minecraft-src/net/minecraft/client/renderer/entity/ShulkerBulletRenderer.java
2025-07-04 01:41:11 +03:00

59 lines
2.7 KiB
Java

package net.minecraft.client.renderer.entity;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import com.mojang.math.Axis;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.model.ShulkerBulletModel;
import net.minecraft.client.model.geom.ModelLayers;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.texture.OverlayTexture;
import net.minecraft.core.BlockPos;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.Mth;
import net.minecraft.world.entity.projectile.ShulkerBullet;
@Environment(EnvType.CLIENT)
public class ShulkerBulletRenderer extends EntityRenderer<ShulkerBullet> {
private static final ResourceLocation TEXTURE_LOCATION = ResourceLocation.withDefaultNamespace("textures/entity/shulker/spark.png");
private static final RenderType RENDER_TYPE = RenderType.entityTranslucent(TEXTURE_LOCATION);
private final ShulkerBulletModel<ShulkerBullet> model;
public ShulkerBulletRenderer(EntityRendererProvider.Context context) {
super(context);
this.model = new ShulkerBulletModel<>(context.bakeLayer(ModelLayers.SHULKER_BULLET));
}
protected int getBlockLightLevel(ShulkerBullet entity, BlockPos pos) {
return 15;
}
public void render(ShulkerBullet entity, float entityYaw, float partialTicks, PoseStack poseStack, MultiBufferSource buffer, int packedLight) {
poseStack.pushPose();
float f = Mth.rotLerp(partialTicks, entity.yRotO, entity.getYRot());
float g = Mth.lerp(partialTicks, entity.xRotO, entity.getXRot());
float h = entity.tickCount + partialTicks;
poseStack.translate(0.0F, 0.15F, 0.0F);
poseStack.mulPose(Axis.YP.rotationDegrees(Mth.sin(h * 0.1F) * 180.0F));
poseStack.mulPose(Axis.XP.rotationDegrees(Mth.cos(h * 0.1F) * 180.0F));
poseStack.mulPose(Axis.ZP.rotationDegrees(Mth.sin(h * 0.15F) * 360.0F));
poseStack.scale(-0.5F, -0.5F, 0.5F);
this.model.setupAnim(entity, 0.0F, 0.0F, 0.0F, f, g);
VertexConsumer vertexConsumer = buffer.getBuffer(this.model.renderType(TEXTURE_LOCATION));
this.model.renderToBuffer(poseStack, vertexConsumer, packedLight, OverlayTexture.NO_OVERLAY);
poseStack.scale(1.5F, 1.5F, 1.5F);
VertexConsumer vertexConsumer2 = buffer.getBuffer(RENDER_TYPE);
this.model.renderToBuffer(poseStack, vertexConsumer2, packedLight, OverlayTexture.NO_OVERLAY, 654311423);
poseStack.popPose();
super.render(entity, entityYaw, partialTicks, poseStack, buffer, packedLight);
}
/**
* Returns the location of an entity's texture.
*/
public ResourceLocation getTextureLocation(ShulkerBullet entity) {
return TEXTURE_LOCATION;
}
}