973 lines
33 KiB
Java
973 lines
33 KiB
Java
package net.minecraft.world.entity.npc;
|
|
|
|
import com.google.common.annotations.VisibleForTesting;
|
|
import com.google.common.collect.ImmutableList;
|
|
import com.google.common.collect.ImmutableMap;
|
|
import com.google.common.collect.ImmutableSet;
|
|
import com.mojang.datafixers.util.Pair;
|
|
import com.mojang.logging.LogUtils;
|
|
import com.mojang.serialization.Dynamic;
|
|
import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
|
|
import java.util.List;
|
|
import java.util.Map;
|
|
import java.util.Optional;
|
|
import java.util.Set;
|
|
import java.util.function.BiPredicate;
|
|
import java.util.stream.Collectors;
|
|
import net.minecraft.core.BlockPos;
|
|
import net.minecraft.core.GlobalPos;
|
|
import net.minecraft.core.Holder;
|
|
import net.minecraft.core.particles.ParticleTypes;
|
|
import net.minecraft.core.registries.BuiltInRegistries;
|
|
import net.minecraft.nbt.CompoundTag;
|
|
import net.minecraft.nbt.ListTag;
|
|
import net.minecraft.nbt.NbtOps;
|
|
import net.minecraft.nbt.Tag;
|
|
import net.minecraft.network.chat.Component;
|
|
import net.minecraft.network.protocol.game.DebugPackets;
|
|
import net.minecraft.network.syncher.EntityDataAccessor;
|
|
import net.minecraft.network.syncher.EntityDataSerializers;
|
|
import net.minecraft.network.syncher.SynchedEntityData;
|
|
import net.minecraft.server.MinecraftServer;
|
|
import net.minecraft.server.level.ServerLevel;
|
|
import net.minecraft.sounds.SoundEvent;
|
|
import net.minecraft.sounds.SoundEvents;
|
|
import net.minecraft.stats.Stats;
|
|
import net.minecraft.tags.ItemTags;
|
|
import net.minecraft.util.Mth;
|
|
import net.minecraft.util.SpawnUtil;
|
|
import net.minecraft.world.Difficulty;
|
|
import net.minecraft.world.DifficultyInstance;
|
|
import net.minecraft.world.InteractionHand;
|
|
import net.minecraft.world.InteractionResult;
|
|
import net.minecraft.world.SimpleContainer;
|
|
import net.minecraft.world.damagesource.DamageSource;
|
|
import net.minecraft.world.effect.MobEffectInstance;
|
|
import net.minecraft.world.effect.MobEffects;
|
|
import net.minecraft.world.entity.AgeableMob;
|
|
import net.minecraft.world.entity.Entity;
|
|
import net.minecraft.world.entity.EntityType;
|
|
import net.minecraft.world.entity.ExperienceOrb;
|
|
import net.minecraft.world.entity.LightningBolt;
|
|
import net.minecraft.world.entity.LivingEntity;
|
|
import net.minecraft.world.entity.Mob;
|
|
import net.minecraft.world.entity.MobSpawnType;
|
|
import net.minecraft.world.entity.ReputationEventHandler;
|
|
import net.minecraft.world.entity.SpawnGroupData;
|
|
import net.minecraft.world.entity.ai.Brain;
|
|
import net.minecraft.world.entity.ai.attributes.AttributeSupplier;
|
|
import net.minecraft.world.entity.ai.attributes.Attributes;
|
|
import net.minecraft.world.entity.ai.behavior.VillagerGoalPackages;
|
|
import net.minecraft.world.entity.ai.gossip.GossipContainer;
|
|
import net.minecraft.world.entity.ai.gossip.GossipType;
|
|
import net.minecraft.world.entity.ai.memory.MemoryModuleType;
|
|
import net.minecraft.world.entity.ai.memory.MemoryStatus;
|
|
import net.minecraft.world.entity.ai.memory.NearestVisibleLivingEntities;
|
|
import net.minecraft.world.entity.ai.navigation.GroundPathNavigation;
|
|
import net.minecraft.world.entity.ai.sensing.GolemSensor;
|
|
import net.minecraft.world.entity.ai.sensing.Sensor;
|
|
import net.minecraft.world.entity.ai.sensing.SensorType;
|
|
import net.minecraft.world.entity.ai.village.ReputationEventType;
|
|
import net.minecraft.world.entity.ai.village.poi.PoiManager;
|
|
import net.minecraft.world.entity.ai.village.poi.PoiType;
|
|
import net.minecraft.world.entity.ai.village.poi.PoiTypes;
|
|
import net.minecraft.world.entity.item.ItemEntity;
|
|
import net.minecraft.world.entity.monster.Witch;
|
|
import net.minecraft.world.entity.player.Player;
|
|
import net.minecraft.world.entity.raid.Raid;
|
|
import net.minecraft.world.entity.schedule.Activity;
|
|
import net.minecraft.world.entity.schedule.Schedule;
|
|
import net.minecraft.world.flag.FeatureFlags;
|
|
import net.minecraft.world.item.Item;
|
|
import net.minecraft.world.item.ItemStack;
|
|
import net.minecraft.world.item.Items;
|
|
import net.minecraft.world.item.trading.MerchantOffer;
|
|
import net.minecraft.world.item.trading.MerchantOffers;
|
|
import net.minecraft.world.level.Level;
|
|
import net.minecraft.world.level.ServerLevelAccessor;
|
|
import net.minecraft.world.phys.AABB;
|
|
import org.jetbrains.annotations.Nullable;
|
|
import org.slf4j.Logger;
|
|
|
|
public class Villager extends AbstractVillager implements ReputationEventHandler, VillagerDataHolder {
|
|
private static final Logger LOGGER = LogUtils.getLogger();
|
|
private static final EntityDataAccessor<VillagerData> DATA_VILLAGER_DATA = SynchedEntityData.defineId(Villager.class, EntityDataSerializers.VILLAGER_DATA);
|
|
public static final int BREEDING_FOOD_THRESHOLD = 12;
|
|
/**
|
|
* Mapping between valid food items and their respective efficiency values.
