package net.minecraft.world.level.levelgen.structure.structures; import java.util.Map; import net.minecraft.Util; import net.minecraft.core.BlockPos; import net.minecraft.core.Vec3i; import net.minecraft.nbt.CompoundTag; import net.minecraft.resources.ResourceKey; import net.minecraft.resources.ResourceLocation; import net.minecraft.util.RandomSource; import net.minecraft.world.RandomizableContainer; import net.minecraft.world.level.ChunkPos; import net.minecraft.world.level.ServerLevelAccessor; import net.minecraft.world.level.StructureManager; import net.minecraft.world.level.WorldGenLevel; import net.minecraft.world.level.block.Mirror; import net.minecraft.world.level.block.Rotation; import net.minecraft.world.level.chunk.ChunkGenerator; import net.minecraft.world.level.levelgen.Heightmap; import net.minecraft.world.level.levelgen.structure.BoundingBox; import net.minecraft.world.level.levelgen.structure.StructurePieceAccessor; import net.minecraft.world.level.levelgen.structure.TemplateStructurePiece; import net.minecraft.world.level.levelgen.structure.pieces.StructurePieceSerializationContext; import net.minecraft.world.level.levelgen.structure.pieces.StructurePieceType; import net.minecraft.world.level.levelgen.structure.templatesystem.BlockIgnoreProcessor; import net.minecraft.world.level.levelgen.structure.templatesystem.StructurePlaceSettings; import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplateManager; import net.minecraft.world.level.storage.loot.BuiltInLootTables; import net.minecraft.world.level.storage.loot.LootTable; public class ShipwreckPieces { private static final int NUMBER_OF_BLOCKS_ALLOWED_IN_WORLD_GEN_REGION = 32; static final BlockPos PIVOT = new BlockPos(4, 0, 15); private static final ResourceLocation[] STRUCTURE_LOCATION_BEACHED = new ResourceLocation[]{ ResourceLocation.withDefaultNamespace("shipwreck/with_mast"), ResourceLocation.withDefaultNamespace("shipwreck/sideways_full"), ResourceLocation.withDefaultNamespace("shipwreck/sideways_fronthalf"), ResourceLocation.withDefaultNamespace("shipwreck/sideways_backhalf"), ResourceLocation.withDefaultNamespace("shipwreck/rightsideup_full"), ResourceLocation.withDefaultNamespace("shipwreck/rightsideup_fronthalf"), ResourceLocation.withDefaultNamespace("shipwreck/rightsideup_backhalf"), ResourceLocation.withDefaultNamespace("shipwreck/with_mast_degraded"), ResourceLocation.withDefaultNamespace("shipwreck/rightsideup_full_degraded"), ResourceLocation.withDefaultNamespace("shipwreck/rightsideup_fronthalf_degraded"), ResourceLocation.withDefaultNamespace("shipwreck/rightsideup_backhalf_degraded") }; private static final ResourceLocation[] STRUCTURE_LOCATION_OCEAN = new ResourceLocation[]{ ResourceLocation.withDefaultNamespace("shipwreck/with_mast"), ResourceLocation.withDefaultNamespace("shipwreck/upsidedown_full"), ResourceLocation.withDefaultNamespace("shipwreck/upsidedown_fronthalf"), ResourceLocation.withDefaultNamespace("shipwreck/upsidedown_backhalf"), ResourceLocation.withDefaultNamespace("shipwreck/sideways_full"), ResourceLocation.withDefaultNamespace("shipwreck/sideways_fronthalf"), ResourceLocation.withDefaultNamespace("shipwreck/sideways_backhalf"), ResourceLocation.withDefaultNamespace("shipwreck/rightsideup_full"), ResourceLocation.withDefaultNamespace("shipwreck/rightsideup_fronthalf"), ResourceLocation.withDefaultNamespace("shipwreck/rightsideup_backhalf"), ResourceLocation.withDefaultNamespace("shipwreck/with_mast_degraded"), ResourceLocation.withDefaultNamespace("shipwreck/upsidedown_full_degraded"), ResourceLocation.withDefaultNamespace("shipwreck/upsidedown_fronthalf_degraded"), ResourceLocation.withDefaultNamespace("shipwreck/upsidedown_backhalf_degraded"), ResourceLocation.withDefaultNamespace("shipwreck/sideways_full_degraded"), ResourceLocation.withDefaultNamespace("shipwreck/sideways_fronthalf_degraded"), ResourceLocation.withDefaultNamespace("shipwreck/sideways_backhalf_degraded"), ResourceLocation.withDefaultNamespace("shipwreck/rightsideup_full_degraded"), ResourceLocation.withDefaultNamespace("shipwreck/rightsideup_fronthalf_degraded"), ResourceLocation.withDefaultNamespace("shipwreck/rightsideup_backhalf_degraded") }; static