minecraft-src/net/minecraft/network/protocol/game/ServerboundSwingPacket.java
2025-07-04 01:41:11 +03:00

45 lines
1.2 KiB
Java

package net.minecraft.network.protocol.game;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.network.codec.StreamCodec;
import net.minecraft.network.protocol.Packet;
import net.minecraft.network.protocol.PacketType;
import net.minecraft.world.InteractionHand;
public class ServerboundSwingPacket implements Packet<ServerGamePacketListener> {
public static final StreamCodec<FriendlyByteBuf, ServerboundSwingPacket> STREAM_CODEC = Packet.codec(
ServerboundSwingPacket::write, ServerboundSwingPacket::new
);
private final InteractionHand hand;
public ServerboundSwingPacket(InteractionHand hand) {
this.hand = hand;
}
private ServerboundSwingPacket(FriendlyByteBuf buffer) {
this.hand = buffer.readEnum(InteractionHand.class);
}
/**
* Writes the raw packet data to the data stream.
*/
private void write(FriendlyByteBuf buffer) {
buffer.writeEnum(this.hand);
}
@Override
public PacketType<ServerboundSwingPacket> type() {
return GamePacketTypes.SERVERBOUND_SWING;
}
/**
* Passes this Packet on to the NetHandler for processing.
*/
public void handle(ServerGamePacketListener handler) {
handler.handleAnimate(this);
}
public InteractionHand getHand() {
return this.hand;
}
}