|
|
*/
|
|
public static final Map<Item, Integer> FOOD_POINTS = ImmutableMap.of(Items.BREAD, 4, Items.POTATO, 1, Items.CARROT, 1, Items.BEETROOT, 1);
|
|
private static final int TRADES_PER_LEVEL = 2;
|
|
/**
|
|
* Defaults items a villager regardless of its profession can pick up.
|
|
*/
|
|
private static final Set<Item> WANTED_ITEMS = ImmutableSet.of(
|
|
Items.BREAD, Items.POTATO, Items.CARROT, Items.WHEAT, Items.WHEAT_SEEDS, Items.BEETROOT, Items.BEETROOT_SEEDS, Items.TORCHFLOWER_SEEDS, Items.PITCHER_POD
|
|
);
|
|
private static final int MAX_GOSSIP_TOPICS = 10;
|
|
private static final int GOSSIP_COOLDOWN = 1200;
|
|
private static final int GOSSIP_DECAY_INTERVAL = 24000;
|
|
private static final int REPUTATION_CHANGE_PER_EVENT = 25;
|
|
private static final int HOW_FAR_AWAY_TO_TALK_TO_OTHER_VILLAGERS_ABOUT_GOLEMS = 10;
|
|
private static final int HOW_MANY_VILLAGERS_NEED_TO_AGREE_TO_SPAWN_A_GOLEM = 5;
|
|
private static final long TIME_SINCE_SLEEPING_FOR_GOLEM_SPAWNING = 24000L;
|
|
@VisibleForTesting
|
|
public static final float SPEED_MODIFIER = 0.5F;
|
|
private int updateMerchantTimer;
|
|
private boolean increaseProfessionLevelOnUpdate;
|
|
@Nullable
|
|
private Player lastTradedPlayer;
|
|
private boolean chasing;
|
|
private int foodLevel;
|
|
private final GossipContainer gossips = new GossipContainer();
|
|
private long lastGossipTime;
|
|
private long lastGossipDecayTime;
|
|
private int villagerXp;
|
|
private long lastRestockGameTime;
|
|
private int numberOfRestocksToday;
|
|
private long lastRestockCheckDayTime;
|
|
private boolean assignProfessionWhenSpawned;
|
|
private static final ImmutableList<MemoryModuleType<?>> MEMORY_TYPES = ImmutableList.of(
|
|
MemoryModuleType.HOME,
|
|
MemoryModuleType.JOB_SITE,
|
|
MemoryModuleType.POTENTIAL_JOB_SITE,
|
|
MemoryModuleType.MEETING_POINT,
|
|
MemoryModuleType.NEAREST_LIVING_ENTITIES,
|
|
MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES,
|
|
MemoryModuleType.VISIBLE_VILLAGER_BABIES,
|
|
MemoryModuleType.NEAREST_PLAYERS,
|
|
MemoryModuleType.NEAREST_VISIBLE_PLAYER,
|
|
MemoryModuleType.NEAREST_VISIBLE_ATTACKABLE_PLAYER,
|
|
MemoryModuleType.NEAREST_VISIBLE_WANTED_ITEM,
|
|
MemoryModuleType.ITEM_PICKUP_COOLDOWN_TICKS,
|
|
MemoryModuleType.WALK_TARGET,
|
|
MemoryModuleType.LOOK_TARGET,
|
|
MemoryModuleType.INTERACTION_TARGET,
|
|
MemoryModuleType.BREED_TARGET,
|
|
MemoryModuleType.PATH,
|
|
MemoryModuleType.DOORS_TO_CLOSE,
|
|
MemoryModuleType.NEAREST_BED,
|
|
MemoryModuleType.HURT_BY,
|
|
MemoryModuleType.HURT_BY_ENTITY,
|
|
MemoryModuleType.NEAREST_HOSTILE,
|
|
MemoryModuleType.SECONDARY_JOB_SITE,
|
|
MemoryModuleType.HIDING_PLACE,
|
|
MemoryModuleType.HEARD_BELL_TIME,
|
|
MemoryModuleType.CANT_REACH_WALK_TARGET_SINCE,
|
|
MemoryModuleType.LAST_SLEPT,
|
|
MemoryModuleType.LAST_WOKEN,
|
|
MemoryModuleType.LAST_WORKED_AT_POI,
|
|
MemoryModuleType.GOLEM_DETECTED_RECENTLY
|
|
);
|
|
private static final ImmutableList<SensorType<? extends Sensor<? super Villager>>> SENSOR_TYPES = ImmutableList.of(
|
|
SensorType.NEAREST_LIVING_ENTITIES,
|
|
SensorType.NEAREST_PLAYERS,
|
|
SensorType.NEAREST_ITEMS,
|
|
SensorType.NEAREST_BED,
|
|
SensorType.HURT_BY,
|
|
SensorType.VILLAGER_HOSTILES,
|
|
SensorType.VILLAGER_BABIES,
|
|
SensorType.SECONDARY_POIS,
|
|
SensorType.GOLEM_DETECTED
|
|
);
|
|
public static final Map<MemoryModuleType<GlobalPos>, BiPredicate<Villager, Holder<PoiType>>> POI_MEMORIES = ImmutableMap.of(
|
|
MemoryModuleType.HOME,
|
|
(villager, holder) -> holder.is(PoiTypes.HOME),
|
|
MemoryModuleType.JOB_SITE,
|
|
(villager, holder) -> villager.getVillagerData().getProfession().heldJobSite().test(holder),
|
|
MemoryModuleType.POTENTIAL_JOB_SITE,
|
|
(villager, holder) -> VillagerProfession.ALL_ACQUIRABLE_JOBS.test(holder),
|
|
MemoryModuleType.MEETING_POINT,
|
|
(villager, holder) -> holder.is(PoiTypes.MEETING)
|
|
);
|
|
|
|
public Villager(EntityType<? extends Villager> entityType, Level level) {
|
|
this(entityType, level, VillagerType.PLAINS);
|
|
}
|
|
|
|
public Villager(EntityType<? extends Villager> entityType, Level level, VillagerType villagerType) {
|
|
super(entityType, level);
|
|
((GroundPathNavigation)this.getNavigation()).setCanOpenDoors(true);
|
|
this.getNavigation().setCanFloat(true);
|
|
this.setCanPickUpLoot(true);
|
|
