minecraft-src/net/minecraft/client/renderer/entity/DrownedRenderer.java
2025-07-04 01:41:11 +03:00

43 lines
1.7 KiB
Java

package net.minecraft.client.renderer.entity;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.math.Axis;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.model.DrownedModel;
import net.minecraft.client.model.geom.ModelLayers;
import net.minecraft.client.renderer.entity.layers.DrownedOuterLayer;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.Mth;
import net.minecraft.world.entity.monster.Drowned;
import net.minecraft.world.entity.monster.Zombie;
@Environment(EnvType.CLIENT)
public class DrownedRenderer extends AbstractZombieRenderer<Drowned, DrownedModel<Drowned>> {
private static final ResourceLocation DROWNED_LOCATION = ResourceLocation.withDefaultNamespace("textures/entity/zombie/drowned.png");
public DrownedRenderer(EntityRendererProvider.Context context) {
super(
context,
new DrownedModel<>(context.bakeLayer(ModelLayers.DROWNED)),
new DrownedModel<>(context.bakeLayer(ModelLayers.DROWNED_INNER_ARMOR)),
new DrownedModel<>(context.bakeLayer(ModelLayers.DROWNED_OUTER_ARMOR))
);
this.addLayer(new DrownedOuterLayer<>(this, context.getModelSet()));
}
@Override
public ResourceLocation getTextureLocation(Zombie entity) {
return DROWNED_LOCATION;
}
protected void setupRotations(Drowned entity, PoseStack poseStack, float bob, float yBodyRot, float partialTick, float scale) {
super.setupRotations(entity, poseStack, bob, yBodyRot, partialTick, scale);
float f = entity.getSwimAmount(partialTick);
if (f > 0.0F) {
float g = -10.0F - entity.getXRot();
float h = Mth.lerp(f, 0.0F, g);
poseStack.rotateAround(Axis.XP.rotationDegrees(h), 0.0F, entity.getBbHeight() / 2.0F / scale, 0.0F);
}
}
}