minecraft-src/net/minecraft/network/protocol/game/ClientboundGameEventPacket.java
2025-07-04 01:41:11 +03:00

83 lines
3.6 KiB
Java

package net.minecraft.network.protocol.game;
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.PacketType;
public class ClientboundGameEventPacket implements Packet<ClientGamePacketListener> {
public static final StreamCodec<FriendlyByteBuf, ClientboundGameEventPacket> STREAM_CODEC = Packet.codec(
ClientboundGameEventPacket::write, ClientboundGameEventPacket::new
);
public static final ClientboundGameEventPacket.Type NO_RESPAWN_BLOCK_AVAILABLE = new ClientboundGameEventPacket.Type(0);
public static final ClientboundGameEventPacket.Type START_RAINING = new ClientboundGameEventPacket.Type(1);
public static final ClientboundGameEventPacket.Type STOP_RAINING = new ClientboundGameEventPacket.Type(2);
public static final ClientboundGameEventPacket.Type CHANGE_GAME_MODE = new ClientboundGameEventPacket.Type(3);
public static final ClientboundGameEventPacket.Type WIN_GAME = new ClientboundGameEventPacket.Type(4);
public static final ClientboundGameEventPacket.Type DEMO_EVENT = new ClientboundGameEventPacket.Type(5);
public static final ClientboundGameEventPacket.Type ARROW_HIT_PLAYER = new ClientboundGameEventPacket.Type(6);
public static final ClientboundGameEventPacket.Type RAIN_LEVEL_CHANGE = new ClientboundGameEventPacket.Type(7);
public static final ClientboundGameEventPacket.Type THUNDER_LEVEL_CHANGE = new ClientboundGameEventPacket.Type(8);
public static final ClientboundGameEventPacket.Type PUFFER_FISH_STING = new ClientboundGameEventPacket.Type(9);
public static final ClientboundGameEventPacket.Type GUARDIAN_ELDER_EFFECT = new ClientboundGameEventPacket.Type(10);
public static final ClientboundGameEventPacket.Type IMMEDIATE_RESPAWN = new ClientboundGameEventPacket.Type(11);
public static final ClientboundGameEventPacket.Type LIMITED_CRAFTING = new ClientboundGameEventPacket.Type(12);
public static final ClientboundGameEventPacket.Type LEVEL_CHUNKS_LOAD_START = new ClientboundGameEventPacket.Type(13);
public static final int DEMO_PARAM_INTRO = 0;
public static final int DEMO_PARAM_HINT_1 = 101;
public static final int DEMO_PARAM_HINT_2 = 102;
public static final int DEMO_PARAM_HINT_3 = 103;
public static final int DEMO_PARAM_HINT_4 = 104;
private final ClientboundGameEventPacket.Type event;
private final float param;
public ClientboundGameEventPacket(ClientboundGameEventPacket.Type event, float param) {
this.event = event;
this.param = param;
}
private ClientboundGameEventPacket(FriendlyByteBuf buffer) {
this.event = ClientboundGameEventPacket.Type.TYPES.get(buffer.readUnsignedByte());
this.param = buffer.readFloat();
}
/**
* Writes the raw packet data to the data stream.
*/
private void write(FriendlyByteBuf buffer) {
buffer.writeByte(this.event.id);
buffer.writeFloat(this.param);
}
@Override
public PacketType<ClientboundGameEventPacket> type() {
return GamePacketTypes.CLIENTBOUND_GAME_EVENT;
}
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void handle(ClientGamePacketListener handler) {
handler.handleGameEvent(this);
}
public ClientboundGameEventPacket.Type getEvent() {
return this.event;
}
public float getParam() {
return this.param;
}
public static class Type {
static final Int2ObjectMap<ClientboundGameEventPacket.Type> TYPES = new Int2ObjectOpenHashMap<>();
final int id;
public Type(int id) {
this.id = id;
TYPES.put(id, this);
}
}
}