package net.minecraft.world.level.levelgen.structure.templatesystem; import com.mojang.serialization.MapCodec; import net.minecraft.util.RandomSource; import net.minecraft.world.level.block.state.BlockState; public class BlockStateMatchTest extends RuleTest { public static final MapCodec CODEC = BlockState.CODEC .fieldOf("block_state") .xmap(BlockStateMatchTest::new, blockStateMatchTest -> blockStateMatchTest.blockState); private final BlockState blockState; public BlockStateMatchTest(BlockState blockState) { this.blockState = blockState; } @Override public boolean test(BlockState state, RandomSource random) { return state == this.blockState; } @Override protected RuleTestType getType() { return RuleTestType.BLOCKSTATE_TEST; } }