this.setVillagerData(this.getVillagerData().setType(villagerType).setProfession(VillagerProfession.NONE));
|
|
}
|
|
|
|
@Override
|
|
public Brain<Villager> getBrain() {
|
|
return (Brain<Villager>)super.getBrain();
|
|
}
|
|
|
|
@Override
|
|
protected Brain.Provider<Villager> brainProvider() {
|
|
return Brain.provider(MEMORY_TYPES, SENSOR_TYPES);
|
|
}
|
|
|
|
@Override
|
|
protected Brain<?> makeBrain(Dynamic<?> dynamic) {
|
|
Brain<Villager> brain = this.brainProvider().makeBrain(dynamic);
|
|
this.registerBrainGoals(brain);
|
|
return brain;
|
|
}
|
|
|
|
public void refreshBrain(ServerLevel serverLevel) {
|
|
Brain<Villager> brain = this.getBrain();
|
|
brain.stopAll(serverLevel, this);
|
|
this.brain = brain.copyWithoutBehaviors();
|
|
this.registerBrainGoals(this.getBrain());
|
|
}
|
|
|
|
private void registerBrainGoals(Brain<Villager> villagerBrain) {
|
|
VillagerProfession villagerProfession = this.getVillagerData().getProfession();
|
|
if (this.isBaby()) {
|
|
villagerBrain.setSchedule(Schedule.VILLAGER_BABY);
|
|
villagerBrain.addActivity(Activity.PLAY, VillagerGoalPackages.getPlayPackage(0.5F));
|
|
} else {
|
|
villagerBrain.setSchedule(Schedule.VILLAGER_DEFAULT);
|
|
villagerBrain.addActivityWithConditions(
|
|
Activity.WORK,
|
|
VillagerGoalPackages.getWorkPackage(villagerProfession, 0.5F),
|
|
ImmutableSet.of(Pair.of(MemoryModuleType.JOB_SITE, MemoryStatus.VALUE_PRESENT))
|
|
);
|
|
}
|
|
|
|
villagerBrain.addActivity(Activity.CORE, VillagerGoalPackages.getCorePackage(villagerProfession, 0.5F));
|
|
villagerBrain.addActivityWithConditions(
|
|
Activity.MEET,
|
|
VillagerGoalPackages.getMeetPackage(villagerProfession, 0.5F),
|
|
ImmutableSet.of(Pair.of(MemoryModuleType.MEETING_POINT, MemoryStatus.VALUE_PRESENT))
|
|
);
|
|
villagerBrain.addActivity(Activity.REST, VillagerGoalPackages.getRestPackage(villagerProfession, 0.5F));
|
|
villagerBrain.addActivity(Activity.IDLE, VillagerGoalPackages.getIdlePackage(villagerProfession, 0.5F));
|
|
villagerBrain.addActivity(Activity.PANIC, VillagerGoalPackages.getPanicPackage(villagerProfession, 0.5F));
|
|
villagerBrain.addActivity(Activity.PRE_RAID, VillagerGoalPackages.getPreRaidPackage(villagerProfession, 0.5F));
|
|
villagerBrain.addActivity(Activity.RAID, VillagerGoalPackages.getRaidPackage(villagerProfession, 0.5F));
|
|
villagerBrain.addActivity(Activity.HIDE, VillagerGoalPackages.getHidePackage(villagerProfession, 0.5F));
|
|
villagerBrain.setCoreActivities(ImmutableSet.of(Activity.CORE));
|
|
villagerBrain.setDefaultActivity(Activity.IDLE);
|
|
villagerBrain.setActiveActivityIfPossible(Activity.IDLE);
|
|
villagerBrain.updateActivityFromSchedule(this.level().getDayTime(), this.level().getGameTime());
|
|
}
|
|
|
|
@Override
|
|
protected void ageBoundaryReached() {
|
|
super.ageBoundaryReached();
|
|
if (this.level() instanceof ServerLevel) {
|
|
this.refreshBrain((ServerLevel)this.level());
|
|
}
|
|
}
|
|
|
|
public static AttributeSupplier.Builder createAttributes() {
|
|
return Mob.createMobAttributes().add(Attributes.MOVEMENT_SPEED, 0.5).add(Attributes.FOLLOW_RANGE, 48.0);
|
|
}
|
|
|
|
public boolean assignProfessionWhenSpawned() {
|
|
return this.assignProfessionWhenSpawned;
|
|
}
|
|
|
|
@Override
|
|
protected void customServerAiStep() {
|
|
this.level().getProfiler().push("villagerBrain");
|
|
this.getBrain().tick((ServerLevel)this.level(), this);
|
|
this.level().getProfiler().pop();
|
|
if (this.assignProfessionWhenSpawned) {
|
|
this.assignProfessionWhenSpawned = false;
|
|
}
|
|
|
|
if (!this.isTrading() && this.updateMerchantTimer > 0) {
|
|
this.updateMerchantTimer--;
|
|
if (this.updateMerchantTimer <= 0) {
|
|
if (this.increaseProfessionLevelOnUpdate) {
|
|
this.increaseMerchantCareer();
|
|
this.increaseProfessionLevelOnUpdate = false;
|
|
}
|
|
|
|
this.addEffect(new MobEffectInstance(MobEffects.REGENERATION, 200, 0));
|
|
}
|
|
}
|
|
|
|
if (this.lastTradedPlayer != null && this.level() instanceof ServerLevel) {
|
|
((ServerLevel)this.level()).onReputationEvent(ReputationEventType.TRADE, this.lastTradedPlayer, this);
|
|
this.level().broadcastEntityEvent(this, (byte)14);
|
|
this.lastTradedPlayer = null;
|
|
}
|
|
|
|
if (!this.isNoAi() && this.random.nextInt(100) == 0) {
|
|
Raid raid = ((ServerLevel)this.level()).getRaidAt(this.blockPosition());