final Map> MARKERS_TO_LOOT = Map.of( "map_chest", BuiltInLootTables.SHIPWRECK_MAP, "treasure_chest", BuiltInLootTables.SHIPWRECK_TREASURE, "supply_chest", BuiltInLootTables.SHIPWRECK_SUPPLY ); public static ShipwreckPieces.ShipwreckPiece addRandomPiece( StructureTemplateManager structureTemplateManager, BlockPos pos, Rotation rotation, StructurePieceAccessor pieces, RandomSource random, boolean isBeached ) { ResourceLocation resourceLocation = Util.getRandom(isBeached ? STRUCTURE_LOCATION_BEACHED : STRUCTURE_LOCATION_OCEAN, random); ShipwreckPieces.ShipwreckPiece shipwreckPiece = new ShipwreckPieces.ShipwreckPiece(structureTemplateManager, resourceLocation, pos, rotation, isBeached); pieces.addPiece(shipwreckPiece); return shipwreckPiece; } public static class ShipwreckPiece extends TemplateStructurePiece { private final boolean isBeached; public ShipwreckPiece(StructureTemplateManager structureTemplateManager, ResourceLocation location, BlockPos pos, Rotation rotation, boolean isBeached) { super(StructurePieceType.SHIPWRECK_PIECE, 0, structureTemplateManager, location, location.toString(), makeSettings(rotation), pos); this.isBeached = isBeached; } public ShipwreckPiece(StructureTemplateManager structureTemplateManager, CompoundTag tag) { super( StructurePieceType.SHIPWRECK_PIECE, tag, structureTemplateManager, resourceLocation -> makeSettings((Rotation)tag.read("Rot", Rotation.LEGACY_CODEC).orElseThrow()) ); this.isBeached = tag.getBooleanOr("isBeached", false); } @Override protected void addAdditionalSaveData(StructurePieceSerializationContext context, CompoundTag tag) { super.addAdditionalSaveData(context, tag); tag.putBoolean("isBeached", this.isBeached); tag.store("Rot", Rotation.LEGACY_CODEC, this.placeSettings.getRotation()); } private static StructurePlaceSettings makeSettings(Rotation rotation) { return new StructurePlaceSettings() .setRotation(rotation) .setMirror(Mirror.NONE) .setRotationPivot(ShipwreckPieces.PIVOT) .addProcessor(BlockIgnoreProcessor.STRUCTURE_AND_AIR); } @Override protected void handleDataMarker(String name, BlockPos pos, ServerLevelAccessor level, RandomSource random, BoundingBox box) { ResourceKey resourceKey = (ResourceKey)ShipwreckPieces.MARKERS_TO_LOOT.get(name); if (resourceKey != null) { RandomizableContainer.setBlockEntityLootTable(level, random, pos.below(), resourceKey); } } @Override public void postProcess( WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox box, ChunkPos chunkPos, BlockPos pos ) { if (this.isTooBigToFitInWorldGenRegion()) { super.postProcess(level, structureManager, generator, random, box, chunkPos, pos); } else { int i = level.getMaxY() + 1; int j = 0; Vec3i vec3i = this.template.getSize(); Heightmap.Types types = this.isBeached ? Heightmap.Types.WORLD_SURFACE_WG : Heightmap.Types.OCEAN_FLOOR_WG; int k = vec3i.getX() * vec3i.getZ(); if (k == 0) { j = level.getHeight(types, this.templatePosition.getX(), this.templatePosition.getZ()); } else { BlockPos blockPos = this.templatePosition.offset(vec3i.getX() - 1, 0, vec3i.getZ() - 1); for (BlockPos blockPos2 : BlockPos.betweenClosed(this.templatePosition, blockPos)) { int l = level.getHeight(types, blockPos2.getX(), blockPos2.getZ()); j += l; i = Math.min(i, l); } j /= k; } this.adjustPositionHeight(this.isBeached ? this.calculateBeachedPosition(i, random) : j); super.postProcess(level, structureManager, generator, random, box, chunkPos, pos); } } public boolean isTooBigToFitInWorldGenRegion() { Vec3i vec3i = this.template.getSize(); return vec3i.getX() > 32 || vec3i.getY() > 32; } public int calculateBeachedPosition(int maxHeight, RandomSource random) { return maxHeight - this.template.getSize().getY() / 2 - random.nextInt(3); } public void adjustPositionHeight(int height) { this.templatePosition = new BlockPos(this.templatePosition.getX(), height, this.templatePosition.getZ()); } } }