minecraft-src/net/minecraft/client/renderer/ViewArea.java
2025-07-04 01:41:11 +03:00

119 lines
4.2 KiB
Java

package net.minecraft.client.renderer;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.chunk.SectionRenderDispatcher;
import net.minecraft.core.BlockPos;
import net.minecraft.util.Mth;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelHeightAccessor;
import org.jetbrains.annotations.Nullable;
@Environment(EnvType.CLIENT)
public class ViewArea {
protected final LevelRenderer levelRenderer;
protected final Level level;
protected int sectionGridSizeY;
protected int sectionGridSizeX;
protected int sectionGridSizeZ;
private int viewDistance;
public SectionRenderDispatcher.RenderSection[] sections;
public ViewArea(SectionRenderDispatcher sectionRenderDispatcher, Level level, int viewDistance, LevelRenderer levelRenderer) {
this.levelRenderer = levelRenderer;
this.level = level;
this.setViewDistance(viewDistance);
this.createSections(sectionRenderDispatcher);
}
protected void createSections(SectionRenderDispatcher sectionRenderDispatcher) {
if (!Minecraft.getInstance().isSameThread()) {
throw new IllegalStateException("createSections called from wrong thread: " + Thread.currentThread().getName());
} else {
int i = this.sectionGridSizeX * this.sectionGridSizeY * this.sectionGridSizeZ;
this.sections = new SectionRenderDispatcher.RenderSection[i];
for (int j = 0; j < this.sectionGridSizeX; j++) {
for (int k = 0; k < this.sectionGridSizeY; k++) {
for (int l = 0; l < this.sectionGridSizeZ; l++) {
int m = this.getSectionIndex(j, k, l);
this.sections[m] = sectionRenderDispatcher.new RenderSection(m, j * 16, this.level.getMinBuildHeight() + k * 16, l * 16);
}
}
}
}
}
public void releaseAllBuffers() {
for (SectionRenderDispatcher.RenderSection renderSection : this.sections) {
renderSection.releaseBuffers();
}
}
private int getSectionIndex(int x, int y, int z) {
return (z * this.sectionGridSizeY + y) * this.sectionGridSizeX + x;
}
protected void setViewDistance(int renderDistanceChunks) {
int i = renderDistanceChunks * 2 + 1;
this.sectionGridSizeX = i;
this.sectionGridSizeY = this.level.getSectionsCount();
this.sectionGridSizeZ = i;
this.viewDistance = renderDistanceChunks;
}
public int getViewDistance() {
return this.viewDistance;
}
public LevelHeightAccessor getLevelHeightAccessor() {
return this.level;
}
public void repositionCamera(double viewEntityX, double viewEntityZ) {
int i = Mth.ceil(viewEntityX);
int j = Mth.ceil(viewEntityZ);
for (int k = 0; k < this.sectionGridSizeX; k++) {
int l = this.sectionGridSizeX * 16;
int m = i - 8 - l / 2;
int n = m + Math.floorMod(k * 16 - m, l);
for (int o = 0; o < this.sectionGridSizeZ; o++) {
int p = this.sectionGridSizeZ * 16;
int q = j - 8 - p / 2;
int r = q + Math.floorMod(o * 16 - q, p);
for (int s = 0; s < this.sectionGridSizeY; s++) {
int t = this.level.getMinBuildHeight() + s * 16;
SectionRenderDispatcher.RenderSection renderSection = this.sections[this.getSectionIndex(k, s, o)];
BlockPos blockPos = renderSection.getOrigin();
if (n != blockPos.getX() || t != blockPos.getY() || r != blockPos.getZ()) {
renderSection.setOrigin(n, t, r);
}
}
}
}
}
public void setDirty(int sectionX, int sectionY, int sectionZ, boolean reRenderOnMainThread) {
int i = Math.floorMod(sectionX, this.sectionGridSizeX);
int j = Math.floorMod(sectionY - this.level.getMinSection(), this.sectionGridSizeY);
int k = Math.floorMod(sectionZ, this.sectionGridSizeZ);
SectionRenderDispatcher.RenderSection renderSection = this.sections[this.getSectionIndex(i, j, k)];
renderSection.setDirty(reRenderOnMainThread);
}
@Nullable
protected SectionRenderDispatcher.RenderSection getRenderSectionAt(BlockPos pos) {
int i = Mth.floorDiv(pos.getY() - this.level.getMinBuildHeight(), 16);
if (i >= 0 && i < this.sectionGridSizeY) {
int j = Mth.positiveModulo(Mth.floorDiv(pos.getX(), 16), this.sectionGridSizeX);
int k = Mth.positiveModulo(Mth.floorDiv(pos.getZ(), 16), this.sectionGridSizeZ);
return this.sections[this.getSectionIndex(j, i, k)];
} else {
return null;
}
}
}