minecraft-src/net/minecraft/client/renderer/entity/EnderDragonRenderer.java
2025-07-04 01:41:11 +03:00

487 lines
21 KiB
Java

package net.minecraft.client.renderer.entity;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import com.mojang.math.Axis;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.model.EntityModel;
import net.minecraft.client.model.geom.ModelLayers;
import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.client.model.geom.PartPose;
import net.minecraft.client.model.geom.builders.CubeListBuilder;
import net.minecraft.client.model.geom.builders.LayerDefinition;
import net.minecraft.client.model.geom.builders.MeshDefinition;
import net.minecraft.client.model.geom.builders.PartDefinition;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.texture.OverlayTexture;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.FastColor;
import net.minecraft.util.Mth;
import net.minecraft.util.RandomSource;
import net.minecraft.world.entity.boss.enderdragon.EnderDragon;
import org.jetbrains.annotations.Nullable;
import org.joml.Quaternionf;
import org.joml.Vector3f;
@Environment(EnvType.CLIENT)
public class EnderDragonRenderer extends EntityRenderer<EnderDragon> {
public static final ResourceLocation CRYSTAL_BEAM_LOCATION = ResourceLocation.withDefaultNamespace("textures/entity/end_crystal/end_crystal_beam.png");
private static final ResourceLocation DRAGON_EXPLODING_LOCATION = ResourceLocation.withDefaultNamespace("textures/entity/enderdragon/dragon_exploding.png");
private static final ResourceLocation DRAGON_LOCATION = ResourceLocation.withDefaultNamespace("textures/entity/enderdragon/dragon.png");
private static final ResourceLocation DRAGON_EYES_LOCATION = ResourceLocation.withDefaultNamespace("textures/entity/enderdragon/dragon_eyes.png");
private static final RenderType RENDER_TYPE = RenderType.entityCutoutNoCull(DRAGON_LOCATION);
private static final RenderType DECAL = RenderType.entityDecal(DRAGON_LOCATION);
private static final RenderType EYES = RenderType.eyes(DRAGON_EYES_LOCATION);
private static final RenderType BEAM = RenderType.entitySmoothCutout(CRYSTAL_BEAM_LOCATION);
private static final float HALF_SQRT_3 = (float)(Math.sqrt(3.0) / 2.0);
private final EnderDragonRenderer.DragonModel model;
public EnderDragonRenderer(EntityRendererProvider.Context context) {
super(context);
this.shadowRadius = 0.5F;
this.model = new EnderDragonRenderer.DragonModel(context.bakeLayer(ModelLayers.ENDER_DRAGON));
}
public void render(EnderDragon entity, float entityYaw, float partialTicks, PoseStack poseStack, MultiBufferSource buffer, int packedLight) {
poseStack.pushPose();
float f = (float)entity.getLatencyPos(7, partialTicks)[0];
float g = (float)(entity.getLatencyPos(5, partialTicks)[1] - entity.getLatencyPos(10, partialTicks)[1]);
poseStack.mulPose(Axis.YP.rotationDegrees(-f));
