53 lines
1.5 KiB
Java
53 lines
1.5 KiB
Java
package net.minecraft.network.protocol.game;
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import net.minecraft.core.BlockPos;
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import net.minecraft.network.FriendlyByteBuf;
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import net.minecraft.network.codec.StreamCodec;
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import net.minecraft.network.protocol.Packet;
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import net.minecraft.network.protocol.PacketType;
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public class ClientboundSetDefaultSpawnPositionPacket implements Packet<ClientGamePacketListener> {
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public static final StreamCodec<FriendlyByteBuf, ClientboundSetDefaultSpawnPositionPacket> STREAM_CODEC = Packet.codec(
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ClientboundSetDefaultSpawnPositionPacket::write, ClientboundSetDefaultSpawnPositionPacket::new
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);
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private final BlockPos pos;
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private final float angle;
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public ClientboundSetDefaultSpawnPositionPacket(BlockPos pos, float angle) {
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this.pos = pos;
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this.angle = angle;
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}
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private ClientboundSetDefaultSpawnPositionPacket(FriendlyByteBuf buffer) {
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this.pos = buffer.readBlockPos();
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this.angle = buffer.readFloat();
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}
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/**
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* Writes the raw packet data to the data stream.
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*/
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private void write(FriendlyByteBuf buffer) {
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buffer.writeBlockPos(this.pos);
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buffer.writeFloat(this.angle);
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}
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@Override
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public PacketType<ClientboundSetDefaultSpawnPositionPacket> type() {
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return GamePacketTypes.CLIENTBOUND_SET_DEFAULT_SPAWN_POSITION;
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}
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/**
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* Passes this Packet on to the NetHandler for processing.
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*/
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public void handle(ClientGamePacketListener handler) {
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handler.handleSetSpawn(this);
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}
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public BlockPos getPos() {
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return this.pos;
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}
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public float getAngle() {
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return this.angle;
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}
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}
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