93 lines
3.9 KiB
Java
93 lines
3.9 KiB
Java
package net.minecraft.client.model;
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import com.mojang.blaze3d.vertex.PoseStack;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.minecraft.client.model.geom.ModelPart;
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import net.minecraft.client.model.geom.PartPose;
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import net.minecraft.client.model.geom.builders.CubeDeformation;
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import net.minecraft.client.model.geom.builders.CubeListBuilder;
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import net.minecraft.client.model.geom.builders.LayerDefinition;
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import net.minecraft.client.model.geom.builders.MeshDefinition;
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import net.minecraft.client.model.geom.builders.PartDefinition;
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import net.minecraft.util.Mth;
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import net.minecraft.world.InteractionHand;
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import net.minecraft.world.entity.HumanoidArm;
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import net.minecraft.world.entity.Mob;
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import net.minecraft.world.entity.monster.RangedAttackMob;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.item.Items;
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@Environment(EnvType.CLIENT)
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public class SkeletonModel<T extends Mob & RangedAttackMob> extends HumanoidModel<T> {
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public SkeletonModel(ModelPart root) {
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super(root);
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}
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public static LayerDefinition createBodyLayer() {
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MeshDefinition meshDefinition = HumanoidModel.createMesh(CubeDeformation.NONE, 0.0F);
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PartDefinition partDefinition = meshDefinition.getRoot();
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createDefaultSkeletonMesh(partDefinition);
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return LayerDefinition.create(meshDefinition, 64, 32);
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}
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protected static void createDefaultSkeletonMesh(PartDefinition partDefinition) {
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partDefinition.addOrReplaceChild(
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"right_arm", CubeListBuilder.create().texOffs(40, 16).addBox(-1.0F, -2.0F, -1.0F, 2.0F, 12.0F, 2.0F), PartPose.offset(-5.0F, 2.0F, 0.0F)
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);
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partDefinition.addOrReplaceChild(
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"left_arm", CubeListBuilder.create().texOffs(40, 16).mirror().addBox(-1.0F, -2.0F, -1.0F, 2.0F, 12.0F, 2.0F), PartPose.offset(5.0F, 2.0F, 0.0F)
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);
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partDefinition.addOrReplaceChild(
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"right_leg", CubeListBuilder.create().texOffs(0, 16).addBox(-1.0F, 0.0F, -1.0F, 2.0F, 12.0F, 2.0F), PartPose.offset(-2.0F, 12.0F, 0.0F)
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);
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partDefinition.addOrReplaceChild(
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"left_leg", CubeListBuilder.create().texOffs(0, 16).mirror().addBox(-1.0F, 0.0F, -1.0F, 2.0F, 12.0F, 2.0F), PartPose.offset(2.0F, 12.0F, 0.0F)
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);
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}
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public void prepareMobModel(T entity, float limbSwing, float limbSwingAmount, float partialTick) {
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this.rightArmPose = HumanoidModel.ArmPose.EMPTY;
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this.leftArmPose = HumanoidModel.ArmPose.EMPTY;
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ItemStack itemStack = entity.getItemInHand(InteractionHand.MAIN_HAND);
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if (itemStack.is(Items.BOW) && entity.isAggressive()) {
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if (entity.getMainArm() == HumanoidArm.RIGHT) {
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this.rightArmPose = HumanoidModel.ArmPose.BOW_AND_ARROW;
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} else {
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this.leftArmPose = HumanoidModel.ArmPose.BOW_AND_ARROW;
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}
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}
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super.prepareMobModel(entity, limbSwing, limbSwingAmount, partialTick);
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}
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/**
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* Sets this entity's model rotation angles
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*/
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public void setupAnim(T entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch) {
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super.setupAnim(entity, limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch);
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ItemStack itemStack = entity.getMainHandItem();
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if (entity.isAggressive() && (itemStack.isEmpty() || !itemStack.is(Items.BOW))) {
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float f = Mth.sin(this.attackTime * (float) Math.PI);
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float g = Mth.sin((1.0F - (1.0F - this.attackTime) * (1.0F - this.attackTime)) * (float) Math.PI);
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this.rightArm.zRot = 0.0F;
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this.leftArm.zRot = 0.0F;
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this.rightArm.yRot = -(0.1F - f * 0.6F);
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this.leftArm.yRot = 0.1F - f * 0.6F;
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this.rightArm.xRot = (float) (-Math.PI / 2);
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this.leftArm.xRot = (float) (-Math.PI / 2);
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this.rightArm.xRot -= f * 1.2F - g * 0.4F;
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this.leftArm.xRot -= f * 1.2F - g * 0.4F;
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AnimationUtils.bobArms(this.rightArm, this.leftArm, ageInTicks);
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}
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}
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@Override
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public void translateToHand(HumanoidArm side, PoseStack poseStack) {
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float f = side == HumanoidArm.RIGHT ? 1.0F : -1.0F;
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ModelPart modelPart = this.getArm(side);
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modelPart.x += f;
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modelPart.translateAndRotate(poseStack);
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modelPart.x -= f;
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}
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}
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