poseStack.mulPose(Axis.XP.rotationDegrees(g * 10.0F));
poseStack.translate(0.0F, 0.0F, 1.0F);
poseStack.scale(-1.0F, -1.0F, 1.0F);
poseStack.translate(0.0F, -1.501F, 0.0F);
boolean bl = entity.hurtTime > 0;
this.model.prepareMobModel(entity, 0.0F, 0.0F, partialTicks);
if (entity.dragonDeathTime > 0) {
float h = entity.dragonDeathTime / 200.0F;
int i = FastColor.ARGB32.color(Mth.floor(h * 255.0F), -1);
VertexConsumer vertexConsumer = buffer.getBuffer(RenderType.dragonExplosionAlpha(DRAGON_EXPLODING_LOCATION));
this.model.renderToBuffer(poseStack, vertexConsumer, packedLight, OverlayTexture.NO_OVERLAY, i);
VertexConsumer vertexConsumer2 = buffer.getBuffer(DECAL);
this.model.renderToBuffer(poseStack, vertexConsumer2, packedLight, OverlayTexture.pack(0.0F, bl));
} else {
VertexConsumer vertexConsumer3 = buffer.getBuffer(RENDER_TYPE);
this.model.renderToBuffer(poseStack, vertexConsumer3, packedLight, OverlayTexture.pack(0.0F, bl));
}
VertexConsumer vertexConsumer3 = buffer.getBuffer(EYES);
this.model.renderToBuffer(poseStack, vertexConsumer3, packedLight, OverlayTexture.NO_OVERLAY);
if (entity.dragonDeathTime > 0) {
float j = (entity.dragonDeathTime + partialTicks) / 200.0F;
poseStack.pushPose();
poseStack.translate(0.0F, -1.0F, -2.0F);
renderRays(poseStack, j, buffer.getBuffer(RenderType.dragonRays()));
renderRays(poseStack, j, buffer.getBuffer(RenderType.dragonRaysDepth()));
poseStack.popPose();
}
poseStack.popPose();
if (entity.nearestCrystal != null) {
poseStack.pushPose();
float j = (float)(entity.nearestCrystal.getX() - Mth.lerp((double)partialTicks, entity.xo, entity.getX()));
float k = (float)(entity.nearestCrystal.getY() - Mth.lerp((double)partialTicks, entity.yo, entity.getY()));
float l = (float)(entity.nearestCrystal.getZ() - Mth.lerp((double)partialTicks, entity.zo, entity.getZ()));
renderCrystalBeams(j, k + EndCrystalRenderer.getY(entity.nearestCrystal, partialTicks), l, partialTicks, entity.tickCount, poseStack, buffer, packedLight);
poseStack.popPose();
}
super.render(entity, entityYaw, partialTicks, poseStack, buffer, packedLight);
}
private static void renderRays(PoseStack poseStack, float dragonDeathCompletion, VertexConsumer buffer) {
poseStack.pushPose();
float f = Math.min(dragonDeathCompletion > 0.8F ? (dragonDeathCompletion - 0.8F) / 0.2F : 0.0F, 1.0F);
int i = FastColor.ARGB32.colorFromFloat(1.0F - f, 1.0F, 1.0F, 1.0F);
int j = 16711935;
RandomSource randomSource = RandomSource.create(432L);
Vector3f vector3f = new Vector3f();
Vector3f vector3f2 = new Vector3f();
Vector3f vector3f3 = new Vector3f();
Vector3f vector3f4 = new Vector3f();
Quaternionf quaternionf = new Quaternionf();
int k = Mth.floor((dragonDeathCompletion + dragonDeathCompletion * dragonDeathCompletion) / 2.0F * 60.0F);
for (int l = 0; l < k; l++) {
quaternionf.rotationXYZ(
