minecraft-src/net/minecraft/network/protocol/game/ServerboundPlayerInputPacket.java
2025-07-04 01:41:11 +03:00

82 lines
2 KiB
Java

package net.minecraft.network.protocol.game;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.PacketType;
public class ServerboundPlayerInputPacket implements Packet<ServerGamePacketListener> {
public static final StreamCodec<FriendlyByteBuf, ServerboundPlayerInputPacket> STREAM_CODEC = Packet.codec(
ServerboundPlayerInputPacket::write, ServerboundPlayerInputPacket::new
);
private static final int FLAG_JUMPING = 1;
private static final int FLAG_SHIFT_KEY_DOWN = 2;
/**
* Positive for left strafe, negative for right
*/
private final float xxa;
private final float zza;
private final boolean isJumping;
private final boolean isShiftKeyDown;
public ServerboundPlayerInputPacket(float xxa, float zza, boolean isJumping, boolean isShiftKeyDown) {
this.xxa = xxa;
this.zza = zza;
this.isJumping = isJumping;
this.isShiftKeyDown = isShiftKeyDown;
}
private ServerboundPlayerInputPacket(FriendlyByteBuf buffer) {
this.xxa = buffer.readFloat();
this.zza = buffer.readFloat();
byte b = buffer.readByte();
this.isJumping = (b & 1) > 0;
this.isShiftKeyDown = (b & 2) > 0;
}
/**
* Writes the raw packet data to the data stream.
*/
private void write(FriendlyByteBuf buffer) {
buffer.writeFloat(this.xxa);
buffer.writeFloat(this.zza);
byte b = 0;
if (this.isJumping) {
b = (byte)(b | 1);
}
if (this.isShiftKeyDown) {
b = (byte)(b | 2);
}
buffer.writeByte(b);
}
@Override
public PacketType<ServerboundPlayerInputPacket> type() {
return GamePacketTypes.SERVERBOUND_PLAYER_INPUT;
}
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void handle(ServerGamePacketListener handler) {
handler.handlePlayerInput(this);
}
public float getXxa() {
return this.xxa;
}
public float getZza() {
return this.zza;
}
public boolean isJumping() {
return this.isJumping;
}
public boolean isShiftKeyDown() {
return this.isShiftKeyDown;
}
}