minecraft-src/net/minecraft/network/protocol/game/ClientboundBlockUpdatePacket.java
2025-07-04 01:41:11 +03:00

52 lines
1.6 KiB
Java

package net.minecraft.network.protocol.game;
import net.minecraft.core.BlockPos;
import net.minecraft.network.RegistryFriendlyByteBuf;
import net.minecraft.network.codec.ByteBufCodecs;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.PacketType;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
public class ClientboundBlockUpdatePacket implements Packet<ClientGamePacketListener> {
public static final StreamCodec<RegistryFriendlyByteBuf, ClientboundBlockUpdatePacket> STREAM_CODEC = StreamCodec.composite(
BlockPos.STREAM_CODEC,
ClientboundBlockUpdatePacket::getPos,
ByteBufCodecs.idMapper(Block.BLOCK_STATE_REGISTRY),
ClientboundBlockUpdatePacket::getBlockState,
ClientboundBlockUpdatePacket::new
);
private final BlockPos pos;
private final BlockState blockState;
public ClientboundBlockUpdatePacket(BlockPos pos, BlockState blockState) {
this.pos = pos;
this.blockState = blockState;
}
public ClientboundBlockUpdatePacket(BlockGetter blockGetter, BlockPos pos) {
this(pos, blockGetter.getBlockState(pos));
}
@Override
public PacketType<ClientboundBlockUpdatePacket> type() {
return GamePacketTypes.CLIENTBOUND_BLOCK_UPDATE;
}
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void handle(ClientGamePacketListener handler) {
handler.handleBlockUpdate(this);
}
public BlockState getBlockState() {
return this.blockState;
}
public BlockPos getPos() {
return this.pos;
}
}