randomSource.nextFloat() * (float) (Math.PI * 2), randomSource.nextFloat() * (float) (Math.PI * 2), randomSource.nextFloat() * (float) (Math.PI * 2)
)
.rotateXYZ(
randomSource.nextFloat() * (float) (Math.PI * 2),
randomSource.nextFloat() * (float) (Math.PI * 2),
randomSource.nextFloat() * (float) (Math.PI * 2) + dragonDeathCompletion * (float) (Math.PI / 2)
);
poseStack.mulPose(quaternionf);
float g = randomSource.nextFloat() * 20.0F + 5.0F + f * 10.0F;
float h = randomSource.nextFloat() * 2.0F + 1.0F + f * 2.0F;
vector3f2.set(-HALF_SQRT_3 * h, g, -0.5F * h);
vector3f3.set(HALF_SQRT_3 * h, g, -0.5F * h);
vector3f4.set(0.0F, g, h);
PoseStack.Pose pose = poseStack.last();
buffer.addVertex(pose, vector3f).setColor(i);
buffer.addVertex(pose, vector3f2).setColor(16711935);
buffer.addVertex(pose, vector3f3).setColor(16711935);
buffer.addVertex(pose, vector3f).setColor(i);
buffer.addVertex(pose, vector3f3).setColor(16711935);
buffer.addVertex(pose, vector3f4).setColor(16711935);
buffer.addVertex(pose, vector3f).setColor(i);
buffer.addVertex(pose, vector3f4).setColor(16711935);
buffer.addVertex(pose, vector3f2).setColor(16711935);
}
poseStack.popPose();
}
public static void renderCrystalBeams(
float x, float y, float z, float partialTick, int tickCount, PoseStack poseStack, MultiBufferSource bufferSource, int packedLight
) {
float f = Mth.sqrt(x * x + z * z);
float g = Mth.sqrt(x * x + y * y + z * z);
poseStack.pushPose();
poseStack.translate(0.0F, 2.0F, 0.0F);
poseStack.mulPose(Axis.YP.rotation((float)(-Math.atan2(z, x)) - (float) (Math.PI / 2)));
poseStack.mulPose(Axis.XP.rotation((float)(-Math.atan2(f, y)) - (float) (Math.PI / 2)));
VertexConsumer vertexConsumer = bufferSource.getBuffer(BEAM);
float h = 0.0F - (tickCount + partialTick) * 0.01F;
float i = Mth.sqrt(x * x + y * y + z * z) / 32.0F - (tickCount + partialTick) * 0.01F;
int j = 8;
float k = 0.0F;
float l = 0.75F;
float m = 0.0F;
PoseStack.Pose pose = poseStack.last();
for (int n = 1; n <= 8; n++) {
float o = Mth.sin(n * (float) (Math.PI * 2) / 8.0F) * 0.75F;
float p = Mth.cos(n * (float) (Math.PI * 2) / 8.0F) * 0.75F;
float q = n / 8.0F;
vertexConsumer.addVertex(pose, k * 0.2F, l * 0.2F, 0.0F)
.setColor(-16777216)
.setUv(m, h)
.setOverlay(OverlayTexture.NO_OVERLAY)
.setLight(packedLight)
.setNormal(pose, 0.0F, -1.0F, 0.0F);
vertexConsumer.addVertex(pose, k, l, g)
.setColor(-1)
.setUv(m, i)
.setOverlay(OverlayTexture.NO_OVERLAY)
.setLight(packedLight)
.setNormal(pose, 0.0F, -1.0F, 0.0F);
vertexConsumer.addVertex(pose, o, p, g)
.setColor(-1)
.setUv(q, i)
.setOverlay(OverlayTexture.NO_OVERLAY)
.setLight(packedLight)
.setNormal(pose, 0.0F, -1.0F, 0.0F);
vertexConsumer.addVertex(pose, o * 0.2F, p * 0.2F, 0.0F)
.setColor(-16777216)
.setUv(q, h)
.setOverlay(OverlayTexture.NO_OVERLAY)
.setLight(packedLight)
.setNormal(pose, 0.0F, -1.0F, 0.0F);
k = o;
l = p;
m = q;
}
poseStack.popPose();
}
/**
* Returns the location of an entity's texture.