|
|
if (raid != null && raid.isActive() && !raid.isOver()) {
|
|
this.level().broadcastEntityEvent(this, (byte)42);
|
|
}
|
|
}
|
|
|
|
if (this.getVillagerData().getProfession() == VillagerProfession.NONE && this.isTrading()) {
|
|
this.stopTrading();
|
|
}
|
|
|
|
super.customServerAiStep();
|
|
}
|
|
|
|
@Override
|
|
public void tick() {
|
|
super.tick();
|
|
if (this.getUnhappyCounter() > 0) {
|
|
this.setUnhappyCounter(this.getUnhappyCounter() - 1);
|
|
}
|
|
|
|
this.maybeDecayGossip();
|
|
}
|
|
|
|
@Override
|
|
public InteractionResult mobInteract(Player player, InteractionHand hand) {
|
|
ItemStack itemStack = player.getItemInHand(hand);
|
|
if (itemStack.is(Items.VILLAGER_SPAWN_EGG) || !this.isAlive() || this.isTrading() || this.isSleeping()) {
|
|
return super.mobInteract(player, hand);
|
|
} else if (this.isBaby()) {
|
|
this.setUnhappy();
|
|
return InteractionResult.sidedSuccess(this.level().isClientSide);
|
|
} else {
|
|
if (!this.level().isClientSide) {
|
|
boolean bl = this.getOffers().isEmpty();
|
|
if (hand == InteractionHand.MAIN_HAND) {
|
|
if (bl) {
|
|
this.setUnhappy();
|
|
}
|
|
|
|
player.awardStat(Stats.TALKED_TO_VILLAGER);
|
|
}
|
|
|
|
if (bl) {
|
|
return InteractionResult.CONSUME;
|
|
}
|
|
|
|
this.startTrading(player);
|
|
}
|
|
|
|
return InteractionResult.sidedSuccess(this.level().isClientSide);
|
|
}
|
|
}
|
|
|
|
private void setUnhappy() {
|
|
this.setUnhappyCounter(40);
|
|
if (!this.level().isClientSide()) {
|
|
this.makeSound(SoundEvents.VILLAGER_NO);
|
|
}
|
|
}
|
|
|
|
private void startTrading(Player player) {
|
|
this.updateSpecialPrices(player);
|
|
this.setTradingPlayer(player);
|
|
this.openTradingScreen(player, this.getDisplayName(), this.getVillagerData().getLevel());
|
|
}
|
|
|
|
@Override
|
|
public void setTradingPlayer(@Nullable Player tradingPlayer) {
|
|
boolean bl = this.getTradingPlayer() != null && tradingPlayer == null;
|
|
super.setTradingPlayer(tradingPlayer);
|
|
if (bl) {
|
|
this.stopTrading();
|
|
}
|
|
}
|
|
|
|
@Override
|
|
protected void stopTrading() {
|
|
super.stopTrading();
|
|
this.resetSpecialPrices();
|
|
}
|
|
|
|
private void resetSpecialPrices() {
|
|
if (!this.level().isClientSide()) {
|
|
for (MerchantOffer merchantOffer : this.getOffers()) {
|
|
merchantOffer.resetSpecialPriceDiff();
|
|
}
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public boolean canRestock() {
|
|
return true;
|
|
}
|
|
|
|
@Override
|
|
public boolean isClientSide() {
|
|
return this.level().isClientSide;
|
|
}
|
|
|
|
public void restock() {
|
|
this.updateDemand();
|
|
|
|
for (MerchantOffer merchantOffer : this.getOffers()) {
|
|
merchantOffer.resetUses();
|
|
}
|
|
|
|
this.resendOffersToTradingPlayer();
|
|
this.lastRestockGameTime = this.level().getGameTime();
|
|
this.numberOfRestocksToday++;
|
|
}
|
|
|
|
private void resendOffersToTradingPlayer() {
|
|
MerchantOffers merchantOffers = this.getOffers();
|
|
Player player = this.getTradingPlayer();
|
|
if (player != null && !merchantOffers.isEmpty()) {
|
|
player.sendMerchantOffers(
|
|
player.containerMenu.containerId, merchantOffers, this.getVillagerData().getLevel(), this.getVillagerXp(), this.showProgressBar(), this.canRestock()
|
|
);
|
|
}
|
|
}
|
|
|
|
private boolean needsToRestock() {
|
|
for (MerchantOffer merchantOffer : this.getOffers()) {
|
|
if (merchantOffer.needsRestock()) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
private boolean allowedToRestock() {
|
|
return this.numberOfRestocksToday == 0 || this.numberOfRestocksToday < 2 && this.level().getGameTime() > this.lastRestockGameTime + 2400L;
|
|
}
|
|
|
|
public boolean shouldRestock() {
|
|
long l = this.lastRestockGameTime + 12000L;
|
|
long m = this.level().getGameTime();
|
|
boolean bl = m > l;
|
|
long n = this.level().getDayTime();
|
|
if (this.lastRestockCheckDayTime > 0L) {
|
|
long o = this.lastRestockCheckDayTime / 24000L;
|
|
long p = n / 24000L;
|
|
bl |= p > o;
|
|
}
|
|
|
|
this.lastRestockCheckDayTime = n;
|
|
if (bl) {
|
|
this.lastRestockGameTime = m;
|
|
this.resetNumberOfRestocks();
|
|
}
|
|
|
|
return this.allowedToRestock() && this.needsToRestock();
|
|
}
|
|
|
|
private void catchUpDemand() {
|
|
int i = 2 - this.numberOfRestocksToday;
|
|
if (i > 0) {
|
|
for (MerchantOffer merchantOffer : this.getOffers()) {
