minecraft-src/com/mojang/blaze3d/shaders/ProgramManager.java
2025-07-04 01:41:11 +03:00

51 lines
1.5 KiB
Java

package com.mojang.blaze3d.shaders;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.logging.LogUtils;
import java.io.IOException;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import org.slf4j.Logger;
@Environment(EnvType.CLIENT)
public class ProgramManager {
private static final Logger LOGGER = LogUtils.getLogger();
public static void glUseProgram(int program) {
RenderSystem.assertOnRenderThread();
GlStateManager._glUseProgram(program);
}
public static void releaseProgram(Shader shader) {
RenderSystem.assertOnRenderThread();
shader.getFragmentProgram().close();
shader.getVertexProgram().close();
GlStateManager.glDeleteProgram(shader.getId());
}
public static int createProgram() throws IOException {
RenderSystem.assertOnRenderThread();
int i = GlStateManager.glCreateProgram();
if (i <= 0) {
throw new IOException("Could not create shader program (returned program ID " + i + ")");
} else {
return i;
}
}
public static void linkShader(Shader shader) {
RenderSystem.assertOnRenderThread();
shader.attachToProgram();
GlStateManager.glLinkProgram(shader.getId());
int i = GlStateManager.glGetProgrami(shader.getId(), 35714);
if (i == 0) {
LOGGER.warn(
"Error encountered when linking program containing VS {} and FS {}. Log output:",
shader.getVertexProgram().getName(),
shader.getFragmentProgram().getName()
);
LOGGER.warn(GlStateManager.glGetProgramInfoLog(shader.getId(), 32768));
}
}
}