*/
public ResourceLocation getTextureLocation(EnderDragon entity) {
return DRAGON_LOCATION;
}
public static LayerDefinition createBodyLayer() {
MeshDefinition meshDefinition = new MeshDefinition();
PartDefinition partDefinition = meshDefinition.getRoot();
float f = -16.0F;
PartDefinition partDefinition2 = partDefinition.addOrReplaceChild(
"head",
CubeListBuilder.create()
.addBox("upperlip", -6.0F, -1.0F, -24.0F, 12, 5, 16, 176, 44)
.addBox("upperhead", -8.0F, -8.0F, -10.0F, 16, 16, 16, 112, 30)
.mirror()
.addBox("scale", -5.0F, -12.0F, -4.0F, 2, 4, 6, 0, 0)
.addBox("nostril", -5.0F, -3.0F, -22.0F, 2, 2, 4, 112, 0)
.mirror()
.addBox("scale", 3.0F, -12.0F, -4.0F, 2, 4, 6, 0, 0)
.addBox("nostril", 3.0F, -3.0F, -22.0F, 2, 2, 4, 112, 0),
PartPose.ZERO
);
partDefinition2.addOrReplaceChild("jaw", CubeListBuilder.create().addBox("jaw", -6.0F, 0.0F, -16.0F, 12, 4, 16, 176, 65), PartPose.offset(0.0F, 4.0F, -8.0F));
partDefinition.addOrReplaceChild(
"neck",
CubeListBuilder.create().addBox("box", -5.0F, -5.0F, -5.0F, 10, 10, 10, 192, 104).addBox("scale", -1.0F, -9.0F, -3.0F, 2, 4, 6, 48, 0),
PartPose.ZERO
);
partDefinition.addOrReplaceChild(
"body",
CubeListBuilder.create()
.addBox("body", -12.0F, 0.0F, -16.0F, 24, 24, 64, 0, 0)
.addBox("scale", -1.0F, -6.0F, -10.0F, 2, 6, 12, 220, 53)
.addBox("scale", -1.0F, -6.0F, 10.0F, 2, 6, 12, 220, 53)
.addBox("scale", -1.0F, -6.0F, 30.0F, 2, 6, 12, 220, 53),
PartPose.offset(0.0F, 4.0F, 8.0F)
);
PartDefinition partDefinition3 = partDefinition.addOrReplaceChild(
"left_wing",
CubeListBuilder.create().mirror().addBox("bone", 0.0F, -4.0F, -4.0F, 56, 8, 8, 112, 88).addBox("skin", 0.0F, 0.0F, 2.0F, 56, 0, 56, -56, 88),
PartPose.offset(12.0F, 5.0F, 2.0F)
);
partDefinition3.addOrReplaceChild(
"left_wing_tip",
CubeListBuilder.create().mirror().addBox("bone", 0.0F, -2.0F, -2.0F, 56, 4, 4, 112, 136).addBox("skin", 0.0F, 0.0F, 2.0F, 56, 0, 56, -56, 144),
PartPose.offset(56.0F, 0.0F, 0.0F)
);
PartDefinition partDefinition4 = partDefinition.addOrReplaceChild(
"left_front_leg", CubeListBuilder.create().addBox("main", -4.0F, -4.0F, -4.0F, 8, 24, 8, 112, 104), PartPose.offset(12.0F, 20.0F, 2.0F)
);
PartDefinition partDefinition5 = partDefinition4.addOrReplaceChild(
"left_front_leg_tip", CubeListBuilder.create().addBox("main", -3.0F, -1.0F, -3.0F, 6, 24, 6, 226, 138), PartPose.offset(0.0F, 20.0F, -1.0F)
);
partDefinition5.addOrReplaceChild(
"left_front_foot", CubeListBuilder.create().addBox("main", -4.0F, 0.0F, -12.0F, 8, 4, 16, 144, 104), PartPose.offset(0.0F, 23.0F, 0.0F)
);
PartDefinition partDefinition6 = partDefinition.addOrReplaceChild(
"left_hind_leg", CubeListBuilder.create().addBox("main", -8.0F, -4.0F, -8.0F, 16, 32, 16, 0, 0), PartPose.offset(16.0F, 16.0F, 42.0F)
);
PartDefinition partDefinition7 = partDefinition6.addOrReplaceChild(
"left_hind_leg_tip", CubeListBuilder.create().addBox("main", -6.0F, -2.0F, 0.0F, 12, 32, 12, 196, 0), PartPose.offset(0.0F, 32.0F, -4.0F)
);
partDefinition7.addOrReplaceChild(
