41 lines
1.7 KiB
Java
41 lines
1.7 KiB
Java
package net.minecraft.client.renderer.entity;
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import com.mojang.blaze3d.vertex.PoseStack;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.minecraft.client.model.VillagerModel;
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import net.minecraft.client.model.geom.ModelLayers;
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import net.minecraft.client.renderer.entity.layers.CrossedArmsItemLayer;
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import net.minecraft.client.renderer.entity.layers.CustomHeadLayer;
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import net.minecraft.client.renderer.entity.layers.VillagerProfessionLayer;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.world.entity.npc.Villager;
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@Environment(EnvType.CLIENT)
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public class VillagerRenderer extends MobRenderer<Villager, VillagerModel<Villager>> {
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private static final ResourceLocation VILLAGER_BASE_SKIN = ResourceLocation.withDefaultNamespace("textures/entity/villager/villager.png");
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public VillagerRenderer(EntityRendererProvider.Context context) {
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super(context, new VillagerModel<>(context.bakeLayer(ModelLayers.VILLAGER)), 0.5F);
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this.addLayer(new CustomHeadLayer<>(this, context.getModelSet(), context.getItemInHandRenderer()));
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this.addLayer(new VillagerProfessionLayer<>(this, context.getResourceManager(), "villager"));
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this.addLayer(new CrossedArmsItemLayer<>(this, context.getItemInHandRenderer()));
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}
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/**
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* Returns the location of an entity's texture.
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*/
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public ResourceLocation getTextureLocation(Villager entity) {
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return VILLAGER_BASE_SKIN;
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}
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protected void scale(Villager livingEntity, PoseStack poseStack, float partialTickTime) {
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float f = 0.9375F * livingEntity.getAgeScale();
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poseStack.scale(f, f, f);
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}
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protected float getShadowRadius(Villager entity) {
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float f = super.getShadowRadius(entity);
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return entity.isBaby() ? f * 0.5F : f;
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}
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}
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