|
|
merchantOffer.resetUses();
|
|
}
|
|
}
|
|
|
|
for (int j = 0; j < i; j++) {
|
|
this.updateDemand();
|
|
}
|
|
|
|
this.resendOffersToTradingPlayer();
|
|
}
|
|
|
|
private void updateDemand() {
|
|
for (MerchantOffer merchantOffer : this.getOffers()) {
|
|
merchantOffer.updateDemand();
|
|
}
|
|
}
|
|
|
|
private void updateSpecialPrices(Player player) {
|
|
int i = this.getPlayerReputation(player);
|
|
if (i != 0) {
|
|
for (MerchantOffer merchantOffer : this.getOffers()) {
|
|
merchantOffer.addToSpecialPriceDiff(-Mth.floor(i * merchantOffer.getPriceMultiplier()));
|
|
}
|
|
}
|
|
|
|
if (player.hasEffect(MobEffects.HERO_OF_THE_VILLAGE)) {
|
|
MobEffectInstance mobEffectInstance = player.getEffect(MobEffects.HERO_OF_THE_VILLAGE);
|
|
int j = mobEffectInstance.getAmplifier();
|
|
|
|
for (MerchantOffer merchantOffer2 : this.getOffers()) {
|
|
double d = 0.3 + 0.0625 * j;
|
|
int k = (int)Math.floor(d * merchantOffer2.getBaseCostA().getCount());
|
|
merchantOffer2.addToSpecialPriceDiff(-Math.max(k, 1));
|
|
}
|
|
}
|
|
}
|
|
|
|
@Override
|
|
protected void defineSynchedData(SynchedEntityData.Builder builder) {
|
|
super.defineSynchedData(builder);
|
|
builder.define(DATA_VILLAGER_DATA, new VillagerData(VillagerType.PLAINS, VillagerProfession.NONE, 1));
|
|
}
|
|
|
|
@Override
|
|
public void addAdditionalSaveData(CompoundTag compound) {
|
|
super.addAdditionalSaveData(compound);
|
|
VillagerData.CODEC.encodeStart(NbtOps.INSTANCE, this.getVillagerData()).resultOrPartial(LOGGER::error).ifPresent(tag -> compound.put("VillagerData", tag));
|
|
compound.putByte("FoodLevel", (byte)this.foodLevel);
|
|
compound.put("Gossips", this.gossips.store(NbtOps.INSTANCE));
|
|
compound.putInt("Xp", this.villagerXp);
|
|
compound.putLong("LastRestock", this.lastRestockGameTime);
|
|
compound.putLong("LastGossipDecay", this.lastGossipDecayTime);
|
|
compound.putInt("RestocksToday", this.numberOfRestocksToday);
|
|
if (this.assignProfessionWhenSpawned) {
|
|
compound.putBoolean("AssignProfessionWhenSpawned", true);
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void readAdditionalSaveData(CompoundTag compound) {
|
|
super.readAdditionalSaveData(compound);
|
|
if (compound.contains("VillagerData", 10)) {
|
|
VillagerData.CODEC
|
|
.parse(NbtOps.INSTANCE, compound.get("VillagerData"))
|
|
.resultOrPartial(LOGGER::error)
|
|
.ifPresent(villagerData -> this.entityData.set(DATA_VILLAGER_DATA, villagerData));
|
|
}
|
|
|
|
if (compound.contains("FoodLevel", 1)) {
|
|
this.foodLevel = compound.getByte("FoodLevel");
|
|
}
|
|
|
|
ListTag listTag = compound.getList("Gossips", 10);
|
|
this.gossips.update(new Dynamic<>(NbtOps.INSTANCE, listTag));
|
|
if (compound.contains("Xp", 3)) {
|
|
this.villagerXp = compound.getInt("Xp");
|
|
}
|
|
|
|
this.lastRestockGameTime = compound.getLong("LastRestock");
|
|
this.lastGossipDecayTime = compound.getLong("LastGossipDecay");
|
|
this.setCanPickUpLoot(true);
|
|
if (this.level() instanceof ServerLevel) {
|
|
this.refreshBrain((ServerLevel)this.level());
|
|
}
|
|
|
|
this.numberOfRestocksToday = compound.getInt("RestocksToday");
|
|
if (compound.contains("AssignProfessionWhenSpawned")) {
|
|
this.assignProfessionWhenSpawned = compound.getBoolean("AssignProfessionWhenSpawned");
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public boolean removeWhenFarAway(double distanceToClosestPlayer) {
|
|
return false;
|
|
}
|
|
|
|
@Nullable
|
|
@Override
|
|
protected SoundEvent getAmbientSound() {
|
|
if (this.isSleeping()) {
|
|
return null;
|
|
} else {
|
|
return this.isTrading() ? SoundEvents.VILLAGER_TRADE : SoundEvents.VILLAGER_AMBIENT;
|
|
}
|
|
}
|
|
|
|
@Override
|
|
protected SoundEvent getHurtSound(DamageSource damageSource) {
|
|
return SoundEvents.VILLAGER_HURT;
|
|
}
|
|
|
|
@Override
|
|
protected SoundEvent getDeathSound() {
|
|
return SoundEvents.VILLAGER_DEATH;
|
|
}
|
|
|
|
public void playWorkSound() {
|
|
this.makeSound(this.getVillagerData().getProfession().workSound());
|
|
}
|
|
|
|
@Override
|
|
public void setVillagerData(VillagerData data) {
|
|
VillagerData villagerData = this.getVillagerData();
|
|
if (villagerData.getProfession() != data.getProfession()) {
|
|
this.offers = null;
|
|
}
|
|
|
|
this.entityData.set(DATA_VILLAGER_DATA, data);
|
|
}
|
|
|
|
@Override
|
|