"left_hind_foot", CubeListBuilder.create().addBox("main", -9.0F, 0.0F, -20.0F, 18, 6, 24, 112, 0), PartPose.offset(0.0F, 31.0F, 4.0F)
);
PartDefinition partDefinition8 = partDefinition.addOrReplaceChild(
"right_wing",
CubeListBuilder.create().addBox("bone", -56.0F, -4.0F, -4.0F, 56, 8, 8, 112, 88).addBox("skin", -56.0F, 0.0F, 2.0F, 56, 0, 56, -56, 88),
PartPose.offset(-12.0F, 5.0F, 2.0F)
);
partDefinition8.addOrReplaceChild(
"right_wing_tip",
CubeListBuilder.create().addBox("bone", -56.0F, -2.0F, -2.0F, 56, 4, 4, 112, 136).addBox("skin", -56.0F, 0.0F, 2.0F, 56, 0, 56, -56, 144),
PartPose.offset(-56.0F, 0.0F, 0.0F)
);
PartDefinition partDefinition9 = partDefinition.addOrReplaceChild(
"right_front_leg", CubeListBuilder.create().addBox("main", -4.0F, -4.0F, -4.0F, 8, 24, 8, 112, 104), PartPose.offset(-12.0F, 20.0F, 2.0F)
);
PartDefinition partDefinition10 = partDefinition9.addOrReplaceChild(
"right_front_leg_tip", CubeListBuilder.create().addBox("main", -3.0F, -1.0F, -3.0F, 6, 24, 6, 226, 138), PartPose.offset(0.0F, 20.0F, -1.0F)
);
partDefinition10.addOrReplaceChild(
"right_front_foot", CubeListBuilder.create().addBox("main", -4.0F, 0.0F, -12.0F, 8, 4, 16, 144, 104), PartPose.offset(0.0F, 23.0F, 0.0F)
);
PartDefinition partDefinition11 = partDefinition.addOrReplaceChild(
"right_hind_leg", CubeListBuilder.create().addBox("main", -8.0F, -4.0F, -8.0F, 16, 32, 16, 0, 0), PartPose.offset(-16.0F, 16.0F, 42.0F)
);
PartDefinition partDefinition12 = partDefinition11.addOrReplaceChild(
"right_hind_leg_tip", CubeListBuilder.create().addBox("main", -6.0F, -2.0F, 0.0F, 12, 32, 12, 196, 0), PartPose.offset(0.0F, 32.0F, -4.0F)
);
partDefinition12.addOrReplaceChild(
"right_hind_foot", CubeListBuilder.create().addBox("main", -9.0F, 0.0F, -20.0F, 18, 6, 24, 112, 0), PartPose.offset(0.0F, 31.0F, 4.0F)
);
return LayerDefinition.create(meshDefinition, 256, 256);
}
@Environment(EnvType.CLIENT)
public static class DragonModel extends EntityModel<EnderDragon> {
private final ModelPart head;
private final ModelPart neck;
private final ModelPart jaw;
private final ModelPart body;
private final ModelPart leftWing;
private final ModelPart leftWingTip;
private final ModelPart leftFrontLeg;
private final ModelPart leftFrontLegTip;
private final ModelPart leftFrontFoot;
private final ModelPart leftRearLeg;
private final ModelPart leftRearLegTip;
private final ModelPart leftRearFoot;
private final ModelPart rightWing;
private final ModelPart rightWingTip;
private final ModelPart rightFrontLeg;
private final ModelPart rightFrontLegTip;
private final ModelPart rightFrontFoot;
private final ModelPart rightRearLeg;
private final ModelPart rightRearLegTip;
private final ModelPart rightRearFoot;
@Nullable
private EnderDragon entity;
private float a;
public DragonModel(ModelPart root) {
this.head = root.getChild("head");
this.jaw = this.head.getChild("jaw");
this.neck = root.getChild("neck");
this.body = root.getChild("body");
this.leftWing = root.getChild("left_wing");
this.leftWingTip = this.leftWing.getChild("left_wing_tip");
