minecraft-src/net/minecraft/client/model/ParrotModel.java
2025-07-04 01:41:11 +03:00

219 lines
7.8 KiB
Java

package net.minecraft.client.model;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.client.model.geom.PartPose;
import net.minecraft.client.model.geom.builders.CubeListBuilder;
import net.minecraft.client.model.geom.builders.LayerDefinition;
import net.minecraft.client.model.geom.builders.MeshDefinition;
import net.minecraft.client.model.geom.builders.PartDefinition;
import net.minecraft.util.Mth;
import net.minecraft.world.entity.animal.Parrot;
@Environment(EnvType.CLIENT)
public class ParrotModel extends HierarchicalModel<Parrot> {
private static final String FEATHER = "feather";
private final ModelPart root;
private final ModelPart body;
private final ModelPart tail;
private final ModelPart leftWing;
private final ModelPart rightWing;
private final ModelPart head;
private final ModelPart feather;
private final ModelPart leftLeg;
private final ModelPart rightLeg;
public ParrotModel(ModelPart root) {
this.root = root;
this.body = root.getChild("body");
this.tail = root.getChild("tail");
this.leftWing = root.getChild("left_wing");
this.rightWing = root.getChild("right_wing");
this.head = root.getChild("head");
this.feather = this.head.getChild("feather");
this.leftLeg = root.getChild("left_leg");
this.rightLeg = root.getChild("right_leg");
}
public static LayerDefinition createBodyLayer() {
MeshDefinition meshDefinition = new MeshDefinition();
PartDefinition partDefinition = meshDefinition.getRoot();
partDefinition.addOrReplaceChild(
"body", CubeListBuilder.create().texOffs(2, 8).addBox(-1.5F, 0.0F, -1.5F, 3.0F, 6.0F, 3.0F), PartPose.offset(0.0F, 16.5F, -3.0F)
);
partDefinition.addOrReplaceChild(
"tail", CubeListBuilder.create().texOffs(22, 1).addBox(-1.5F, -1.0F, -1.0F, 3.0F, 4.0F, 1.0F), PartPose.offset(0.0F, 21.07F, 1.16F)
);
partDefinition.addOrReplaceChild(
"left_wing", CubeListBuilder.create().texOffs(19, 8).addBox(-0.5F, 0.0F, -1.5F, 1.0F, 5.0F, 3.0F), PartPose.offset(1.5F, 16.94F, -2.76F)
);
partDefinition.addOrReplaceChild(
"right_wing", CubeListBuilder.create().texOffs(19, 8).addBox(-0.5F, 0.0F, -1.5F, 1.0F, 5.0F, 3.0F), PartPose.offset(-1.5F, 16.94F, -2.76F)
);
PartDefinition partDefinition2 = partDefinition.addOrReplaceChild(
"head", CubeListBuilder.create().texOffs(2, 2).addBox(-1.0F, -1.5F, -1.0F, 2.0F, 3.0F, 2.0F), PartPose.offset(0.0F, 15.69F, -2.76F)
);
partDefinition2.addOrReplaceChild(
"head2", CubeListBuilder.create().texOffs(10, 0).addBox(-1.0F, -0.5F, -2.0F, 2.0F, 1.0F, 4.0F), PartPose.offset(0.0F, -2.0F, -1.0F)
);
partDefinition2.addOrReplaceChild(
"beak1", CubeListBuilder.create().texOffs(11, 7).addBox(-0.5F, -1.0F, -0.5F, 1.0F, 2.0F, 1.0F), PartPose.offset(0.0F, -0.5F, -1.5F)
);
partDefinition2.addOrReplaceChild(
"beak2", CubeListBuilder.create().texOffs(16, 7).addBox(-0.5F, 0.0F, -0.5F, 1.0F, 2.0F, 1.0F), PartPose.offset(0.0F, -1.75F, -2.45F)
);
partDefinition2.addOrReplaceChild(
"feather", CubeListBuilder.create().texOffs(2, 18).addBox(0.0F, -4.0F, -2.0F, 0.0F, 5.0F, 4.0F), PartPose.offset(0.0F, -2.15F, 0.15F)
);
CubeListBuilder cubeListBuilder = CubeListBuilder.create().texOffs(14, 18).addBox(-0.5F, 0.0F, -0.5F, 1.0F, 2.0F, 1.0F);
partDefinition.addOrReplaceChild("left_leg", cubeListBuilder, PartPose.offset(1.0F, 22.0F, -1.05F));
partDefinition.addOrReplaceChild("right_leg", cubeListBuilder, PartPose.offset(-1.0F, 22.0F, -1.05F));
return LayerDefinition.create(meshDefinition, 32, 32);
}
@Override
public ModelPart root() {
return this.root;
}
/**
* Sets this entity's model rotation angles
*/
public void setupAnim(Parrot entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch) {
