55 lines
2.1 KiB
Java
55 lines
2.1 KiB
Java
package net.minecraft.client.renderer.entity.layers;
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import com.mojang.blaze3d.vertex.PoseStack;
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import com.mojang.blaze3d.vertex.VertexConsumer;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.model.EntityModel;
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import net.minecraft.client.model.SlimeModel;
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import net.minecraft.client.model.geom.EntityModelSet;
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import net.minecraft.client.model.geom.ModelLayers;
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import net.minecraft.client.renderer.MultiBufferSource;
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import net.minecraft.client.renderer.RenderType;
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import net.minecraft.client.renderer.entity.LivingEntityRenderer;
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import net.minecraft.client.renderer.entity.RenderLayerParent;
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import net.minecraft.world.entity.LivingEntity;
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@Environment(EnvType.CLIENT)
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public class SlimeOuterLayer<T extends LivingEntity> extends RenderLayer<T, SlimeModel<T>> {
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private final EntityModel<T> model;
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public SlimeOuterLayer(RenderLayerParent<T, SlimeModel<T>> renderer, EntityModelSet modelSet) {
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super(renderer);
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this.model = new SlimeModel<>(modelSet.bakeLayer(ModelLayers.SLIME_OUTER));
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}
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public void render(
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PoseStack poseStack,
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MultiBufferSource buffer,
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int packedLight,
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T livingEntity,
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float limbSwing,
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float limbSwingAmount,
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float partialTicks,
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float ageInTicks,
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float netHeadYaw,
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float headPitch
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) {
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Minecraft minecraft = Minecraft.getInstance();
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boolean bl = minecraft.shouldEntityAppearGlowing(livingEntity) && livingEntity.isInvisible();
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if (!livingEntity.isInvisible() || bl) {
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VertexConsumer vertexConsumer;
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if (bl) {
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vertexConsumer = buffer.getBuffer(RenderType.outline(this.getTextureLocation(livingEntity)));
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} else {
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vertexConsumer = buffer.getBuffer(RenderType.entityTranslucent(this.getTextureLocation(livingEntity)));
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}
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this.getParentModel().copyPropertiesTo(this.model);
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this.model.prepareMobModel(livingEntity, limbSwing, limbSwingAmount, partialTicks);
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this.model.setupAnim(livingEntity, limbSwing, limbSwingAmount, ageInTicks, netHeadYaw, headPitch);
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this.model.renderToBuffer(poseStack, vertexConsumer, packedLight, LivingEntityRenderer.getOverlayCoords(livingEntity, 0.0F));
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}
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}
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}
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