package net.minecraft.world.level.levelgen.structure.structures; import com.google.common.collect.ImmutableMap; import java.util.Map; import net.minecraft.core.BlockPos; import net.minecraft.core.Vec3i; import net.minecraft.nbt.CompoundTag; import net.minecraft.resources.ResourceLocation; import net.minecraft.util.RandomSource; import net.minecraft.world.level.ChunkPos; import net.minecraft.world.level.ServerLevelAccessor; import net.minecraft.world.level.StructureManager; import net.minecraft.world.level.WorldGenLevel; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.Mirror; import net.minecraft.world.level.block.Rotation; import net.minecraft.world.level.block.entity.BlockEntity; import net.minecraft.world.level.block.entity.ChestBlockEntity; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.chunk.ChunkGenerator; import net.minecraft.world.level.levelgen.Heightmap; import net.minecraft.world.level.levelgen.structure.BoundingBox; import net.minecraft.world.level.levelgen.structure.StructurePieceAccessor; import net.minecraft.world.level.levelgen.structure.TemplateStructurePiece; import net.minecraft.world.level.levelgen.structure.pieces.StructurePieceSerializationContext; import net.minecraft.world.level.levelgen.structure.pieces.StructurePieceType; import net.minecraft.world.level.levelgen.structure.templatesystem.BlockIgnoreProcessor; import net.minecraft.world.level.levelgen.structure.templatesystem.LiquidSettings; import net.minecraft.world.level.levelgen.structure.templatesystem.StructurePlaceSettings; import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplate; import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplateManager; import net.minecraft.world.level.storage.loot.BuiltInLootTables; public class IglooPieces { public static final int GENERATION_HEIGHT = 90; static final ResourceLocation STRUCTURE_LOCATION_IGLOO = ResourceLocation.withDefaultNamespace("igloo/top"); private static final ResourceLocation STRUCTURE_LOCATION_LADDER = ResourceLocation.withDefaultNamespace("igloo/middle"); private static final ResourceLocation STRUCTURE_LOCATION_LABORATORY = ResourceLocation.withDefaultNamespace("igloo/bottom"); static final Map PIVOTS = ImmutableMap.of( STRUCTURE_LOCATION_IGLOO, new BlockPos(3, 5, 5), STRUCTURE_LOCATION_LADDER, new BlockPos(1, 3, 1), STRUCTURE_LOCATION_LABORATORY, new BlockPos(3, 6, 7) ); static final Map OFFSETS = ImmutableMap.of( STRUCTURE_LOCATION_IGLOO, BlockPos.ZERO, STRUCTURE_LOCATION_LADDER, new BlockPos(2, -3, 4), STRUCTURE_LOCATION_LABORATORY, new BlockPos(0, -3, -2) ); public static void addPieces( StructureTemplateManager structureTemplateManager, BlockPos startPos, Rotation rotation, StructurePieceAccessor pieces, RandomSource random ) { if (random.nextDouble() < 0.5) { int i = random.nextInt(8) + 4; pieces.addPiece(new IglooPieces.IglooPiece(structureTemplateManager, STRUCTURE_LOCATION_LABORATORY, startPos, rotation, i * 3)); for (int j = 0; j < i - 1; j++) { pieces.addPiece(new IglooPieces.IglooPiece(structureTemplateManager, STRUCTURE_LOCATION_LADDER, startPos, rotation, j * 3)); } } pieces.addPiece(new IglooPieces.IglooPiece(structureTemplateManager, STRUCTURE_LOCATION_IGLOO, startPos, rotation, 0)); } public static class IglooPiece extends TemplateStructurePiece { public IglooPiece(StructureTemplateManager structureTemplateManager, ResourceLocation location, BlockPos startPos, Rotation rotation, int down) { super( StructurePieceType.IGLOO, 0, structureTemplateManager, location, location.toString(), makeSettings(rotation, location), makePosition(location, startPos, down) ); } public IglooPiece(StructureTemplateManager structureTemplateManager, CompoundTag tag) { super( StructurePieceType.IGLOO, tag, structureTemplateManager, resourceLocation -> makeSettings((Rotation)tag.read("Rot", Rotation.LEGACY_CODEC).orElseThrow(), resourceLocation) ); } private static StructurePlaceSettings makeSettings(Rotation rotation, ResourceLocation location) { return new StructurePlaceSettings() .setRotation(rotation) .setMirror(Mirror.NONE) .setRotationPivot((BlockPos)IglooPieces.PIVOTS.get(location)) .addProcessor(BlockIgnoreProcessor.STRUCTURE_BLOCK) .setLiquidSettings(LiquidSettings.IGNORE_WATERLOGGING); } private static BlockPos makePosition(ResourceLocation location, BlockPos pos, int down) { return pos.offset((Vec3i)IglooPieces.OFFSETS.get(location)).below(down); } @Override protected void addAdditionalSaveData(StructurePieceSerializationContext context, CompoundTag tag) { super.addAdditionalSaveData(context, tag); tag.store("Rot", Rotation.LEGACY_CODEC, this.placeSettings.getRotation()); } @Override protected void handleDataMarker(String name, BlockPos pos, ServerLevelAccessor level, RandomSource random, BoundingBox box) { if ("chest".equals(name)) { level.setBlock(pos, Blocks.AIR.defaultBlockState(), 3); BlockEntity blockEntity = level.getBlockEntity(pos.below()); if (blockEntity instanceof ChestBlockEntity) { ((ChestBlockEntity)blockEntity).setLootTable(BuiltInLootTables.IGLOO_CHEST, random.nextLong()); } } } @Override public void postProcess( WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos ) { ResourceLocation resourceLocation = ResourceLocation.parse(this.templateName); StructurePlaceSettings structurePlaceSettings = makeSettings(this.placeSettings.getRotation(), resourceLocation); BlockPos blockPos = (BlockPos)IglooPieces.OFFSETS.get(resourceLocation); BlockPos blockPos2 = this.templatePosition .offset(StructureTemplate.calculateRelativePosition(structurePlaceSettings, new BlockPos(3 - blockPos.getX(), 0, -blockPos.getZ()))); int i = level.getHeight(Heightmap.Types.WORLD_SURFACE_WG, blockPos2.getX(), blockPos2.getZ()); BlockPos blockPos3 = this.templatePosition; this.templatePosition = this.templatePosition.offset(0, i - 90 - 1, 0); super.postProcess(level, structureManager, generator, random, box, chunkPos, pos); if (resourceLocation.equals(IglooPieces.STRUCTURE_LOCATION_IGLOO)) { BlockPos blockPos4 = this.templatePosition.offset(StructureTemplate.calculateRelativePosition(structurePlaceSettings, new BlockPos(3, 0, 5))); BlockState blockState = level.getBlockState(blockPos4.below()); if (!blockState.isAir() && !blockState.is(Blocks.LADDER)) { level.setBlock(blockPos4, Blocks.SNOW_BLOCK.defaultBlockState(), 3); } } this.templatePosition = blockPos3; } } }