123 lines
5.7 KiB
Java
123 lines
5.7 KiB
Java
package net.minecraft.client.model;
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import com.google.common.collect.ImmutableList;
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import com.mojang.blaze3d.vertex.PoseStack;
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import com.mojang.blaze3d.vertex.VertexConsumer;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.minecraft.client.model.geom.ModelPart;
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import net.minecraft.client.model.geom.PartPose;
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import net.minecraft.client.model.geom.builders.CubeDeformation;
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import net.minecraft.client.model.geom.builders.CubeListBuilder;
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import net.minecraft.client.model.geom.builders.LayerDefinition;
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import net.minecraft.client.model.geom.builders.MeshDefinition;
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import net.minecraft.client.model.geom.builders.PartDefinition;
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import net.minecraft.util.Mth;
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import net.minecraft.world.entity.animal.horse.AbstractChestedHorse;
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@Environment(EnvType.CLIENT)
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public class LlamaModel<T extends AbstractChestedHorse> extends EntityModel<T> {
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private final ModelPart head;
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private final ModelPart body;
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private final ModelPart rightHindLeg;
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private final ModelPart leftHindLeg;
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private final ModelPart rightFrontLeg;
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private final ModelPart leftFrontLeg;
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private final ModelPart rightChest;
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private final ModelPart leftChest;
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public LlamaModel(ModelPart root) {
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this.head = root.getChild("head");
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this.body = root.getChild("body");
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this.rightChest = root.getChild("right_chest");
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this.leftChest = root.getChild("left_chest");
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this.rightHindLeg = root.getChild("right_hind_leg");
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this.leftHindLeg = root.getChild("left_hind_leg");
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this.rightFrontLeg = root.getChild("right_front_leg");
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this.leftFrontLeg = root.getChild("left_front_leg");
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}
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public static LayerDefinition createBodyLayer(CubeDeformation cubeDeformation) {
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MeshDefinition meshDefinition = new MeshDefinition();
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PartDefinition partDefinition = meshDefinition.getRoot();
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partDefinition.addOrReplaceChild(
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"head",
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CubeListBuilder.create()
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.texOffs(0, 0)
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.addBox(-2.0F, -14.0F, -10.0F, 4.0F, 4.0F, 9.0F, cubeDeformation)
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.texOffs(0, 14)
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.addBox("neck", -4.0F, -16.0F, -6.0F, 8.0F, 18.0F, 6.0F, cubeDeformation)
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.texOffs(17, 0)
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.addBox("ear", -4.0F, -19.0F, -4.0F, 3.0F, 3.0F, 2.0F, cubeDeformation)
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.texOffs(17, 0)
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.addBox("ear", 1.0F, -19.0F, -4.0F, 3.0F, 3.0F, 2.0F, cubeDeformation),
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PartPose.offset(0.0F, 7.0F, -6.0F)
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);
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partDefinition.addOrReplaceChild(
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"body",
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CubeListBuilder.create().texOffs(29, 0).addBox(-6.0F, -10.0F, -7.0F, 12.0F, 18.0F, 10.0F, cubeDeformation),
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PartPose.offsetAndRotation(0.0F, 5.0F, 2.0F, (float) (Math.PI / 2), 0.0F, 0.0F)
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);
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partDefinition.addOrReplaceChild(
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"right_chest",
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CubeListBuilder.create().texOffs(45, 28).addBox(-3.0F, 0.0F, 0.0F, 8.0F, 8.0F, 3.0F, cubeDeformation),
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PartPose.offsetAndRotation(-8.5F, 3.0F, 3.0F, 0.0F, (float) (Math.PI / 2), 0.0F)
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);
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partDefinition.addOrReplaceChild(
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"left_chest",
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CubeListBuilder.create().texOffs(45, 41).addBox(-3.0F, 0.0F, 0.0F, 8.0F, 8.0F, 3.0F, cubeDeformation),
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PartPose.offsetAndRotation(5.5F, 3.0F, 3.0F, 0.0F, (float) (Math.PI / 2), 0.0F)
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);
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int i = 4;
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int j = 14;
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CubeListBuilder cubeListBuilder = CubeListBuilder.create().texOffs(29, 29).addBox(-2.0F, 0.0F, -2.0F, 4.0F, 14.0F, 4.0F, cubeDeformation);
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partDefinition.addOrReplaceChild("right_hind_leg", cubeListBuilder, PartPose.offset(-3.5F, 10.0F, 6.0F));
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partDefinition.addOrReplaceChild("left_hind_leg", cubeListBuilder, PartPose.offset(3.5F, 10.0F, 6.0F));
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partDefinition.addOrReplaceChild("right_front_leg", cubeListBuilder, PartPose.offset(-3.5F, 10.0F, -5.0F));
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partDefinition.addOrReplaceChild("left_front_leg", cubeListBuilder, PartPose.offset(3.5F, 10.0F, -5.0F));
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return LayerDefinition.create(meshDefinition, 128, 64);
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}
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/**
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* Sets this entity's model rotation angles
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*/
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public void setupAnim(T entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch) {
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this.head.xRot = headPitch * (float) (Math.PI / 180.0);
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this.head.yRot = netHeadYaw * (float) (Math.PI / 180.0);
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this.rightHindLeg.xRot = Mth.cos(limbSwing * 0.6662F) * 1.4F * limbSwingAmount;
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this.leftHindLeg.xRot = Mth.cos(limbSwing * 0.6662F + (float) Math.PI) * 1.4F * limbSwingAmount;
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this.rightFrontLeg.xRot = Mth.cos(limbSwing * 0.6662F + (float) Math.PI) * 1.4F * limbSwingAmount;
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this.leftFrontLeg.xRot = Mth.cos(limbSwing * 0.6662F) * 1.4F * limbSwingAmount;
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boolean bl = !entity.isBaby() && entity.hasChest();
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this.rightChest.visible = bl;
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this.leftChest.visible = bl;
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}
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@Override
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public void renderToBuffer(PoseStack poseStack, VertexConsumer buffer, int packedLight, int packedOverlay, int color) {
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if (this.young) {
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float f = 2.0F;
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poseStack.pushPose();
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float g = 0.7F;
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poseStack.scale(0.71428573F, 0.64935064F, 0.7936508F);
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poseStack.translate(0.0F, 1.3125F, 0.22F);
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this.head.render(poseStack, buffer, packedLight, packedOverlay, color);
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poseStack.popPose();
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poseStack.pushPose();
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float h = 1.1F;
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poseStack.scale(0.625F, 0.45454544F, 0.45454544F);
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poseStack.translate(0.0F, 2.0625F, 0.0F);
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this.body.render(poseStack, buffer, packedLight, packedOverlay, color);
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poseStack.popPose();
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poseStack.pushPose();
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poseStack.scale(0.45454544F, 0.41322312F, 0.45454544F);
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poseStack.translate(0.0F, 2.0625F, 0.0F);
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ImmutableList.of(this.rightHindLeg, this.leftHindLeg, this.rightFrontLeg, this.leftFrontLeg, this.rightChest, this.leftChest)
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.forEach(modelPart -> modelPart.render(poseStack, buffer, packedLight, packedOverlay, color));
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poseStack.popPose();
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} else {
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ImmutableList.of(this.head, this.body, this.rightHindLeg, this.leftHindLeg, this.rightFrontLeg, this.leftFrontLeg, this.rightChest, this.leftChest)
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.forEach(modelPart -> modelPart.render(poseStack, buffer, packedLight, packedOverlay, color));
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}
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}
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}
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