minecraft-src/net/minecraft/client/renderer/blockentity/ChestRenderer.java
2025-07-04 01:41:11 +03:00

157 lines
7.7 KiB
Java

package net.minecraft.client.renderer.blockentity;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import com.mojang.math.Axis;
import java.util.Calendar;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.model.geom.ModelLayers;
import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.client.model.geom.PartPose;
import net.minecraft.client.model.geom.builders.CubeListBuilder;
import net.minecraft.client.model.geom.builders.LayerDefinition;
import net.minecraft.client.model.geom.builders.MeshDefinition;
import net.minecraft.client.model.geom.builders.PartDefinition;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.Sheets;
import net.minecraft.client.resources.model.Material;
import net.minecraft.core.Direction;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.AbstractChestBlock;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.ChestBlock;
import net.minecraft.world.level.block.DoubleBlockCombiner;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.entity.ChestBlockEntity;
import net.minecraft.world.level.block.entity.LidBlockEntity;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.properties.ChestType;
import net.minecraft.world.level.block.state.properties.Property;
@Environment(EnvType.CLIENT)
public class ChestRenderer<T extends BlockEntity & LidBlockEntity> implements BlockEntityRenderer<T> {
private static final String BOTTOM = "bottom";
private static final String LID = "lid";
private static final String LOCK = "lock";
private final ModelPart lid;
private final ModelPart bottom;
private final ModelPart lock;
private final ModelPart doubleLeftLid;
private final ModelPart doubleLeftBottom;
private final ModelPart doubleLeftLock;
private final ModelPart doubleRightLid;
private final ModelPart doubleRightBottom;
private final ModelPart doubleRightLock;
private boolean xmasTextures;
public ChestRenderer(BlockEntityRendererProvider.Context context) {
Calendar calendar = Calendar.getInstance();
if (calendar.get(2) + 1 == 12 && calendar.get(5) >= 24 && calendar.get(5) <= 26) {
this.xmasTextures = true;
}
ModelPart modelPart = context.bakeLayer(ModelLayers.CHEST);
this.bottom = modelPart.getChild("bottom");
this.lid = modelPart.getChild("lid");
this.lock = modelPart.getChild("lock");
ModelPart modelPart2 = context.bakeLayer(ModelLayers.DOUBLE_CHEST_LEFT);
this.doubleLeftBottom = modelPart2.getChild("bottom");
this.doubleLeftLid = modelPart2.getChild("lid");
this.doubleLeftLock = modelPart2.getChild("lock");
ModelPart modelPart3 = context.bakeLayer(ModelLayers.DOUBLE_CHEST_RIGHT);
this.doubleRightBottom = modelPart3.getChild("bottom");
this.doubleRightLid = modelPart3.getChild("lid");
this.doubleRightLock = modelPart3.getChild("lock");
}
public static LayerDefinition createSingleBodyLayer() {
MeshDefinition meshDefinition = new MeshDefinition();
PartDefinition partDefinition = meshDefinition.getRoot();
partDefinition.addOrReplaceChild("bottom", CubeListBuilder.create().texOffs(0, 19).addBox(1.0F, 0.0F, 1.0F, 14.0F, 10.0F, 14.0F), PartPose.ZERO);
partDefinition.addOrReplaceChild(
"lid", CubeListBuilder.create().texOffs(0, 0).addBox(1.0F, 0.0F, 0.0F, 14.0F, 5.0F, 14.0F), PartPose.offset(0.0F, 9.0F, 1.0F)
);
partDefinition.addOrReplaceChild(
"lock", CubeListBuilder.create().texOffs(0, 0).addBox(7.0F, -2.0F, 14.0F, 2.0F, 4.0F, 1.0F), PartPose.offset(0.0F, 9.0F, 1.0F)
);
return LayerDefinition.create(meshDefinition, 64, 64);
}
public static LayerDefinition createDoubleBodyRightLayer() {
MeshDefinition meshDefinition = new MeshDefinition();
PartDefinition partDefinition = meshDefinition.getRoot();
