69 lines
2.2 KiB
Java
69 lines
2.2 KiB
Java
package net.minecraft.client.particle;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.minecraft.client.multiplayer.ClientLevel;
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@Environment(EnvType.CLIENT)
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public class CherryParticle extends TextureSheetParticle {
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private static final float ACCELERATION_SCALE = 0.0025F;
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private static final int INITIAL_LIFETIME = 300;
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private static final int CURVE_ENDPOINT_TIME = 300;
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private static final float FALL_ACC = 0.25F;
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private static final float WIND_BIG = 2.0F;
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private float rotSpeed;
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private final float particleRandom;
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private final float spinAcceleration;
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protected CherryParticle(ClientLevel level, double x, double y, double z, SpriteSet spriteSet) {
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super(level, x, y, z);
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this.setSprite(spriteSet.get(this.random.nextInt(12), 12));
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this.rotSpeed = (float)Math.toRadians(this.random.nextBoolean() ? -30.0 : 30.0);
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this.particleRandom = this.random.nextFloat();
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this.spinAcceleration = (float)Math.toRadians(this.random.nextBoolean() ? -5.0 : 5.0);
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this.lifetime = 300;
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this.gravity = 7.5E-4F;
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float f = this.random.nextBoolean() ? 0.05F : 0.075F;
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this.quadSize = f;
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this.setSize(f, f);
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this.friction = 1.0F;
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}
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@Override
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public ParticleRenderType getRenderType() {
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return ParticleRenderType.PARTICLE_SHEET_OPAQUE;
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}
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@Override
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public void tick() {
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this.xo = this.x;
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this.yo = this.y;
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this.zo = this.z;
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if (this.lifetime-- <= 0) {
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this.remove();
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}
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if (!this.removed) {
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float f = 300 - this.lifetime;
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float g = Math.min(f / 300.0F, 1.0F);
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double d = Math.cos(Math.toRadians(this.particleRandom * 60.0F)) * 2.0 * Math.pow(g, 1.25);
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double e = Math.sin(Math.toRadians(this.particleRandom * 60.0F)) * 2.0 * Math.pow(g, 1.25);
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this.xd += d * 0.0025F;
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this.zd += e * 0.0025F;
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this.yd = this.yd - this.gravity;
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this.rotSpeed = this.rotSpeed + this.spinAcceleration / 20.0F;
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this.oRoll = this.roll;
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this.roll = this.roll + this.rotSpeed / 20.0F;
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this.move(this.xd, this.yd, this.zd);
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if (this.onGround || this.lifetime < 299 && (this.xd == 0.0 || this.zd == 0.0)) {
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this.remove();
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}
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if (!this.removed) {
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this.xd = this.xd * this.friction;
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this.yd = this.yd * this.friction;
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this.zd = this.zd * this.friction;
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}
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}
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}
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}
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