this.leftFrontLeg = root.getChild("left_front_leg");
this.leftFrontLegTip = this.leftFrontLeg.getChild("left_front_leg_tip");
this.leftFrontFoot = this.leftFrontLegTip.getChild("left_front_foot");
this.leftRearLeg = root.getChild("left_hind_leg");
this.leftRearLegTip = this.leftRearLeg.getChild("left_hind_leg_tip");
this.leftRearFoot = this.leftRearLegTip.getChild("left_hind_foot");
this.rightWing = root.getChild("right_wing");
this.rightWingTip = this.rightWing.getChild("right_wing_tip");
this.rightFrontLeg = root.getChild("right_front_leg");
this.rightFrontLegTip = this.rightFrontLeg.getChild("right_front_leg_tip");
this.rightFrontFoot = this.rightFrontLegTip.getChild("right_front_foot");
this.rightRearLeg = root.getChild("right_hind_leg");
this.rightRearLegTip = this.rightRearLeg.getChild("right_hind_leg_tip");
this.rightRearFoot = this.rightRearLegTip.getChild("right_hind_foot");
}
public void prepareMobModel(EnderDragon entity, float limbSwing, float limbSwingAmount, float partialTick) {
this.entity = entity;
this.a = partialTick;
}
/**
* Sets this entity's model rotation angles
*/
public void setupAnim(EnderDragon entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch) {
}
@Override
public void renderToBuffer(PoseStack poseStack, VertexConsumer buffer, int packedLight, int packedOverlay, int color) {
poseStack.pushPose();
float f = Mth.lerp(this.a, this.entity.oFlapTime, this.entity.flapTime);
this.jaw.xRot = (float)(Math.sin(f * (float) (Math.PI * 2)) + 1.0) * 0.2F;
float g = (float)(Math.sin(f * (float) (Math.PI * 2) - 1.0F) + 1.0);
g = (g * g + g * 2.0F) * 0.05F;
poseStack.translate(0.0F, g - 2.0F, -3.0F);
poseStack.mulPose(Axis.XP.rotationDegrees(g * 2.0F));
float h = 0.0F;
float i = 20.0F;
float j = -12.0F;
float k = 1.5F;
double[] ds = this.entity.getLatencyPos(6, this.a);
float l = Mth.wrapDegrees((float)(this.entity.getLatencyPos(5, this.a)[0] - this.entity.getLatencyPos(10, this.a)[0]));
float m = Mth.wrapDegrees((float)(this.entity.getLatencyPos(5, this.a)[0] + l / 2.0F));
float n = f * (float) (Math.PI * 2);
for (int o = 0; o < 5; o++) {
double[] es = this.entity.getLatencyPos(5 - o, this.a);
float p = (float)Math.cos(o * 0.45F + n) * 0.15F;
this.neck.yRot = Mth.wrapDegrees((float)(es[0] - ds[0])) * (float) (Math.PI / 180.0) * 1.5F;
this.neck.xRot = p + this.entity.getHeadPartYOffset(o, ds, es) * (float) (Math.PI / 180.0) * 1.5F * 5.0F;
this.neck.zRot = -Mth.wrapDegrees((float)(es[0] - m)) * (float) (Math.PI / 180.0) * 1.5F;
this.neck.y = i;
this.neck.z = j;
this.neck.x = h;
i += Mth.sin(this.neck.xRot) * 10.0F;
j -= Mth.cos(this.neck.yRot) * Mth.cos(this.neck.xRot) * 10.0F;
h -= Mth.sin(this.neck.yRot) * Mth.cos(this.neck.xRot) * 10.0F;
this.neck.render(poseStack, buffer, packedLight, packedOverlay, color);
}
this.head.y = i;
this.head.z = j;
this.head.x = h;
double[] fs = this.entity.getLatencyPos(0, this.a);
this.head.yRot = Mth.wrapDegrees((float)(fs[0] - ds[0])) * (float) (Math.PI / 180.0);