partDefinition.addOrReplaceChild("bottom", CubeListBuilder.create().texOffs(0, 19).addBox(1.0F, 0.0F, 1.0F, 15.0F, 10.0F, 14.0F), PartPose.ZERO);
partDefinition.addOrReplaceChild(
"lid", CubeListBuilder.create().texOffs(0, 0).addBox(1.0F, 0.0F, 0.0F, 15.0F, 5.0F, 14.0F), PartPose.offset(0.0F, 9.0F, 1.0F)
);
partDefinition.addOrReplaceChild(
"lock", CubeListBuilder.create().texOffs(0, 0).addBox(15.0F, -2.0F, 14.0F, 1.0F, 4.0F, 1.0F), PartPose.offset(0.0F, 9.0F, 1.0F)
);
return LayerDefinition.create(meshDefinition, 64, 64);
}
public static LayerDefinition createDoubleBodyLeftLayer() {
MeshDefinition meshDefinition = new MeshDefinition();
PartDefinition partDefinition = meshDefinition.getRoot();
partDefinition.addOrReplaceChild("bottom", CubeListBuilder.create().texOffs(0, 19).addBox(0.0F, 0.0F, 1.0F, 15.0F, 10.0F, 14.0F), PartPose.ZERO);
partDefinition.addOrReplaceChild(
"lid", CubeListBuilder.create().texOffs(0, 0).addBox(0.0F, 0.0F, 0.0F, 15.0F, 5.0F, 14.0F), PartPose.offset(0.0F, 9.0F, 1.0F)
);
partDefinition.addOrReplaceChild(
"lock", CubeListBuilder.create().texOffs(0, 0).addBox(0.0F, -2.0F, 14.0F, 1.0F, 4.0F, 1.0F), PartPose.offset(0.0F, 9.0F, 1.0F)
);
return LayerDefinition.create(meshDefinition, 64, 64);
}
@Override
public void render(T blockEntity, float partialTick, PoseStack poseStack, MultiBufferSource bufferSource, int packedLight, int packedOverlay) {
Level level = blockEntity.getLevel();
boolean bl = level != null;
BlockState blockState = bl ? blockEntity.getBlockState() : Blocks.CHEST.defaultBlockState().setValue(ChestBlock.FACING, Direction.SOUTH);
ChestType chestType = blockState.hasProperty((Property<T>)ChestBlock.TYPE) ? blockState.getValue(ChestBlock.TYPE) : ChestType.SINGLE;
if (blockState.getBlock() instanceof AbstractChestBlock<?> abstractChestBlock) {
boolean bl2 = chestType != ChestType.SINGLE;
poseStack.pushPose();
float f = ((Direction)blockState.getValue(ChestBlock.FACING)).toYRot();
poseStack.translate(0.5F, 0.5F, 0.5F);
poseStack.mulPose(Axis.YP.rotationDegrees(-f));
poseStack.translate(-0.5F, -0.5F, -0.5F);
DoubleBlockCombiner.NeighborCombineResult<? extends ChestBlockEntity> neighborCombineResult;
if (bl) {
neighborCombineResult = abstractChestBlock.combine(blockState, level, blockEntity.getBlockPos(), true);
} else {
neighborCombineResult = DoubleBlockCombiner.Combiner::acceptNone;
}
float g = neighborCombineResult.apply(ChestBlock.opennessCombiner(blockEntity)).get(partialTick);
g = 1.0F - g;
g = 1.0F - g * g * g;
int i = neighborCombineResult.apply(new BrightnessCombiner<>()).applyAsInt(packedLight);
Material material = Sheets.chooseMaterial(blockEntity, chestType, this.xmasTextures);
VertexConsumer vertexConsumer = material.buffer(bufferSource, RenderType::entityCutout);
if (bl2) {
if (chestType == ChestType.LEFT) {
this.render(poseStack, vertexConsumer, this.doubleLeftLid, this.doubleLeftLock, this.doubleLeftBottom, g, i, packedOverlay);
} else {
this.render(poseStack, vertexConsumer, this.doubleRightLid, this.doubleRightLock, this.doubleRightBottom, g, i, packedOverlay);
}
} else {
this.render(poseStack, vertexConsumer, this.lid, this.lock, this.bottom, g, i, packedOverlay);
}
poseStack.popPose();
}
}
private void render(
PoseStack poseStack, VertexConsumer consumer, ModelPart lidPart, ModelPart lockPart, ModelPart bottomPart, float lidAngle, int packedLight, int packedOverlay
) {
lidPart.xRot = -(lidAngle * (float) (Math.PI / 2));
lockPart.xRot = lidPart.xRot;
lidPart.render(poseStack, consumer, packedLight, packedOverlay);
lockPart.render(poseStack, consumer, packedLight, packedOverlay);
bottomPart.render(poseStack, consumer, packedLight, packedOverlay);
}
}