minecraft-src/net/minecraft/client/renderer/entity/SkeletonRenderer.java
2025-07-04 01:41:11 +03:00

45 lines
1.8 KiB
Java

package net.minecraft.client.renderer.entity;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.model.SkeletonModel;
import net.minecraft.client.model.geom.ModelLayerLocation;
import net.minecraft.client.model.geom.ModelLayers;
import net.minecraft.client.renderer.entity.layers.HumanoidArmorLayer;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.monster.AbstractSkeleton;
@Environment(EnvType.CLIENT)
public class SkeletonRenderer<T extends AbstractSkeleton> extends HumanoidMobRenderer<T, SkeletonModel<T>> {
private static final ResourceLocation SKELETON_LOCATION = ResourceLocation.withDefaultNamespace("textures/entity/skeleton/skeleton.png");
public SkeletonRenderer(EntityRendererProvider.Context context) {
this(context, ModelLayers.SKELETON, ModelLayers.SKELETON_INNER_ARMOR, ModelLayers.SKELETON_OUTER_ARMOR);
}
public SkeletonRenderer(
EntityRendererProvider.Context context, ModelLayerLocation skeletonLayer, ModelLayerLocation innerModelLayer, ModelLayerLocation outerModelLayer
) {
this(context, innerModelLayer, outerModelLayer, new SkeletonModel<>(context.bakeLayer(skeletonLayer)));
}
public SkeletonRenderer(EntityRendererProvider.Context context, ModelLayerLocation skeletonLayer, ModelLayerLocation innerModelLayer, SkeletonModel<T> model) {
super(context, model, 0.5F);
this.addLayer(
new HumanoidArmorLayer<>(
this, new SkeletonModel(context.bakeLayer(skeletonLayer)), new SkeletonModel(context.bakeLayer(innerModelLayer)), context.getModelManager()
)
);
}
/**
* Returns the location of an entity's texture.
*/
public ResourceLocation getTextureLocation(T entity) {
return SKELETON_LOCATION;
}
protected boolean isShaking(T entity) {
return entity.isShaking();
}
}