public VillagerData getVillagerData() {
|
|
return this.entityData.get(DATA_VILLAGER_DATA);
|
|
}
|
|
|
|
@Override
|
|
protected void rewardTradeXp(MerchantOffer offer) {
|
|
int i = 3 + this.random.nextInt(4);
|
|
this.villagerXp = this.villagerXp + offer.getXp();
|
|
this.lastTradedPlayer = this.getTradingPlayer();
|
|
if (this.shouldIncreaseLevel()) {
|
|
this.updateMerchantTimer = 40;
|
|
this.increaseProfessionLevelOnUpdate = true;
|
|
i += 5;
|
|
}
|
|
|
|
if (offer.shouldRewardExp()) {
|
|
this.level().addFreshEntity(new ExperienceOrb(this.level(), this.getX(), this.getY() + 0.5, this.getZ(), i));
|
|
}
|
|
}
|
|
|
|
public void setChasing(boolean chasing) {
|
|
this.chasing = chasing;
|
|
}
|
|
|
|
public boolean isChasing() {
|
|
return this.chasing;
|
|
}
|
|
|
|
@Override
|
|
public void setLastHurtByMob(@Nullable LivingEntity livingEntity) {
|
|
if (livingEntity != null && this.level() instanceof ServerLevel) {
|
|
((ServerLevel)this.level()).onReputationEvent(ReputationEventType.VILLAGER_HURT, livingEntity, this);
|
|
if (this.isAlive() && livingEntity instanceof Player) {
|
|
this.level().broadcastEntityEvent(this, (byte)13);
|
|
}
|
|
}
|
|
|
|
super.setLastHurtByMob(livingEntity);
|
|
}
|
|
|
|
@Override
|
|
public void die(DamageSource damageSource) {
|
|
LOGGER.info("Villager {} died, message: '{}'", this, damageSource.getLocalizedDeathMessage(this).getString());
|
|
Entity entity = damageSource.getEntity();
|
|
if (entity != null) {
|
|
this.tellWitnessesThatIWasMurdered(entity);
|
|
}
|
|
|
|
this.releaseAllPois();
|
|
super.die(damageSource);
|
|
}
|
|
|
|
private void releaseAllPois() {
|
|
this.releasePoi(MemoryModuleType.HOME);
|
|
this.releasePoi(MemoryModuleType.JOB_SITE);
|
|
this.releasePoi(MemoryModuleType.POTENTIAL_JOB_SITE);
|
|
this.releasePoi(MemoryModuleType.MEETING_POINT);
|
|
}
|
|
|
|
private void tellWitnessesThatIWasMurdered(Entity murderer) {
|
|
if (this.level() instanceof ServerLevel serverLevel) {
|
|
Optional<NearestVisibleLivingEntities> optional = this.brain.getMemory(MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES);
|
|
if (!optional.isEmpty()) {
|
|
((NearestVisibleLivingEntities)optional.get())
|
|
.findAll(ReputationEventHandler.class::isInstance)
|
|
.forEach(livingEntity -> serverLevel.onReputationEvent(ReputationEventType.VILLAGER_KILLED, murderer, (ReputationEventHandler)livingEntity));
|
|
}
|
|
}
|
|
}
|
|
|
|
public void releasePoi(MemoryModuleType<GlobalPos> moduleType) {
|
|
if (this.level() instanceof ServerLevel) {
|
|
MinecraftServer minecraftServer = ((ServerLevel)this.level()).getServer();
|
|
this.brain.getMemory(moduleType).ifPresent(globalPos -> {
|
|
ServerLevel serverLevel = minecraftServer.getLevel(globalPos.dimension());
|
|
if (serverLevel != null) {
|
|
PoiManager poiManager = serverLevel.getPoiManager();
|
|
Optional<Holder<PoiType>> optional = poiManager.getType(globalPos.pos());
|
|
BiPredicate<Villager, Holder<PoiType>> biPredicate = (BiPredicate<Villager, Holder<PoiType>>)POI_MEMORIES.get(moduleType);
|
|
if (optional.isPresent() && biPredicate.test(this, (Holder)optional.get())) {
|
|
poiManager.release(globalPos.pos());
|
|
DebugPackets.sendPoiTicketCountPacket(serverLevel, globalPos.pos());
|
|
}
|
|
}
|
|
});
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public boolean canBreed() {
|
|
return this.foodLevel + this.countFoodPointsInInventory() >= 12 && !this.isSleeping() && this.getAge() == 0;
|
|
}
|
|
|
|
private boolean hungry() {
|
|
return this.foodLevel < 12;
|
|
}
|
|
|
|
private void eatUntilFull() {
|
|
if (this.hungry() && this.countFoodPointsInInventory() != 0) {
|
|
for (int i = 0; i < this.getInventory().getContainerSize(); i++) {
|
|
ItemStack itemStack = this.getInventory().getItem(i);
|
|
if (!itemStack.isEmpty()) {
|
|
Integer integer = (Integer)FOOD_POINTS.get(itemStack.getItem());
|
|
if (integer != null) {
|
|
int j = itemStack.getCount();
|
|
|
|
for (int k = j; k > 0; k--) {
|
|
this.foodLevel = this.foodLevel + integer;
|
|
this.getInventory().removeItem(i, 1);
|
|
if (!this.hungry()) {
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public int getPlayerReputation(Player player) {
|
|
return this.gossips.getReputation(player.getUUID(), gossipType -> true);
|
|
}
|
|
|
|
private void digestFood(int qty) {
