minecraft-src/net/minecraft/client/model/SpiderModel.java
2025-07-04 01:41:11 +03:00

125 lines
6.4 KiB
Java

package net.minecraft.client.model;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.client.model.geom.PartPose;
import net.minecraft.client.model.geom.builders.CubeListBuilder;
import net.minecraft.client.model.geom.builders.LayerDefinition;
import net.minecraft.client.model.geom.builders.MeshDefinition;
import net.minecraft.client.model.geom.builders.PartDefinition;
import net.minecraft.util.Mth;
import net.minecraft.world.entity.Entity;
@Environment(EnvType.CLIENT)
public class SpiderModel<T extends Entity> extends HierarchicalModel<T> {
private static final String BODY_0 = "body0";
private static final String BODY_1 = "body1";
private static final String RIGHT_MIDDLE_FRONT_LEG = "right_middle_front_leg";
private static final String LEFT_MIDDLE_FRONT_LEG = "left_middle_front_leg";
private static final String RIGHT_MIDDLE_HIND_LEG = "right_middle_hind_leg";
private static final String LEFT_MIDDLE_HIND_LEG = "left_middle_hind_leg";
private final ModelPart root;
private final ModelPart head;
private final ModelPart rightHindLeg;
private final ModelPart leftHindLeg;
private final ModelPart rightMiddleHindLeg;
private final ModelPart leftMiddleHindLeg;
private final ModelPart rightMiddleFrontLeg;
private final ModelPart leftMiddleFrontLeg;
private final ModelPart rightFrontLeg;
private final ModelPart leftFrontLeg;
public SpiderModel(ModelPart root) {
this.root = root;
this.head = root.getChild("head");
this.rightHindLeg = root.getChild("right_hind_leg");
this.leftHindLeg = root.getChild("left_hind_leg");
this.rightMiddleHindLeg = root.getChild("right_middle_hind_leg");
this.leftMiddleHindLeg = root.getChild("left_middle_hind_leg");
this.rightMiddleFrontLeg = root.getChild("right_middle_front_leg");
this.leftMiddleFrontLeg = root.getChild("left_middle_front_leg");
this.rightFrontLeg = root.getChild("right_front_leg");
this.leftFrontLeg = root.getChild("left_front_leg");
}
public static LayerDefinition createSpiderBodyLayer() {
MeshDefinition meshDefinition = new MeshDefinition();
PartDefinition partDefinition = meshDefinition.getRoot();
int i = 15;
partDefinition.addOrReplaceChild(
"head", CubeListBuilder.create().texOffs(32, 4).addBox(-4.0F, -4.0F, -8.0F, 8.0F, 8.0F, 8.0F), PartPose.offset(0.0F, 15.0F, -3.0F)
);
partDefinition.addOrReplaceChild(
"body0", CubeListBuilder.create().texOffs(0, 0).addBox(-3.0F, -3.0F, -3.0F, 6.0F, 6.0F, 6.0F), PartPose.offset(0.0F, 15.0F, 0.0F)
);
partDefinition.addOrReplaceChild(
"body1", CubeListBuilder.create().texOffs(0, 12).addBox(-5.0F, -4.0F, -6.0F, 10.0F, 8.0F, 12.0F), PartPose.offset(0.0F, 15.0F, 9.0F)
);
CubeListBuilder cubeListBuilder = CubeListBuilder.create().texOffs(18, 0).addBox(-15.0F, -1.0F, -1.0F, 16.0F, 2.0F, 2.0F);
CubeListBuilder cubeListBuilder2 = CubeListBuilder.create().texOffs(18, 0).mirror().addBox(-1.0F, -1.0F, -1.0F, 16.0F, 2.0F, 2.0F);
partDefinition.addOrReplaceChild("right_hind_leg", cubeListBuilder, PartPose.offset(-4.0F, 15.0F, 2.0F));
partDefinition.addOrReplaceChild("left_hind_leg", cubeListBuilder2, PartPose.offset(4.0F, 15.0F, 2.0F));
