minecraft-src/net/minecraft/world/entity/ai/control/LookControl.java
2025-07-04 01:41:11 +03:00

131 lines
3.7 KiB
Java

package net.minecraft.world.entity.ai.control;
import java.util.Optional;
import net.minecraft.util.Mth;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.Mob;
import net.minecraft.world.phys.Vec3;
public class LookControl implements Control {
protected final Mob mob;
protected float yMaxRotSpeed;
protected float xMaxRotAngle;
protected int lookAtCooldown;
protected double wantedX;
protected double wantedY;
protected double wantedZ;
public LookControl(Mob mob) {
this.mob = mob;
}
/**
* Sets the mob's look vector
*/
public void setLookAt(Vec3 lookVector) {
this.setLookAt(lookVector.x, lookVector.y, lookVector.z);
}
/**
* Sets the controlling mob's look vector to the provided entity's location
*/
public void setLookAt(Entity entity) {
this.setLookAt(entity.getX(), getWantedY(entity), entity.getZ());
}
/**
* Sets position to look at using entity
*/
public void setLookAt(Entity entity, float deltaYaw, float deltaPitch) {
this.setLookAt(entity.getX(), getWantedY(entity), entity.getZ(), deltaYaw, deltaPitch);
}
public void setLookAt(double x, double y, double z) {
this.setLookAt(x, y, z, this.mob.getHeadRotSpeed(), this.mob.getMaxHeadXRot());
}
/**
* Sets position to look at
*/
public void setLookAt(double x, double y, double z, float deltaYaw, float deltaPitch) {
this.wantedX = x;
this.wantedY = y;
this.wantedZ = z;
this.yMaxRotSpeed = deltaYaw;
this.xMaxRotAngle = deltaPitch;
this.lookAtCooldown = 2;
}
/**
* Updates look
*/
public void tick() {
if (this.resetXRotOnTick()) {
this.mob.setXRot(0.0F);
}
if (this.lookAtCooldown > 0) {
this.lookAtCooldown--;
this.getYRotD().ifPresent(float_ -> this.mob.yHeadRot = this.rotateTowards(this.mob.yHeadRot, float_, this.yMaxRotSpeed));
this.getXRotD().ifPresent(float_ -> this.mob.setXRot(this.rotateTowards(this.mob.getXRot(), float_, this.xMaxRotAngle)));
} else {
this.mob.yHeadRot = this.rotateTowards(this.mob.yHeadRot, this.mob.yBodyRot, 10.0F);
}
this.clampHeadRotationToBody();
}
protected void clampHeadRotationToBody() {
if (!this.mob.getNavigation().isDone()) {
this.mob.yHeadRot = Mth.rotateIfNecessary(this.mob.yHeadRot, this.mob.yBodyRot, this.mob.getMaxHeadYRot());
}
}
protected boolean resetXRotOnTick() {
return true;
}
public boolean isLookingAtTarget() {
return this.lookAtCooldown > 0;
}
public double getWantedX() {
return this.wantedX;
}
public double getWantedY() {
return this.wantedY;
}
public double getWantedZ() {
return this.wantedZ;
}
protected Optional<Float> getXRotD() {
double d = this.wantedX - this.mob.getX();
double e = this.wantedY - this.mob.getEyeY();
double f = this.wantedZ - this.mob.getZ();
double g = Math.sqrt(d * d + f * f);
return !(Math.abs(e) > 1.0E-5F) && !(Math.abs(g) > 1.0E-5F) ? Optional.empty() : Optional.of((float)(-(Mth.atan2(e, g) * 180.0F / (float)Math.PI)));
}
protected Optional<Float> getYRotD() {
double d = this.wantedX - this.mob.getX();
double e = this.wantedZ - this.mob.getZ();
return !(Math.abs(e) > 1.0E-5F) && !(Math.abs(d) > 1.0E-5F) ? Optional.empty() : Optional.of((float)(Mth.atan2(e, d) * 180.0F / (float)Math.PI) - 90.0F);
}
/**
* Rotate as much as possible from {@code from} to {@code to} within the bounds of {@code maxDelta}
*/
protected float rotateTowards(float from, float to, float maxDelta) {
float f = Mth.degreesDifference(from, to);
float g = Mth.clamp(f, -maxDelta, maxDelta);
return from + g;
}
private static double getWantedY(Entity entity) {
return entity instanceof LivingEntity ? entity.getEyeY() : (entity.getBoundingBox().minY + entity.getBoundingBox().maxY) / 2.0;
}
}