|
|
this.foodLevel -= qty;
|
|
}
|
|
|
|
public void eatAndDigestFood() {
|
|
this.eatUntilFull();
|
|
this.digestFood(12);
|
|
}
|
|
|
|
public void setOffers(MerchantOffers offers) {
|
|
this.offers = offers;
|
|
}
|
|
|
|
private boolean shouldIncreaseLevel() {
|
|
int i = this.getVillagerData().getLevel();
|
|
return VillagerData.canLevelUp(i) && this.villagerXp >= VillagerData.getMaxXpPerLevel(i);
|
|
}
|
|
|
|
private void increaseMerchantCareer() {
|
|
this.setVillagerData(this.getVillagerData().setLevel(this.getVillagerData().getLevel() + 1));
|
|
this.updateTrades();
|
|
}
|
|
|
|
@Override
|
|
protected Component getTypeName() {
|
|
return Component.translatable(
|
|
this.getType().getDescriptionId() + "." + BuiltInRegistries.VILLAGER_PROFESSION.getKey(this.getVillagerData().getProfession()).getPath()
|
|
);
|
|
}
|
|
|
|
@Override
|
|
public void handleEntityEvent(byte id) {
|
|
if (id == 12) {
|
|
this.addParticlesAroundSelf(ParticleTypes.HEART);
|
|
} else if (id == 13) {
|
|
this.addParticlesAroundSelf(ParticleTypes.ANGRY_VILLAGER);
|
|
} else if (id == 14) {
|
|
this.addParticlesAroundSelf(ParticleTypes.HAPPY_VILLAGER);
|
|
} else if (id == 42) {
|
|
this.addParticlesAroundSelf(ParticleTypes.SPLASH);
|
|
} else {
|
|
super.handleEntityEvent(id);
|
|
}
|
|
}
|
|
|
|
@Nullable
|
|
@Override
|
|
public SpawnGroupData finalizeSpawn(ServerLevelAccessor level, DifficultyInstance difficulty, MobSpawnType spawnType, @Nullable SpawnGroupData spawnGroupData) {
|
|
if (spawnType == MobSpawnType.BREEDING) {
|
|
this.setVillagerData(this.getVillagerData().setProfession(VillagerProfession.NONE));
|
|
}
|
|
|
|
if (spawnType == MobSpawnType.COMMAND || spawnType == MobSpawnType.SPAWN_EGG || MobSpawnType.isSpawner(spawnType) || spawnType == MobSpawnType.DISPENSER) {
|
|
this.setVillagerData(this.getVillagerData().setType(VillagerType.byBiome(level.getBiome(this.blockPosition()))));
|
|
}
|
|
|
|
if (spawnType == MobSpawnType.STRUCTURE) {
|
|
this.assignProfessionWhenSpawned = true;
|
|
}
|
|
|
|
return super.finalizeSpawn(level, difficulty, spawnType, spawnGroupData);
|
|
}
|
|
|
|
@Nullable
|
|
public Villager getBreedOffspring(ServerLevel level, AgeableMob otherParent) {
|
|
double d = this.random.nextDouble();
|
|
VillagerType villagerType;
|
|
if (d < 0.5) {
|
|
villagerType = VillagerType.byBiome(level.getBiome(this.blockPosition()));
|
|
} else if (d < 0.75) {
|
|
villagerType = this.getVillagerData().getType();
|
|
} else {
|
|
villagerType = ((Villager)otherParent).getVillagerData().getType();
|
|
}
|
|
|
|
Villager villager = new Villager(EntityType.VILLAGER, level, villagerType);
|
|
villager.finalizeSpawn(level, level.getCurrentDifficultyAt(villager.blockPosition()), MobSpawnType.BREEDING, null);
|
|
return villager;
|
|
}
|
|
|
|
@Override
|
|
public void thunderHit(ServerLevel level, LightningBolt lightning) {
|
|
if (level.getDifficulty() != Difficulty.PEACEFUL) {
|
|
LOGGER.info("Villager {} was struck by lightning {}.", this, lightning);
|
|
Witch witch = EntityType.WITCH.create(level);
|
|
if (witch != null) {
|
|
witch.moveTo(this.getX(), this.getY(), this.getZ(), this.getYRot(), this.getXRot());
|
|
witch.finalizeSpawn(level, level.getCurrentDifficultyAt(witch.blockPosition()), MobSpawnType.CONVERSION, null);
|
|
witch.setNoAi(this.isNoAi());
|
|
if (this.hasCustomName()) {
|
|
witch.setCustomName(this.getCustomName());
|
|
witch.setCustomNameVisible(this.isCustomNameVisible());
|
|
}
|
|
|
|
witch.setPersistenceRequired();
|
|
level.addFreshEntityWithPassengers(witch);
|
|
this.releaseAllPois();
|
|
this.discard();
|
|
} else {
|
|
super.thunderHit(level, lightning);
|
|
}
|
|
} else {
|
|
super.thunderHit(level, lightning);
|
|
}
|
|
}
|
|
|
|
@Override
|
|
protected void pickUpItem(ItemEntity itemEntity) {
|
|
InventoryCarrier.pickUpItem(this, this, itemEntity);
|
|
}
|
|
|
|
@Override
|
|
public boolean wantsToPickUp(ItemStack stack) {
|
|
Item item = stack.getItem();
|
|
return (WANTED_ITEMS.contains(item) || this.getVillagerData().getProfession().requestedItems().contains(item)) && this.getInventory().canAddItem(stack);
|
|
}
|
|
|
|
/**
|
|
* Used by {@link net.minecraft.world.entity.ai.behavior.TradeWithVillager} to check if the villager can give some items from an inventory to another villager.
