minecraft-src/net/minecraft/client/model/AgeableListModel.java
2025-07-04 01:41:11 +03:00

79 lines
2.8 KiB
Java

package net.minecraft.client.model;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import java.util.function.Function;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.Entity;
@Environment(EnvType.CLIENT)
public abstract class AgeableListModel<E extends Entity> extends EntityModel<E> {
private final boolean scaleHead;
private final float babyYHeadOffset;
private final float babyZHeadOffset;
private final float babyHeadScale;
private final float babyBodyScale;
private final float bodyYOffset;
protected AgeableListModel(boolean scaleHead, float babyYHeadOffset, float babyZHeadOffset) {
this(scaleHead, babyYHeadOffset, babyZHeadOffset, 2.0F, 2.0F, 24.0F);
}
protected AgeableListModel(boolean scaleHead, float babyYHeadOffset, float babyZHeadOffset, float babyHeadScale, float babyBodyScale, float bodyYOffset) {
this(RenderType::entityCutoutNoCull, scaleHead, babyYHeadOffset, babyZHeadOffset, babyHeadScale, babyBodyScale, bodyYOffset);
}
protected AgeableListModel(
Function<ResourceLocation, RenderType> renderType,
boolean scaleHead,
float babyYHeadOffset,
float babyZHeadOffset,
float babyHeadScale,
float babyBodyScale,
float bodyYOffset
) {
super(renderType);
this.scaleHead = scaleHead;
this.babyYHeadOffset = babyYHeadOffset;
this.babyZHeadOffset = babyZHeadOffset;
this.babyHeadScale = babyHeadScale;
this.babyBodyScale = babyBodyScale;
this.bodyYOffset = bodyYOffset;
}
protected AgeableListModel() {
this(false, 5.0F, 2.0F);
}
@Override
public void renderToBuffer(PoseStack poseStack, VertexConsumer buffer, int packedLight, int packedOverlay, int color) {
if (this.young) {
poseStack.pushPose();
if (this.scaleHead) {
float f = 1.5F / this.babyHeadScale;
poseStack.scale(f, f, f);
}
poseStack.translate(0.0F, this.babyYHeadOffset / 16.0F, this.babyZHeadOffset / 16.0F);
this.headParts().forEach(modelPart -> modelPart.render(poseStack, buffer, packedLight, packedOverlay, color));
poseStack.popPose();
poseStack.pushPose();
float f = 1.0F / this.babyBodyScale;
poseStack.scale(f, f, f);
poseStack.translate(0.0F, this.bodyYOffset / 16.0F, 0.0F);
this.bodyParts().forEach(modelPart -> modelPart.render(poseStack, buffer, packedLight, packedOverlay, color));
poseStack.popPose();
} else {
this.headParts().forEach(modelPart -> modelPart.render(poseStack, buffer, packedLight, packedOverlay, color));
this.bodyParts().forEach(modelPart -> modelPart.render(poseStack, buffer, packedLight, packedOverlay, color));
}
}
protected abstract Iterable<ModelPart> headParts();
protected abstract Iterable<ModelPart> bodyParts();
}