87 lines
2.7 KiB
Java
87 lines
2.7 KiB
Java
package net.minecraft.network.protocol.game;
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import com.google.common.collect.ImmutableList;
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import java.util.Collection;
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import java.util.List;
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import net.minecraft.network.FriendlyByteBuf;
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import net.minecraft.network.codec.StreamCodec;
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import net.minecraft.network.protocol.Packet;
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import net.minecraft.network.protocol.PacketType;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.stats.RecipeBookSettings;
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public class ClientboundRecipePacket implements Packet<ClientGamePacketListener> {
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public static final StreamCodec<FriendlyByteBuf, ClientboundRecipePacket> STREAM_CODEC = Packet.codec(
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ClientboundRecipePacket::write, ClientboundRecipePacket::new
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);
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private final ClientboundRecipePacket.State state;
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private final List<ResourceLocation> recipes;
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private final List<ResourceLocation> toHighlight;
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private final RecipeBookSettings bookSettings;
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public ClientboundRecipePacket(
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ClientboundRecipePacket.State state, Collection<ResourceLocation> recipes, Collection<ResourceLocation> toHighlight, RecipeBookSettings bookSettings
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) {
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this.state = state;
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this.recipes = ImmutableList.copyOf(recipes);
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this.toHighlight = ImmutableList.copyOf(toHighlight);
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this.bookSettings = bookSettings;
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}
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private ClientboundRecipePacket(FriendlyByteBuf buffer) {
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this.state = buffer.readEnum(ClientboundRecipePacket.State.class);
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this.bookSettings = RecipeBookSettings.read(buffer);
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this.recipes = buffer.readList(FriendlyByteBuf::readResourceLocation);
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if (this.state == ClientboundRecipePacket.State.INIT) {
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this.toHighlight = buffer.readList(FriendlyByteBuf::readResourceLocation);
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} else {
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this.toHighlight = ImmutableList.of();
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}
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}
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/**
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* Writes the raw packet data to the data stream.
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*/
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private void write(FriendlyByteBuf buffer) {
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buffer.writeEnum(this.state);
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this.bookSettings.write(buffer);
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buffer.writeCollection(this.recipes, FriendlyByteBuf::writeResourceLocation);
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if (this.state == ClientboundRecipePacket.State.INIT) {
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buffer.writeCollection(this.toHighlight, FriendlyByteBuf::writeResourceLocation);
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}
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}
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@Override
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public PacketType<ClientboundRecipePacket> type() {
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return GamePacketTypes.CLIENTBOUND_RECIPE;
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}
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/**
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* Passes this Packet on to the NetHandler for processing.
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*/
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public void handle(ClientGamePacketListener handler) {
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handler.handleAddOrRemoveRecipes(this);
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}
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public List<ResourceLocation> getRecipes() {
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return this.recipes;
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}
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public List<ResourceLocation> getHighlights() {
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return this.toHighlight;
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}
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public RecipeBookSettings getBookSettings() {
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return this.bookSettings;
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}
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public ClientboundRecipePacket.State getState() {
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return this.state;
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}
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public static enum State {
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INIT,
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ADD,
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REMOVE;
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}
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}
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