minecraft-src/net/minecraft/client/renderer/entity/ArrowRenderer.java
2025-07-04 01:41:11 +03:00

74 lines
3.3 KiB
Java

package net.minecraft.client.renderer.entity;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import com.mojang.math.Axis;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.texture.OverlayTexture;
import net.minecraft.util.Mth;
import net.minecraft.world.entity.projectile.AbstractArrow;
@Environment(EnvType.CLIENT)
public abstract class ArrowRenderer<T extends AbstractArrow> extends EntityRenderer<T> {
public ArrowRenderer(EntityRendererProvider.Context context) {
super(context);
}
public void render(T entity, float entityYaw, float partialTicks, PoseStack poseStack, MultiBufferSource buffer, int packedLight) {
poseStack.pushPose();
poseStack.mulPose(Axis.YP.rotationDegrees(Mth.lerp(partialTicks, entity.yRotO, entity.getYRot()) - 90.0F));
poseStack.mulPose(Axis.ZP.rotationDegrees(Mth.lerp(partialTicks, entity.xRotO, entity.getXRot())));
int i = 0;
float f = 0.0F;
float g = 0.5F;
float h = 0.0F;
float j = 0.15625F;
float k = 0.0F;
float l = 0.15625F;
float m = 0.15625F;
float n = 0.3125F;
float o = 0.05625F;
float p = entity.shakeTime - partialTicks;
if (p > 0.0F) {
float q = -Mth.sin(p * 3.0F) * p;
poseStack.mulPose(Axis.ZP.rotationDegrees(q));
}
poseStack.mulPose(Axis.XP.rotationDegrees(45.0F));
poseStack.scale(0.05625F, 0.05625F, 0.05625F);
poseStack.translate(-4.0F, 0.0F, 0.0F);
VertexConsumer vertexConsumer = buffer.getBuffer(RenderType.entityCutout(this.getTextureLocation(entity)));
PoseStack.Pose pose = poseStack.last();
this.vertex(pose, vertexConsumer, -7, -2, -2, 0.0F, 0.15625F, -1, 0, 0, packedLight);
this.vertex(pose, vertexConsumer, -7, -2, 2, 0.15625F, 0.15625F, -1, 0, 0, packedLight);
this.vertex(pose, vertexConsumer, -7, 2, 2, 0.15625F, 0.3125F, -1, 0, 0, packedLight);
this.vertex(pose, vertexConsumer, -7, 2, -2, 0.0F, 0.3125F, -1, 0, 0, packedLight);
this.vertex(pose, vertexConsumer, -7, 2, -2, 0.0F, 0.15625F, 1, 0, 0, packedLight);
this.vertex(pose, vertexConsumer, -7, 2, 2, 0.15625F, 0.15625F, 1, 0, 0, packedLight);
this.vertex(pose, vertexConsumer, -7, -2, 2, 0.15625F, 0.3125F, 1, 0, 0, packedLight);
this.vertex(pose, vertexConsumer, -7, -2, -2, 0.0F, 0.3125F, 1, 0, 0, packedLight);
for (int r = 0; r < 4; r++) {
poseStack.mulPose(Axis.XP.rotationDegrees(90.0F));
this.vertex(pose, vertexConsumer, -8, -2, 0, 0.0F, 0.0F, 0, 1, 0, packedLight);
this.vertex(pose, vertexConsumer, 8, -2, 0, 0.5F, 0.0F, 0, 1, 0, packedLight);
this.vertex(pose, vertexConsumer, 8, 2, 0, 0.5F, 0.15625F, 0, 1, 0, packedLight);
this.vertex(pose, vertexConsumer, -8, 2, 0, 0.0F, 0.15625F, 0, 1, 0, packedLight);
}
poseStack.popPose();
super.render(entity, entityYaw, partialTicks, poseStack, buffer, packedLight);
}
public void vertex(PoseStack.Pose pose, VertexConsumer consumer, int x, int y, int z, float u, float v, int normalX, int normalY, int normalZ, int packedLight) {
consumer.addVertex(pose, (float)x, (float)y, (float)z)
.setColor(-1)
.setUv(u, v)
.setOverlay(OverlayTexture.NO_OVERLAY)
.setLight(packedLight)
.setNormal(pose, normalX, normalZ, normalY);
}
}