package net.minecraft.world.level.redstone; import com.mojang.logging.LogUtils; import java.util.ArrayDeque; import java.util.ArrayList; import java.util.List; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.world.flag.FeatureFlags; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.state.BlockState; import org.jetbrains.annotations.Nullable; import org.slf4j.Logger; public class CollectingNeighborUpdater implements NeighborUpdater { private static final Logger LOGGER = LogUtils.getLogger(); private final Level level; private final int maxChainedNeighborUpdates; private final ArrayDeque stack = new ArrayDeque(); private final List addedThisLayer = new ArrayList(); private int count = 0; public CollectingNeighborUpdater(Level level, int maxChainedNeighborUpdates) { this.level = level; this.maxChainedNeighborUpdates = maxChainedNeighborUpdates; } @Override public void shapeUpdate(Direction direction, BlockState state, BlockPos pos, BlockPos neighborPos, int flags, int recursionLevel) { this.addAndRun(pos, new CollectingNeighborUpdater.ShapeUpdate(direction, state, pos.immutable(), neighborPos.immutable(), flags, recursionLevel)); } @Override public void neighborChanged(BlockPos pos, Block neighborBlock, @Nullable Orientation orientation) { this.addAndRun(pos, new CollectingNeighborUpdater.SimpleNeighborUpdate(pos, neighborBlock, orientation)); } @Override public void neighborChanged(BlockState state, BlockPos pos, Block neighborBlock, @Nullable Orientation orientation, boolean movedByPiston) { this.addAndRun(pos, new CollectingNeighborUpdater.FullNeighborUpdate(state, pos.immutable(), neighborBlock, orientation, movedByPiston)); } @Override public void updateNeighborsAtExceptFromFacing(BlockPos pos, Block block, @Nullable Direction facing, @Nullable Orientation orientation) { this.addAndRun(pos, new CollectingNeighborUpdater.MultiNeighborUpdate(pos.immutable(), block, orientation, facing)); } private void addAndRun(BlockPos pos, CollectingNeighborUpdater.NeighborUpdates updates) { boolean bl = this.count > 0; boolean bl2 = this.maxChainedNeighborUpdates >= 0 && this.count >= this.maxChainedNeighborUpdates; this.count++; if (!bl2) { if (bl) { this.addedThisLayer.add(updates); } else { this.stack.push(updates); } } else if (this.count - 1 == this.maxChainedNeighborUpdates) { LOGGER.error("Too many chained neighbor updates. Skipping the rest. First skipped position: " + pos.toShortString()); } if (!bl) { this.runUpdates(); } } private void runUpdates() { try { while (!this.stack.isEmpty() || !this.addedThisLayer.isEmpty()) { for (int i = this.addedThisLayer.size() - 1; i >= 0; i--) { this.stack.push((CollectingNeighborUpdater.NeighborUpdates)this.addedThisLayer.get(i)); } this.addedThisLayer.clear(); CollectingNeighborUpdater.NeighborUpdates neighborUpdates = (CollectingNeighborUpdater.NeighborUpdates)this.stack.peek(); while (this.addedThisLayer.isEmpty()) { if (!neighborUpdates.runNext(this.level)) { this.stack.pop(); break; } } } } finally { this.stack.clear(); this.addedThisLayer.clear(); this.count = 0; } } record FullNeighborUpdate(BlockState state, BlockPos pos, Block block, @Nullable Orientation orientation, boolean movedByPiston) implements CollectingNeighborUpdater.NeighborUpdates { @Override public boolean runNext(Level level) { NeighborUpdater.executeUpdate(level, this.state, this.pos, this.block, this.orientation, this.movedByPiston); return false; } } static final class MultiNeighborUpdate implements CollectingNeighborUpdater.NeighborUpdates { private final BlockPos sourcePos; private final Block sourceBlock; @Nullable private Orientation orientation; @Nullable private final Direction skipDirection; private int idx = 0; MultiNeighborUpdate(BlockPos sourcePos, Block sourceBlock, @Nullable Orientation orientation, @Nullable Direction skipDirection) { this.sourcePos = sourcePos; this.sourceBlock = sourceBlock; this.orientation = orientation; this.skipDirection = skipDirection; if (NeighborUpdater.UPDATE_ORDER[this.idx] == skipDirection) { this.idx++; } } @Override public boolean runNext(Level level) { Direction direction = NeighborUpdater.UPDATE_ORDER[this.idx++]; BlockPos blockPos = this.sourcePos.relative(direction); BlockState blockState = level.getBlockState(blockPos); Orientation orientation = null; if (level.enabledFeatures().contains(FeatureFlags.REDSTONE_EXPERIMENTS)) { if (this.orientation == null) { this.orientation = ExperimentalRedstoneUtils.initialOrientation(level, this.skipDirection == null ? null : this.skipDirection.getOpposite(), null); } orientation = this.orientation.withFront(direction); } NeighborUpdater.executeUpdate(level, blockState, blockPos, this.sourceBlock, orientation, false); if (this.idx < NeighborUpdater.UPDATE_ORDER.length && NeighborUpdater.UPDATE_ORDER[this.idx] == this.skipDirection) { this.idx++; } return this.idx < NeighborUpdater.UPDATE_ORDER.length; } } interface NeighborUpdates { boolean runNext(Level level); } record ShapeUpdate(Direction direction, BlockState neighborState, BlockPos pos, BlockPos neighborPos, int updateFlags, int updateLimit) implements CollectingNeighborUpdater.NeighborUpdates { @Override public boolean runNext(Level level) { NeighborUpdater.executeShapeUpdate(level, this.direction, this.pos, this.neighborPos, this.neighborState, this.updateFlags, this.updateLimit); return false; } } record SimpleNeighborUpdate(BlockPos pos, Block block, @Nullable Orientation orientation) implements CollectingNeighborUpdater.NeighborUpdates { @Override public boolean runNext(Level level) { BlockState blockState = level.getBlockState(this.pos); NeighborUpdater.executeUpdate(level, blockState, this.pos, this.block, this.orientation, false); return false; } } }