minecraft-src/net/minecraft/network/protocol/game/ServerboundClientCommandPacket.java
2025-07-04 01:41:11 +03:00

49 lines
1.4 KiB
Java

package net.minecraft.network.protocol.game;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.PacketType;
public class ServerboundClientCommandPacket implements Packet<ServerGamePacketListener> {
public static final StreamCodec<FriendlyByteBuf, ServerboundClientCommandPacket> STREAM_CODEC = Packet.codec(
ServerboundClientCommandPacket::write, ServerboundClientCommandPacket::new
);
private final ServerboundClientCommandPacket.Action action;
public ServerboundClientCommandPacket(ServerboundClientCommandPacket.Action action) {
this.action = action;
}
private ServerboundClientCommandPacket(FriendlyByteBuf buffer) {
this.action = buffer.readEnum(ServerboundClientCommandPacket.Action.class);
}
/**
* Writes the raw packet data to the data stream.
*/
private void write(FriendlyByteBuf buffer) {
buffer.writeEnum(this.action);
}
@Override
public PacketType<ServerboundClientCommandPacket> type() {
return GamePacketTypes.SERVERBOUND_CLIENT_COMMAND;
}
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void handle(ServerGamePacketListener handler) {
handler.handleClientCommand(this);
}
public ServerboundClientCommandPacket.Action getAction() {
return this.action;
}
public static enum Action {
PERFORM_RESPAWN,
REQUEST_STATS;
}
}