this.head.xRot = Mth.wrapDegrees(this.entity.getHeadPartYOffset(6, ds, fs)) * (float) (Math.PI / 180.0) * 1.5F * 5.0F;
this.head.zRot = -Mth.wrapDegrees((float)(fs[0] - m)) * (float) (Math.PI / 180.0);
this.head.render(poseStack, buffer, packedLight, packedOverlay, color);
poseStack.pushPose();
poseStack.translate(0.0F, 1.0F, 0.0F);
poseStack.mulPose(Axis.ZP.rotationDegrees(-l * 1.5F));
poseStack.translate(0.0F, -1.0F, 0.0F);
this.body.zRot = 0.0F;
this.body.render(poseStack, buffer, packedLight, packedOverlay, color);
float q = f * (float) (Math.PI * 2);
this.leftWing.xRot = 0.125F - (float)Math.cos(q) * 0.2F;
this.leftWing.yRot = -0.25F;
this.leftWing.zRot = -((float)(Math.sin(q) + 0.125)) * 0.8F;
this.leftWingTip.zRot = (float)(Math.sin(q + 2.0F) + 0.5) * 0.75F;
this.rightWing.xRot = this.leftWing.xRot;
this.rightWing.yRot = -this.leftWing.yRot;
this.rightWing.zRot = -this.leftWing.zRot;
this.rightWingTip.zRot = -this.leftWingTip.zRot;
this.renderSide(
poseStack,
buffer,
packedLight,
packedOverlay,
g,
this.leftWing,
this.leftFrontLeg,
this.leftFrontLegTip,
this.leftFrontFoot,
this.leftRearLeg,
this.leftRearLegTip,
this.leftRearFoot,
color
);
this.renderSide(
poseStack,
buffer,
packedLight,
packedOverlay,
g,
this.rightWing,
this.rightFrontLeg,
this.rightFrontLegTip,
this.rightFrontFoot,
this.rightRearLeg,
this.rightRearLegTip,
this.rightRearFoot,
color
);
poseStack.popPose();
float p = -Mth.sin(f * (float) (Math.PI * 2)) * 0.0F;
n = f * (float) (Math.PI * 2);
i = 10.0F;
j = 60.0F;
h = 0.0F;
ds = this.entity.getLatencyPos(11, this.a);
for (int r = 0; r < 12; r++) {
fs = this.entity.getLatencyPos(12 + r, this.a);
p += Mth.sin(r * 0.45F + n) * 0.05F;
this.neck.yRot = (Mth.wrapDegrees((float)(fs[0] - ds[0])) * 1.5F + 180.0F) * (float) (Math.PI / 180.0);
this.neck.xRot = p + (float)(fs[1] - ds[1]) * (float) (Math.PI / 180.0) * 1.5F * 5.0F;
this.neck.zRot = Mth.wrapDegrees((float)(fs[0] - m)) * (float) (Math.PI / 180.0) * 1.5F;
this.neck.y = i;
this.neck.z = j;
this.neck.x = h;
i += Mth.sin(this.neck.xRot) * 10.0F;
j -= Mth.cos(this.neck.yRot) * Mth.cos(this.neck.xRot) * 10.0F;
h -= Mth.sin(this.neck.yRot) * Mth.cos(this.neck.xRot) * 10.0F;
this.neck.render(poseStack, buffer, packedLight, packedOverlay, color);
}
poseStack.popPose();
}
private void renderSide(
PoseStack poseStack,
VertexConsumer buffer,
int packedLight,
int packedOverlay,
float rotation,
ModelPart wing,
ModelPart frontLeg,
ModelPart frontLegTip,
ModelPart frontFoot,
ModelPart rearLeg,
ModelPart rearLegTip,
ModelPart rearFoot,
int alpha
) {
rearLeg.xRot = 1.0F + rotation * 0.1F;
rearLegTip.xRot = 0.5F + rotation * 0.1F;
rearFoot.xRot = 0.75F + rotation * 0.1F;
frontLeg.xRot = 1.3F + rotation * 0.1F;
frontLegTip.xRot = -0.5F - rotation * 0.1F;
frontFoot.xRot = 0.75F + rotation * 0.1F;
wing.render(poseStack, buffer, packedLight, packedOverlay, alpha);
frontLeg.render(poseStack, buffer, packedLight, packedOverlay, alpha);
rearLeg.render(poseStack, buffer, packedLight, packedOverlay, alpha);
}
}
}