minecraft-src/com/mojang/blaze3d/shaders/Program.java
2025-07-04 01:41:11 +03:00

108 lines
3.1 KiB
Java

package com.mojang.blaze3d.shaders;
import com.google.common.collect.Maps;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.preprocessor.GlslPreprocessor;
import com.mojang.blaze3d.systems.RenderSystem;
import java.io.IOException;
import java.io.InputStream;
import java.nio.charset.StandardCharsets;
import java.util.Map;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import org.apache.commons.io.IOUtils;
import org.apache.commons.lang3.StringUtils;
@Environment(EnvType.CLIENT)
public class Program {
private static final int MAX_LOG_LENGTH = 32768;
private final Program.Type type;
private final String name;
private int id;
protected Program(Program.Type type, int id, String name) {
this.type = type;
this.id = id;
this.name = name;
}
public void attachToShader(Shader shader) {
RenderSystem.assertOnRenderThread();
GlStateManager.glAttachShader(shader.getId(), this.getId());
}
public void close() {
if (this.id != -1) {
RenderSystem.assertOnRenderThread();
GlStateManager.glDeleteShader(this.id);
this.id = -1;
this.type.getPrograms().remove(this.name);
}
}
public String getName() {
return this.name;
}
public static Program compileShader(Program.Type type, String name, InputStream shaderData, String sourceName, GlslPreprocessor preprocessor) throws IOException {
RenderSystem.assertOnRenderThread();
int i = compileShaderInternal(type, name, shaderData, sourceName, preprocessor);
Program program = new Program(type, i, name);
type.getPrograms().put(name, program);
return program;
}
protected static int compileShaderInternal(Program.Type type, String name, InputStream shaderData, String sourceName, GlslPreprocessor preprocessor) throws IOException {
String string = IOUtils.toString(shaderData, StandardCharsets.UTF_8);
if (string == null) {
throw new IOException("Could not load program " + type.getName());
} else {
int i = GlStateManager.glCreateShader(type.getGlType());
GlStateManager.glShaderSource(i, preprocessor.process(string));
GlStateManager.glCompileShader(i);
if (GlStateManager.glGetShaderi(i, 35713) == 0) {
String string2 = StringUtils.trim(GlStateManager.glGetShaderInfoLog(i, 32768));
throw new IOException("Couldn't compile " + type.getName() + " program (" + sourceName + ", " + name + ") : " + string2);
} else {
return i;
}
}
}
protected int getId() {
return this.id;
}
@Environment(EnvType.CLIENT)
public static enum Type {
VERTEX("vertex", ".vsh", 35633),
FRAGMENT("fragment", ".fsh", 35632);
private final String name;
private final String extension;
private final int glType;
private final Map<String, Program> programs = Maps.<String, Program>newHashMap();
private Type(final String name, final String extension, final int glType) {
this.name = name;
this.extension = extension;
this.glType = glType;
}
public String getName() {
return this.name;
}
public String getExtension() {
return this.extension;
}
int getGlType() {
return this.glType;
}
public Map<String, Program> getPrograms() {
return this.programs;
}
}
}