minecraft-src/net/minecraft/network/protocol/game/ClientboundSetDefaultSpawnPositionPacket.java
2025-07-04 01:41:11 +03:00

53 lines
1.5 KiB
Java

package net.minecraft.network.protocol.game;
import net.minecraft.core.BlockPos;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.PacketType;
public class ClientboundSetDefaultSpawnPositionPacket implements Packet<ClientGamePacketListener> {
public static final StreamCodec<FriendlyByteBuf, ClientboundSetDefaultSpawnPositionPacket> STREAM_CODEC = Packet.codec(
ClientboundSetDefaultSpawnPositionPacket::write, ClientboundSetDefaultSpawnPositionPacket::new
);
private final BlockPos pos;
private final float angle;
public ClientboundSetDefaultSpawnPositionPacket(BlockPos pos, float angle) {
this.pos = pos;
this.angle = angle;
}
private ClientboundSetDefaultSpawnPositionPacket(FriendlyByteBuf buffer) {
this.pos = buffer.readBlockPos();
this.angle = buffer.readFloat();
}
/**
* Writes the raw packet data to the data stream.
*/
private void write(FriendlyByteBuf buffer) {
buffer.writeBlockPos(this.pos);
buffer.writeFloat(this.angle);
}
@Override
public PacketType<ClientboundSetDefaultSpawnPositionPacket> type() {
return GamePacketTypes.CLIENTBOUND_SET_DEFAULT_SPAWN_POSITION;
}
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void handle(ClientGamePacketListener handler) {
handler.handleSetSpawn(this);
}
public BlockPos getPos() {
return this.pos;
}
public float getAngle() {
return this.angle;
}
}