this.setupAnim(getState(entity), entity.tickCount, limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch);
}
public void prepareMobModel(Parrot entity, float limbSwing, float limbSwingAmount, float partialTick) {
this.prepare(getState(entity));
}
public void renderOnShoulder(
PoseStack poseStack,
VertexConsumer buffer,
int packedLight,
int packedOverlay,
float limbSwing,
float limbSwingAmount,
float netHeadYaw,
float headPitch,
int tickCount
) {
this.prepare(ParrotModel.State.ON_SHOULDER);
this.setupAnim(ParrotModel.State.ON_SHOULDER, tickCount, limbSwing, limbSwingAmount, 0.0F, netHeadYaw, headPitch);
this.root.render(poseStack, buffer, packedLight, packedOverlay);
}
private void setupAnim(ParrotModel.State state, int tickCount, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch) {
this.head.xRot = headPitch * (float) (Math.PI / 180.0);
this.head.yRot = netHeadYaw * (float) (Math.PI / 180.0);
this.head.zRot = 0.0F;
this.head.x = 0.0F;
this.body.x = 0.0F;
this.tail.x = 0.0F;
this.rightWing.x = -1.5F;
this.leftWing.x = 1.5F;
switch (state) {
case STANDING:
this.leftLeg.xRot = this.leftLeg.xRot + Mth.cos(limbSwing * 0.6662F) * 1.4F * limbSwingAmount;
this.rightLeg.xRot = this.rightLeg.xRot + Mth.cos(limbSwing * 0.6662F + (float) Math.PI) * 1.4F * limbSwingAmount;
case FLYING:
case ON_SHOULDER:
default:
float h = ageInTicks * 0.3F;
this.head.y = 15.69F + h;
this.tail.xRot = 1.015F + Mth.cos(limbSwing * 0.6662F) * 0.3F * limbSwingAmount;
this.tail.y = 21.07F + h;
this.body.y = 16.5F + h;
this.leftWing.zRot = -0.0873F - ageInTicks;
this.leftWing.y = 16.94F + h;
this.rightWing.zRot = 0.0873F + ageInTicks;
this.rightWing.y = 16.94F + h;
this.leftLeg.y = 22.0F + h;
this.rightLeg.y = 22.0F + h;
case SITTING:
break;
case PARTY:
float f = Mth.cos(tickCount);
float g = Mth.sin(tickCount);
this.head.x = f;
this.head.y = 15.69F + g;
this.head.xRot = 0.0F;
this.head.yRot = 0.0F;
this.head.zRot = Mth.sin(tickCount) * 0.4F;
this.body.x = f;
this.body.y = 16.5F + g;
this.leftWing.zRot = -0.0873F - ageInTicks;
this.leftWing.x = 1.5F + f;
this.leftWing.y = 16.94F + g;
this.rightWing.zRot = 0.0873F + ageInTicks;
this.rightWing.x = -1.5F + f;
this.rightWing.y = 16.94F + g;
this.tail.x = f;
this.tail.y = 21.07F + g;
}
}
private void prepare(ParrotModel.State state) {
this.feather.xRot = -0.2214F;
this.body.xRot = 0.4937F;
this.leftWing.xRot = -0.6981F;
this.leftWing.yRot = (float) -Math.PI;
this.rightWing.xRot = -0.6981F;
this.rightWing.yRot = (float) -Math.PI;
this.leftLeg.xRot = -0.0299F;
this.rightLeg.xRot = -0.0299F;
this.leftLeg.y = 22.0F;
this.rightLeg.y = 22.0F;
this.leftLeg.zRot = 0.0F;
this.rightLeg.zRot = 0.0F;
switch (state) {
case FLYING:
this.leftLeg.xRot += (float) (Math.PI * 2.0 / 9.0);
this.rightLeg.xRot += (float) (Math.PI * 2.0 / 9.0);
case STANDING:
case ON_SHOULDER:
default:
break;
case SITTING:
float f = 1.9F;
this.head.y = 17.59F;
this.tail.xRot = 1.5388988F;
this.tail.y = 22.97F;
this.body.y = 18.4F;
this.leftWing.zRot = -0.0873F;
this.leftWing.y = 18.84F;
this.rightWing.zRot = 0.0873F;
this.rightWing.y = 18.84F;
this.leftLeg.y++;
this.rightLeg.y++;
this.leftLeg.xRot++;
this.rightLeg.xRot++;
break;
case PARTY:
this.leftLeg.zRot = (float) (-Math.PI / 9);
this.rightLeg.zRot = (float) (Math.PI / 9);
}
}
private static ParrotModel.State getState(Parrot parrot) {
if (parrot.isPartyParrot()) {
return ParrotModel.State.PARTY;
} else if (parrot.isInSittingPose()) {
return ParrotModel.State.SITTING;
} else {
return parrot.isFlying() ? ParrotModel.State.FLYING : ParrotModel.State.STANDING;
}
}
@Environment(EnvType.CLIENT)
public static enum State {
FLYING,
STANDING,
SITTING,
PARTY,
ON_SHOULDER;
}
}