34 lines
1.4 KiB
Java
34 lines
1.4 KiB
Java
package net.minecraft.client.renderer.entity;
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import com.mojang.blaze3d.vertex.PoseStack;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.minecraft.client.model.VillagerModel;
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import net.minecraft.client.model.geom.ModelLayers;
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import net.minecraft.client.renderer.entity.layers.CrossedArmsItemLayer;
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import net.minecraft.client.renderer.entity.layers.CustomHeadLayer;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.world.entity.npc.WanderingTrader;
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@Environment(EnvType.CLIENT)
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public class WanderingTraderRenderer extends MobRenderer<WanderingTrader, VillagerModel<WanderingTrader>> {
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private static final ResourceLocation VILLAGER_BASE_SKIN = ResourceLocation.withDefaultNamespace("textures/entity/wandering_trader.png");
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public WanderingTraderRenderer(EntityRendererProvider.Context context) {
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super(context, new VillagerModel<>(context.bakeLayer(ModelLayers.WANDERING_TRADER)), 0.5F);
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this.addLayer(new CustomHeadLayer<>(this, context.getModelSet(), context.getItemInHandRenderer()));
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this.addLayer(new CrossedArmsItemLayer<>(this, context.getItemInHandRenderer()));
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}
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/**
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* Returns the location of an entity's texture.
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*/
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public ResourceLocation getTextureLocation(WanderingTrader entity) {
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return VILLAGER_BASE_SKIN;
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}
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protected void scale(WanderingTrader livingEntity, PoseStack poseStack, float partialTickTime) {
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float f = 0.9375F;
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poseStack.scale(0.9375F, 0.9375F, 0.9375F);
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}
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}
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