minecraft-src/net/minecraft/gametest/framework/StructureUtils.java
2025-07-04 01:41:11 +03:00

269 lines
12 KiB
Java

package net.minecraft.gametest.framework;
import com.mojang.logging.LogUtils;
import java.util.Collections;
import java.util.Comparator;
import java.util.List;
import java.util.Objects;
import java.util.Optional;
import java.util.stream.Stream;
import net.minecraft.commands.arguments.blocks.BlockInput;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Vec3i;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.Mirror;
import net.minecraft.world.level.block.Rotation;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.entity.BlockEntityType;
import net.minecraft.world.level.block.entity.CommandBlockEntity;
import net.minecraft.world.level.block.entity.StructureBlockEntity;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.properties.StructureMode;
import net.minecraft.world.level.levelgen.Heightmap;
import net.minecraft.world.level.levelgen.structure.BoundingBox;
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplate;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.Vec3;
import org.slf4j.Logger;
public class StructureUtils {
private static final Logger LOGGER = LogUtils.getLogger();
public static final int DEFAULT_Y_SEARCH_RADIUS = 10;
public static final String DEFAULT_TEST_STRUCTURES_DIR = "gameteststructures";
public static String testStructuresDir = "gameteststructures";
public static Rotation getRotationForRotationSteps(int rotationSteps) {
switch (rotationSteps) {
case 0:
return Rotation.NONE;
case 1:
return Rotation.CLOCKWISE_90;
case 2:
return Rotation.CLOCKWISE_180;
case 3:
return Rotation.COUNTERCLOCKWISE_90;
default:
throw new IllegalArgumentException("rotationSteps must be a value from 0-3. Got value " + rotationSteps);
}
}
public static int getRotationStepsForRotation(Rotation rotation) {
switch (rotation) {
case NONE:
return 0;
case CLOCKWISE_90:
return 1;
case CLOCKWISE_180:
return 2;
case COUNTERCLOCKWISE_90:
return 3;
default:
throw new IllegalArgumentException("Unknown rotation value, don't know how many steps it represents: " + rotation);
}
}
public static AABB getStructureBounds(StructureBlockEntity structureBlockEntity) {
return AABB.of(getStructureBoundingBox(structureBlockEntity));
}
public static BoundingBox getStructureBoundingBox(StructureBlockEntity structureBlockEntity) {
BlockPos blockPos = getStructureOrigin(structureBlockEntity);
BlockPos blockPos2 = getTransformedFarCorner(blockPos, structureBlockEntity.getStructureSize(), structureBlockEntity.getRotation());
return BoundingBox.fromCorners(blockPos, blockPos2);
}
public static BlockPos getStructureOrigin(StructureBlockEntity structureBlockEntity) {
return structureBlockEntity.getBlockPos().offset(structureBlockEntity.getStructurePos());
}
public static void addCommandBlockAndButtonToStartTest(BlockPos structureBlockPos, BlockPos offset, Rotation rotation, ServerLevel serverLevel) {
BlockPos blockPos = StructureTemplate.transform(structureBlockPos.offset(offset), Mirror.NONE, rotation, structureBlockPos);
serverLevel.setBlockAndUpdate(blockPos, Blocks.COMMAND_BLOCK.defaultBlockState());
CommandBlockEntity commandBlockEntity = (CommandBlockEntity)serverLevel.getBlockEntity(blockPos);
commandBlockEntity.getCommandBlock().setCommand("test runclosest");
BlockPos blockPos2 = StructureTemplate.transform(blockPos.offset(0, 0, -1), Mirror.NONE, rotation, blockPos);
serverLevel.setBlockAndUpdate(blockPos2, Blocks.STONE_BUTTON.defaultBlockState().rotate(rotation));
}
public static void createNewEmptyStructureBlock(String structureName, BlockPos pos, Vec3i size, Rotation rotation, ServerLevel serverLevel) {
BoundingBox boundingBox = getStructureBoundingBox(pos.above(), size, rotation);
clearSpaceForStructure(boundingBox, serverLevel);
serverLevel.setBlockAndUpdate(pos, Blocks.STRUCTURE_BLOCK.defaultBlockState());
StructureBlockEntity structureBlockEntity = (StructureBlockEntity)serverLevel.getBlockEntity(pos);
