package net.minecraft.world.level.storage; public class LevelResource { public static final LevelResource PLAYER_ADVANCEMENTS_DIR = new LevelResource("advancements"); public static final LevelResource PLAYER_STATS_DIR = new LevelResource("stats"); public static final LevelResource PLAYER_DATA_DIR = new LevelResource("playerdata"); public static final LevelResource PLAYER_OLD_DATA_DIR = new LevelResource("players"); public static final LevelResource LEVEL_DATA_FILE = new LevelResource("level.dat"); public static final LevelResource OLD_LEVEL_DATA_FILE = new LevelResource("level.dat_old"); public static final LevelResource ICON_FILE = new LevelResource("icon.png"); public static final LevelResource LOCK_FILE = new LevelResource("session.lock"); public static final LevelResource GENERATED_DIR = new LevelResource("generated"); public static final LevelResource DATAPACK_DIR = new LevelResource("datapacks"); public static final LevelResource MAP_RESOURCE_FILE = new LevelResource("resources.zip"); public static final LevelResource ROOT = new LevelResource("."); private final String id; private LevelResource(String id) { this.id = id; } public String getId() { return this.id; } public String toString() { return "/" + this.id; } }