partDefinition.addOrReplaceChild("right_middle_hind_leg", cubeListBuilder, PartPose.offset(-4.0F, 15.0F, 1.0F));
partDefinition.addOrReplaceChild("left_middle_hind_leg", cubeListBuilder2, PartPose.offset(4.0F, 15.0F, 1.0F));
partDefinition.addOrReplaceChild("right_middle_front_leg", cubeListBuilder, PartPose.offset(-4.0F, 15.0F, 0.0F));
partDefinition.addOrReplaceChild("left_middle_front_leg", cubeListBuilder2, PartPose.offset(4.0F, 15.0F, 0.0F));
partDefinition.addOrReplaceChild("right_front_leg", cubeListBuilder, PartPose.offset(-4.0F, 15.0F, -1.0F));
partDefinition.addOrReplaceChild("left_front_leg", cubeListBuilder2, PartPose.offset(4.0F, 15.0F, -1.0F));
return LayerDefinition.create(meshDefinition, 64, 32);
}
@Override
public ModelPart root() {
return this.root;
}
@Override
public void setupAnim(T entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch) {
this.head.yRot = netHeadYaw * (float) (Math.PI / 180.0);
this.head.xRot = headPitch * (float) (Math.PI / 180.0);
float f = (float) (Math.PI / 4);
this.rightHindLeg.zRot = (float) (-Math.PI / 4);
this.leftHindLeg.zRot = (float) (Math.PI / 4);
this.rightMiddleHindLeg.zRot = -0.58119464F;
this.leftMiddleHindLeg.zRot = 0.58119464F;
this.rightMiddleFrontLeg.zRot = -0.58119464F;
this.leftMiddleFrontLeg.zRot = 0.58119464F;
this.rightFrontLeg.zRot = (float) (-Math.PI / 4);
this.leftFrontLeg.zRot = (float) (Math.PI / 4);
float g = -0.0F;
float h = (float) (Math.PI / 8);
this.rightHindLeg.yRot = (float) (Math.PI / 4);
this.leftHindLeg.yRot = (float) (-Math.PI / 4);
this.rightMiddleHindLeg.yRot = (float) (Math.PI / 8);
this.leftMiddleHindLeg.yRot = (float) (-Math.PI / 8);
this.rightMiddleFrontLeg.yRot = (float) (-Math.PI / 8);
this.leftMiddleFrontLeg.yRot = (float) (Math.PI / 8);
this.rightFrontLeg.yRot = (float) (-Math.PI / 4);
this.leftFrontLeg.yRot = (float) (Math.PI / 4);
float i = -(Mth.cos(limbSwing * 0.6662F * 2.0F + 0.0F) * 0.4F) * limbSwingAmount;
float j = -(Mth.cos(limbSwing * 0.6662F * 2.0F + (float) Math.PI) * 0.4F) * limbSwingAmount;
float k = -(Mth.cos(limbSwing * 0.6662F * 2.0F + (float) (Math.PI / 2)) * 0.4F) * limbSwingAmount;
float l = -(Mth.cos(limbSwing * 0.6662F * 2.0F + (float) (Math.PI * 3.0 / 2.0)) * 0.4F) * limbSwingAmount;
float m = Math.abs(Mth.sin(limbSwing * 0.6662F + 0.0F) * 0.4F) * limbSwingAmount;
float n = Math.abs(Mth.sin(limbSwing * 0.6662F + (float) Math.PI) * 0.4F) * limbSwingAmount;
float o = Math.abs(Mth.sin(limbSwing * 0.6662F + (float) (Math.PI / 2)) * 0.4F) * limbSwingAmount;
float p = Math.abs(Mth.sin(limbSwing * 0.6662F + (float) (Math.PI * 3.0 / 2.0)) * 0.4F) * limbSwingAmount;
this.rightHindLeg.yRot += i;
this.leftHindLeg.yRot += -i;
this.rightMiddleHindLeg.yRot += j;
this.leftMiddleHindLeg.yRot += -j;
this.rightMiddleFrontLeg.yRot += k;
this.leftMiddleFrontLeg.yRot += -k;
this.rightFrontLeg.yRot += l;
this.leftFrontLeg.yRot += -l;
this.rightHindLeg.zRot += m;
this.leftHindLeg.zRot += -m;
this.rightMiddleHindLeg.zRot += n;
this.leftMiddleHindLeg.zRot += -n;
this.rightMiddleFrontLeg.zRot += o;
this.leftMiddleFrontLeg.zRot += -o;
this.rightFrontLeg.zRot += p;
this.leftFrontLeg.zRot += -p;
}
}