structureBlockEntity.setIgnoreEntities(false);
structureBlockEntity.setStructureName(ResourceLocation.parse(structureName));
structureBlockEntity.setStructureSize(size);
structureBlockEntity.setMode(StructureMode.SAVE);
structureBlockEntity.setShowBoundingBox(true);
}
public static StructureBlockEntity prepareTestStructure(GameTestInfo gameTestInfo, BlockPos pos, Rotation rotation, ServerLevel level) {
Vec3i vec3i = ((StructureTemplate)level.getStructureManager()
.get(ResourceLocation.parse(gameTestInfo.getStructureName()))
.orElseThrow(() -> new IllegalStateException("Missing test structure: " + gameTestInfo.getStructureName())))
.getSize();
BoundingBox boundingBox = getStructureBoundingBox(pos, vec3i, rotation);
BlockPos blockPos;
if (rotation == Rotation.NONE) {
blockPos = pos;
} else if (rotation == Rotation.CLOCKWISE_90) {
blockPos = pos.offset(vec3i.getZ() - 1, 0, 0);
} else if (rotation == Rotation.CLOCKWISE_180) {
blockPos = pos.offset(vec3i.getX() - 1, 0, vec3i.getZ() - 1);
} else {
if (rotation != Rotation.COUNTERCLOCKWISE_90) {
throw new IllegalArgumentException("Invalid rotation: " + rotation);
}
blockPos = pos.offset(0, 0, vec3i.getX() - 1);
}
forceLoadChunks(boundingBox, level);
clearSpaceForStructure(boundingBox, level);
return createStructureBlock(gameTestInfo, blockPos.below(), rotation, level);
}
public static void encaseStructure(AABB bounds, ServerLevel level, boolean placeBarriers) {
BlockPos blockPos = BlockPos.containing(bounds.minX, bounds.minY, bounds.minZ).offset(-1, 0, -1);
BlockPos blockPos2 = BlockPos.containing(bounds.maxX, bounds.maxY, bounds.maxZ);
BlockPos.betweenClosedStream(blockPos, blockPos2)
.forEach(
blockPos3 -> {
boolean bl2 = blockPos3.getX() == blockPos.getX()
|| blockPos3.getX() == blockPos2.getX()
|| blockPos3.getZ() == blockPos.getZ()
|| blockPos3.getZ() == blockPos2.getZ();
boolean bl3 = blockPos3.getY() == blockPos2.getY();
if (bl2 || bl3 && placeBarriers) {
level.setBlockAndUpdate(blockPos3, Blocks.BARRIER.defaultBlockState());
}
}
);
}
public static void removeBarriers(AABB bounds, ServerLevel level) {
BlockPos blockPos = BlockPos.containing(bounds.minX, bounds.minY, bounds.minZ).offset(-1, 0, -1);
BlockPos blockPos2 = BlockPos.containing(bounds.maxX, bounds.maxY, bounds.maxZ);
BlockPos.betweenClosedStream(blockPos, blockPos2)
.forEach(
blockPos3 -> {
boolean bl = blockPos3.getX() == blockPos.getX()
|| blockPos3.getX() == blockPos2.getX()
|| blockPos3.getZ() == blockPos.getZ()
|| blockPos3.getZ() == blockPos2.getZ();
boolean bl2 = blockPos3.getY() == blockPos2.getY();
if (level.getBlockState(blockPos3).is(Blocks.BARRIER) && (bl || bl2)) {
level.setBlockAndUpdate(blockPos3, Blocks.AIR.defaultBlockState());
}
}
);
}
private static void forceLoadChunks(BoundingBox boundingBox, ServerLevel level) {
boundingBox.intersectingChunks().forEach(chunkPos -> level.setChunkForced(chunkPos.x, chunkPos.z, true));
}
public static void clearSpaceForStructure(BoundingBox boundingBox, ServerLevel level) {
int i = boundingBox.minY() - 1;
BoundingBox boundingBox2 = new BoundingBox(
boundingBox.minX() - 2, boundingBox.minY() - 3, boundingBox.minZ() - 3, boundingBox.maxX() + 3, boundingBox.maxY() + 20, boundingBox.maxZ() + 3
);
BlockPos.betweenClosedStream(boundingBox2).forEach(blockPos -> clearBlock(i, blockPos, level));
level.getBlockTicks().clearArea(boundingBox2);
level.clearBlockEvents(boundingBox2);
AABB aABB = AABB.of(boundingBox2);
List<Entity> list = level.getEntitiesOfClass(Entity.class, aABB, entity -> !(entity instanceof Player));
list.forEach(Entity::discard);
}
public static BlockPos getTransformedFarCorner(BlockPos pos, Vec3i offset, Rotation rotation) {
BlockPos blockPos = pos.offset(offset).offset(-1, -1, -1);
return StructureTemplate.transform(blockPos, Mirror.NONE, rotation, pos);
}
public static BoundingBox getStructureBoundingBox(BlockPos pos, Vec3i offset, Rotation rotation) {
BlockPos blockPos = getTransformedFarCorner(pos, offset, rotation);
