuiltInLootTables.DESERT_PYRAMID_ARCHAEOLOGY, pos.asLong())); } } @Override public StructureType type() { return StructureType.DESERT_PYRAMID; } }