83 lines
2.2 KiB
Java
83 lines
2.2 KiB
Java
package net.minecraft.client.renderer.texture;
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import com.mojang.blaze3d.platform.NativeImage;
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import com.mojang.blaze3d.platform.TextureUtil;
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import com.mojang.blaze3d.systems.RenderSystem;
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import com.mojang.logging.LogUtils;
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import java.io.IOException;
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import java.nio.file.Path;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.server.packs.resources.ResourceManager;
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import org.jetbrains.annotations.Nullable;
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import org.slf4j.Logger;
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@Environment(EnvType.CLIENT)
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public class DynamicTexture extends AbstractTexture implements Dumpable {
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private static final Logger LOGGER = LogUtils.getLogger();
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@Nullable
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private NativeImage pixels;
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public DynamicTexture(NativeImage pixels) {
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this.pixels = pixels;
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if (!RenderSystem.isOnRenderThread()) {
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RenderSystem.recordRenderCall(() -> {
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TextureUtil.prepareImage(this.getId(), this.pixels.getWidth(), this.pixels.getHeight());
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this.upload();
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});
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} else {
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TextureUtil.prepareImage(this.getId(), this.pixels.getWidth(), this.pixels.getHeight());
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this.upload();
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}
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}
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public DynamicTexture(int width, int height, boolean useCalloc) {
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this.pixels = new NativeImage(width, height, useCalloc);
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TextureUtil.prepareImage(this.getId(), this.pixels.getWidth(), this.pixels.getHeight());
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}
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@Override
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public void load(ResourceManager resourceManager) {
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}
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public void upload() {
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if (this.pixels != null) {
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this.bind();
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this.pixels.upload(0, 0, 0, false);
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} else {
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LOGGER.warn("Trying to upload disposed texture {}", this.getId());
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}
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}
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@Nullable
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public NativeImage getPixels() {
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return this.pixels;
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}
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public void setPixels(NativeImage pixels) {
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if (this.pixels != null) {
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this.pixels.close();
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}
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this.pixels = pixels;
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}
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@Override
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public void close() {
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if (this.pixels != null) {
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this.pixels.close();
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this.releaseId();
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this.pixels = null;
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}
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}
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@Override
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public void dumpContents(ResourceLocation resourceLocation, Path path) throws IOException {
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if (this.pixels != null) {
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String string = resourceLocation.toDebugFileName() + ".png";
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Path path2 = path.resolve(string);
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this.pixels.writeToFile(path2);
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}
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}
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}
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