BoundingBox boundingBox = BoundingBox.fromCorners(pos, blockPos);
int i = Math.min(boundingBox.minX(), boundingBox.maxX());
int j = Math.min(boundingBox.minZ(), boundingBox.maxZ());
return boundingBox.move(pos.getX() - i, 0, pos.getZ() - j);
}
public static Optional<BlockPos> findStructureBlockContainingPos(BlockPos pos, int radius, ServerLevel serverLevel) {
return findStructureBlocks(pos, radius, serverLevel).filter(blockPos2 -> doesStructureContain(blockPos2, pos, serverLevel)).findFirst();
}
public static Optional<BlockPos> findNearestStructureBlock(BlockPos pos, int radius, ServerLevel level) {
Comparator<BlockPos> comparator = Comparator.comparingInt(blockPos2 -> blockPos2.distManhattan(pos));
return findStructureBlocks(pos, radius, level).min(comparator);
}
public static Stream<BlockPos> findStructureByTestFunction(BlockPos pos, int radius, ServerLevel level, String testName) {
return findStructureBlocks(pos, radius, level)
.map(blockPos -> (StructureBlockEntity)level.getBlockEntity(blockPos))
.filter(Objects::nonNull)
.filter(structureBlockEntity -> Objects.equals(structureBlockEntity.getStructureName(), testName))
.map(BlockEntity::getBlockPos)
.map(BlockPos::immutable);
}
public static Stream<BlockPos> findStructureBlocks(BlockPos pos, int radius, ServerLevel level) {
BoundingBox boundingBox = getBoundingBoxAtGround(pos, radius, level);
return BlockPos.betweenClosedStream(boundingBox).filter(blockPos -> level.getBlockState(blockPos).is(Blocks.STRUCTURE_BLOCK)).map(BlockPos::immutable);
}
private static StructureBlockEntity createStructureBlock(GameTestInfo gameTestInfo, BlockPos pos, Rotation rotation, ServerLevel level) {
level.setBlockAndUpdate(pos, Blocks.STRUCTURE_BLOCK.defaultBlockState());
StructureBlockEntity structureBlockEntity = (StructureBlockEntity)level.getBlockEntity(pos);
structureBlockEntity.setMode(StructureMode.LOAD);
structureBlockEntity.setRotation(rotation);
structureBlockEntity.setIgnoreEntities(false);
structureBlockEntity.setStructureName(ResourceLocation.parse(gameTestInfo.getStructureName()));
structureBlockEntity.setMetaData(gameTestInfo.getTestName());
if (!structureBlockEntity.loadStructureInfo(level)) {
throw new RuntimeException("Failed to load structure info for test: " + gameTestInfo.getTestName() + ". Structure name: " + gameTestInfo.getStructureName());
} else {
return structureBlockEntity;
}
}
private static BoundingBox getBoundingBoxAtGround(BlockPos pos, int radius, ServerLevel level) {
BlockPos blockPos = BlockPos.containing(pos.getX(), level.getHeightmapPos(Heightmap.Types.WORLD_SURFACE, pos).getY(), pos.getZ());
return new BoundingBox(blockPos).inflatedBy(radius, 10, radius);
}
public static Stream<BlockPos> lookedAtStructureBlockPos(BlockPos pos, Entity entity, ServerLevel level) {
int i = 200;
Vec3 vec3 = entity.getEyePosition();
Vec3 vec32 = vec3.add(entity.getLookAngle().scale(200.0));
return findStructureBlocks(pos, 200, level)
.map(blockPos -> level.getBlockEntity(blockPos, BlockEntityType.STRUCTURE_BLOCK))
.flatMap(Optional::stream)
.filter(structureBlockEntity -> getStructureBounds(structureBlockEntity).clip(vec3, vec32).isPresent())
.map(BlockEntity::getBlockPos)
.sorted(Comparator.comparing(pos::distSqr))
.limit(1L);
}
private static void clearBlock(int structureBlockY, BlockPos pos, ServerLevel serverLevel) {
BlockState blockState;
if (pos.getY() < structureBlockY) {
blockState = Blocks.STONE.defaultBlockState();
} else {
blockState = Blocks.AIR.defaultBlockState();
}
BlockInput blockInput = new BlockInput(blockState, Collections.emptySet(), null);
blockInput.place(serverLevel, pos, 2);
serverLevel.blockUpdated(pos, blockState.getBlock());
}
private static boolean doesStructureContain(BlockPos structureBlockPos, BlockPos posToTest, ServerLevel serverLevel) {
StructureBlockEntity structureBlockEntity = (StructureBlockEntity)serverLevel.getBlockEntity(structureBlockPos);
return getStructureBoundingBox(structureBlockEntity).isInside(posToTest);
}
}