minecraft-src/net/minecraft/client/renderer/entity/ZombieVillagerRenderer.java
2025-07-04 01:41:11 +03:00

39 lines
1.6 KiB
Java

package net.minecraft.client.renderer.entity;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.model.ZombieVillagerModel;
import net.minecraft.client.model.geom.ModelLayers;
import net.minecraft.client.renderer.entity.layers.HumanoidArmorLayer;
import net.minecraft.client.renderer.entity.layers.VillagerProfessionLayer;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.monster.ZombieVillager;
@Environment(EnvType.CLIENT)
public class ZombieVillagerRenderer extends HumanoidMobRenderer<ZombieVillager, ZombieVillagerModel<ZombieVillager>> {
private static final ResourceLocation ZOMBIE_VILLAGER_LOCATION = ResourceLocation.withDefaultNamespace("textures/entity/zombie_villager/zombie_villager.png");
public ZombieVillagerRenderer(EntityRendererProvider.Context context) {
super(context, new ZombieVillagerModel<>(context.bakeLayer(ModelLayers.ZOMBIE_VILLAGER)), 0.5F);
this.addLayer(
new HumanoidArmorLayer<>(
this,
new ZombieVillagerModel(context.bakeLayer(ModelLayers.ZOMBIE_VILLAGER_INNER_ARMOR)),
new ZombieVillagerModel(context.bakeLayer(ModelLayers.ZOMBIE_VILLAGER_OUTER_ARMOR)),
context.getModelManager()
)
);
this.addLayer(new VillagerProfessionLayer<>(this, context.getResourceManager(), "zombie_villager"));
}
/**
* Returns the location of an entity's texture.
*/
public ResourceLocation getTextureLocation(ZombieVillager entity) {
return ZOMBIE_VILLAGER_LOCATION;
}
protected boolean isShaking(ZombieVillager entity) {
return super.isShaking(entity) || entity.isConverting();
}
}