minecraft-src/net/minecraft/world/entity/monster/Stray.java
2025-07-04 01:41:11 +03:00

64 lines
2 KiB
Java

package net.minecraft.world.entity.monster;
import net.minecraft.core.BlockPos;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.util.RandomSource;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.effect.MobEffectInstance;
import net.minecraft.world.effect.MobEffects;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.MobSpawnType;
import net.minecraft.world.entity.projectile.AbstractArrow;
import net.minecraft.world.entity.projectile.Arrow;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.ServerLevelAccessor;
import net.minecraft.world.level.block.Blocks;
import org.jetbrains.annotations.Nullable;
public class Stray extends AbstractSkeleton {
public Stray(EntityType<? extends Stray> entityType, Level level) {
super(entityType, level);
}
public static boolean checkStraySpawnRules(EntityType<Stray> stray, ServerLevelAccessor level, MobSpawnType spawnType, BlockPos pos, RandomSource random) {
BlockPos blockPos = pos;
do {
blockPos = blockPos.above();
} while (level.getBlockState(blockPos).is(Blocks.POWDER_SNOW));
return checkMonsterSpawnRules(stray, level, spawnType, pos, random) && (MobSpawnType.isSpawner(spawnType) || level.canSeeSky(blockPos.below()));
}
@Override
protected SoundEvent getAmbientSound() {
return SoundEvents.STRAY_AMBIENT;
}
@Override
protected SoundEvent getHurtSound(DamageSource damageSource) {
return SoundEvents.STRAY_HURT;
}
@Override
protected SoundEvent getDeathSound() {
return SoundEvents.STRAY_DEATH;
}
@Override
SoundEvent getStepSound() {
return SoundEvents.STRAY_STEP;
}
@Override
protected AbstractArrow getArrow(ItemStack arrow, float velocity, @Nullable ItemStack weapon) {
AbstractArrow abstractArrow = super.getArrow(arrow, velocity, weapon);
if (abstractArrow instanceof Arrow) {
((Arrow)abstractArrow).addEffect(new MobEffectInstance(MobEffects.MOVEMENT_SLOWDOWN, 600));
}
return abstractArrow;
}
}