minecraft-src/net/minecraft/network/protocol/game/ClientboundSetTimePacket.java
2025-07-04 01:41:11 +03:00

60 lines
1.5 KiB
Java

package net.minecraft.network.protocol.game;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.PacketType;
public class ClientboundSetTimePacket implements Packet<ClientGamePacketListener> {
public static final StreamCodec<FriendlyByteBuf, ClientboundSetTimePacket> STREAM_CODEC = Packet.codec(
ClientboundSetTimePacket::write, ClientboundSetTimePacket::new
);
private final long gameTime;
private final long dayTime;
public ClientboundSetTimePacket(long gameTime, long dayTime, boolean daylightCycleEnabled) {
this.gameTime = gameTime;
long l = dayTime;
if (!daylightCycleEnabled) {
l = -dayTime;
if (l == 0L) {
l = -1L;
}
}
this.dayTime = l;
}
private ClientboundSetTimePacket(FriendlyByteBuf buffer) {
this.gameTime = buffer.readLong();
this.dayTime = buffer.readLong();
}
/**
* Writes the raw packet data to the data stream.
*/
private void write(FriendlyByteBuf buffer) {
buffer.writeLong(this.gameTime);
buffer.writeLong(this.dayTime);
}
@Override
public PacketType<ClientboundSetTimePacket> type() {
return GamePacketTypes.CLIENTBOUND_SET_TIME;
}
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void handle(ClientGamePacketListener handler) {
handler.handleSetTime(this);
}
public long getGameTime() {
return this.gameTime;
}
public long getDayTime() {
return this.dayTime;
}
}