minecraft-src/com/mojang/blaze3d/vertex/VertexFormat.java
2025-07-04 01:41:11 +03:00

231 lines
6.7 KiB
Java

package com.mojang.blaze3d.vertex;
import com.google.common.collect.ImmutableList;
import com.google.common.collect.ImmutableMap;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem;
import it.unimi.dsi.fastutil.ints.IntArrayList;
import it.unimi.dsi.fastutil.ints.IntList;
import java.util.Arrays;
import java.util.List;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import org.jetbrains.annotations.Nullable;
@Environment(EnvType.CLIENT)
public class VertexFormat {
public static final int UNKNOWN_ELEMENT = -1;
private final List<VertexFormatElement> elements;
private final List<String> names;
private final int vertexSize;
private final int elementsMask;
private final int[] offsetsByElement = new int[32];
@Nullable
private VertexBuffer immediateDrawVertexBuffer;
VertexFormat(List<VertexFormatElement> elements, List<String> names, IntList offsets, int vertexSize) {
this.elements = elements;
this.names = names;
this.vertexSize = vertexSize;
this.elementsMask = elements.stream().mapToInt(VertexFormatElement::mask).reduce(0, (ix, jx) -> ix | jx);
for (int i = 0; i < this.offsetsByElement.length; i++) {
VertexFormatElement vertexFormatElement = VertexFormatElement.byId(i);
int j = vertexFormatElement != null ? elements.indexOf(vertexFormatElement) : -1;
this.offsetsByElement[i] = j != -1 ? offsets.getInt(j) : -1;
}
}
public static VertexFormat.Builder builder() {
return new VertexFormat.Builder();
}
public String toString() {
StringBuilder stringBuilder = new StringBuilder("Vertex format (").append(this.vertexSize).append(" bytes):\n");
for (int i = 0; i < this.elements.size(); i++) {
VertexFormatElement vertexFormatElement = (VertexFormatElement)this.elements.get(i);
stringBuilder.append(i)
.append(". ")
.append((String)this.names.get(i))
.append(": ")
.append(vertexFormatElement)
.append(" @ ")
.append(this.getOffset(vertexFormatElement))
.append('\n');
}
return stringBuilder.toString();
}
public int getVertexSize() {
return this.vertexSize;
}
public List<VertexFormatElement> getElements() {
return this.elements;
}
public List<String> getElementAttributeNames() {
return this.names;
}
public int[] getOffsetsByElement() {
return this.offsetsByElement;
}
public int getOffset(VertexFormatElement element) {
return this.offsetsByElement[element.id()];
}
public boolean contains(VertexFormatElement element) {
return (this.elementsMask & element.mask()) != 0;
}
public int getElementsMask() {
return this.elementsMask;
}
public String getElementName(VertexFormatElement element) {
int i = this.elements.indexOf(element);
if (i == -1) {
throw new IllegalArgumentException(element + " is not contained in format");
} else {
return (String)this.names.get(i);
}
}
public boolean equals(Object object) {
return this == object
? true
: object instanceof VertexFormat vertexFormat
&& this.elementsMask == vertexFormat.elementsMask
&& this.vertexSize == vertexFormat.vertexSize
&& this.names.equals(vertexFormat.names)
&& Arrays.equals(this.offsetsByElement, vertexFormat.offsetsByElement);
}
public int hashCode() {
return this.elementsMask * 31 + Arrays.hashCode(this.offsetsByElement);
}
public void setupBufferState() {
if (!RenderSystem.isOnRenderThread()) {
RenderSystem.recordRenderCall(this::_setupBufferState);
} else {
this._setupBufferState();
}
}
private void _setupBufferState() {
int i = this.getVertexSize();
for (int j = 0; j < this.elements.size(); j++) {
GlStateManager._enableVertexAttribArray(j);
VertexFormatElement vertexFormatElement = (VertexFormatElement)this.elements.get(j);
vertexFormatElement.setupBufferState(j, this.getOffset(vertexFormatElement), i);
}
}
public void clearBufferState() {
if (!RenderSystem.isOnRenderThread()) {
RenderSystem.recordRenderCall(this::_clearBufferState);
} else {
this._clearBufferState();
}
}
private void _clearBufferState() {
for (int i = 0; i < this.elements.size(); i++) {
GlStateManager._disableVertexAttribArray(i);
}
}
public VertexBuffer getImmediateDrawVertexBuffer() {
VertexBuffer vertexBuffer = this.immediateDrawVertexBuffer;
if (vertexBuffer == null) {
this.immediateDrawVertexBuffer = vertexBuffer = new VertexBuffer(VertexBuffer.Usage.DYNAMIC);
}
return vertexBuffer;
}
@Environment(EnvType.CLIENT)
public static class Builder {
private final ImmutableMap.Builder<String, VertexFormatElement> elements = ImmutableMap.builder();
private final IntList offsets = new IntArrayList();
private int offset;
Builder() {
}
public VertexFormat.Builder add(String name, VertexFormatElement element) {
this.elements.put(name, element);
this.offsets.add(this.offset);
this.offset = this.offset + element.byteSize();
return this;
}
public VertexFormat.Builder padding(int padding) {
this.offset += padding;
return this;
}
public VertexFormat build() {
ImmutableMap<String, VertexFormatElement> immutableMap = this.elements.buildOrThrow();
ImmutableList<VertexFormatElement> immutableList = immutableMap.values().asList();
ImmutableList<String> immutableList2 = immutableMap.keySet().asList();
return new VertexFormat(immutableList, immutableList2, this.offsets, this.offset);
}
}
@Environment(EnvType.CLIENT)
public static enum IndexType {
SHORT(5123, 2),
INT(5125, 4);
public final int asGLType;
public final int bytes;
private IndexType(final int asGLType, final int bytes) {
this.asGLType = asGLType;
this.bytes = bytes;
}
public static VertexFormat.IndexType least(int indexCount) {
return (indexCount & -65536) != 0 ? INT : SHORT;
}
}
@Environment(EnvType.CLIENT)
public static enum Mode {
LINES(4, 2, 2, false),
LINE_STRIP(5, 2, 1, true),
DEBUG_LINES(1, 2, 2, false),
DEBUG_LINE_STRIP(3, 2, 1, true),
TRIANGLES(4, 3, 3, false),
TRIANGLE_STRIP(5, 3, 1, true),
TRIANGLE_FAN(6, 3, 1, true),
QUADS(4, 4, 4, false);
public final int asGLMode;
public final int primitiveLength;
public final int primitiveStride;
public final boolean connectedPrimitives;
private Mode(final int asGLMode, final int primitiveLength, final int primitiveStride, final boolean connectedPrimitives) {
this.asGLMode = asGLMode;
this.primitiveLength = primitiveLength;
this.primitiveStride = primitiveStride;
this.connectedPrimitives = connectedPrimitives;
}
public int indexCount(int vertices) {
return switch (this) {
case LINES, QUADS -> vertices / 4 * 6;
case LINE_STRIP, DEBUG_LINES, DEBUG_LINE_STRIP, TRIANGLES, TRIANGLE_STRIP, TRIANGLE_FAN -> vertices;
default -> 0;
};
}
}
}