|
|
*/
|
|
public boolean hasExcessFood() {
|
|
return this.countFoodPointsInInventory() >= 24;
|
|
}
|
|
|
|
public boolean wantsMoreFood() {
|
|
return this.countFoodPointsInInventory() < 12;
|
|
}
|
|
|
|
/**
|
|
* @return calculated food value from item stacks in this villager's inventory
|
|
*/
|
|
private int countFoodPointsInInventory() {
|
|
SimpleContainer simpleContainer = this.getInventory();
|
|
return FOOD_POINTS.entrySet().stream().mapToInt(entry -> simpleContainer.countItem((Item)entry.getKey()) * (Integer)entry.getValue()).sum();
|
|
}
|
|
|
|
/**
|
|
* Returns {@code true} if villager has seeds, potatoes or carrots in inventory
|
|
*/
|
|
public boolean hasFarmSeeds() {
|
|
return this.getInventory().hasAnyMatching(itemStack -> itemStack.is(ItemTags.VILLAGER_PLANTABLE_SEEDS));
|
|
}
|
|
|
|
@Override
|
|
protected void updateTrades() {
|
|
VillagerData villagerData = this.getVillagerData();
|
|
Int2ObjectMap<VillagerTrades.ItemListing[]> int2ObjectMap2;
|
|
if (this.level().enabledFeatures().contains(FeatureFlags.TRADE_REBALANCE)) {
|
|
Int2ObjectMap<VillagerTrades.ItemListing[]> int2ObjectMap = (Int2ObjectMap<VillagerTrades.ItemListing[]>)VillagerTrades.EXPERIMENTAL_TRADES
|
|
.get(villagerData.getProfession());
|
|
int2ObjectMap2 = int2ObjectMap != null ? int2ObjectMap : (Int2ObjectMap)VillagerTrades.TRADES.get(villagerData.getProfession());
|
|
} else {
|
|
int2ObjectMap2 = (Int2ObjectMap<VillagerTrades.ItemListing[]>)VillagerTrades.TRADES.get(villagerData.getProfession());
|
|
}
|
|
|
|
if (int2ObjectMap2 != null && !int2ObjectMap2.isEmpty()) {
|
|
VillagerTrades.ItemListing[] itemListings = int2ObjectMap2.get(villagerData.getLevel());
|
|
if (itemListings != null) {
|
|
MerchantOffers merchantOffers = this.getOffers();
|
|
this.addOffersFromItemListings(merchantOffers, itemListings, 2);
|
|
}
|
|
}
|
|
}
|
|
|
|
public void gossip(ServerLevel serverLevel, Villager target, long gameTime) {
|
|
if ((gameTime < this.lastGossipTime || gameTime >= this.lastGossipTime + 1200L)
|
|
&& (gameTime < target.lastGossipTime || gameTime >= target.lastGossipTime + 1200L)) {
|
|
this.gossips.transferFrom(target.gossips, this.random, 10);
|
|
this.lastGossipTime = gameTime;
|
|
target.lastGossipTime = gameTime;
|
|
this.spawnGolemIfNeeded(serverLevel, gameTime, 5);
|
|
}
|
|
}
|
|
|
|
private void maybeDecayGossip() {
|
|
long l = this.level().getGameTime();
|
|
if (this.lastGossipDecayTime == 0L) {
|
|
this.lastGossipDecayTime = l;
|
|
} else if (l >= this.lastGossipDecayTime + 24000L) {
|
|
this.gossips.decay();
|
|
this.lastGossipDecayTime = l;
|
|
}
|
|
}
|
|
|
|
public void spawnGolemIfNeeded(ServerLevel serverLevel, long gameTime, int minVillagerAmount) {
|
|
if (this.wantsToSpawnGolem(gameTime)) {
|
|
AABB aABB = this.getBoundingBox().inflate(10.0, 10.0, 10.0);
|
|
List<Villager> list = serverLevel.getEntitiesOfClass(Villager.class, aABB);
|
|
List<Villager> list2 = (List<Villager>)list.stream().filter(villager -> villager.wantsToSpawnGolem(gameTime)).limit(5L).collect(Collectors.toList());
|
|
if (list2.size() >= minVillagerAmount) {
|
|
if (!SpawnUtil.trySpawnMob(
|
|
EntityType.IRON_GOLEM, MobSpawnType.MOB_SUMMONED, serverLevel, this.blockPosition(), 10, 8, 6, SpawnUtil.Strategy.LEGACY_IRON_GOLEM
|
|
)
|
|
.isEmpty()) {
|
|
list.forEach(GolemSensor::golemDetected);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public boolean wantsToSpawnGolem(long gameTime) {
|
|
return !this.golemSpawnConditionsMet(this.level().getGameTime()) ? false : !this.brain.hasMemoryValue(MemoryModuleType.GOLEM_DETECTED_RECENTLY);
|
|
}
|
|
|
|
@Override
|
|
public void onReputationEventFrom(ReputationEventType type, Entity target) {
|
|
if (type == ReputationEventType.ZOMBIE_VILLAGER_CURED) {
|
|
this.gossips.add(target.getUUID(), GossipType.MAJOR_POSITIVE, 20);
|
|
this.gossips.add(target.getUUID(), GossipType.MINOR_POSITIVE, 25);
|
|
} else if (type == ReputationEventType.TRADE) {
|
|
this.gossips.add(target.getUUID(), GossipType.TRADING, 2);
|
|
} else if (type == ReputationEventType.VILLAGER_HURT) {
|
|
this.gossips.add(target.getUUID(), GossipType.MINOR_NEGATIVE, 25);
|
|
} else if (type == ReputationEventType.VILLAGER_KILLED) {
|
|
this.gossips.add(target.getUUID(), GossipType.MAJOR_NEGATIVE, 25);
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public int getVillagerXp() {
|
|
return this.villagerXp;
|
|
}
|
|
|
|
public void setVillagerXp(int villagerXp) {
|
|
this.villagerXp = villagerXp;
|
|
}
|
|
|
|
private void resetNumberOfRestocks() {
|
|
this.catchUpDemand();
|
|
this.numberOfRestocksToday = 0;
|
|
}
|
|
|
|
public GossipContainer getGossips() {
|
|
return this.gossips;
|
|
}
|
|
|
|
public void setGossips(Tag gossip) {
|
|
this.gossips.update(new Dynamic<>(NbtOps.INSTANCE, gossip));
|
|
}
|
|
|
|
@Override
|
|
protected void sendDebugPackets() {
|
|
super.sendDebugPackets();
|
|
DebugPackets.sendEntityBrain(this);
|
|
}
|
|
|
|
@Override
|
|
public void startSleeping(BlockPos pos) {
|
|
super.startSleeping(pos);
|
|
this.brain.setMemory(MemoryModuleType.LAST_SLEPT, this.level().getGameTime());
|
|
this.brain.eraseMemory(MemoryModuleType.WALK_TARGET);
|
|
this.brain.eraseMemory(MemoryModuleType.CANT_REACH_WALK_TARGET_SINCE);
|
|
}
|
|
|
|
@Override
|
|
public void stopSleeping() {
|
|
super.stopSleeping();
|
|
this.brain.setMemory(MemoryModuleType.LAST_WOKEN, this.level().getGameTime());
|
|
}
|
|
|
|
private boolean golemSpawnConditionsMet(long gameTime) {
|
|
Optional<Long> optional = this.brain.getMemory(MemoryModuleType.LAST_SLEPT);
|
|
return optional.isPresent() ? gameTime - (Long)optional.get() < 24000L : false;
|
|
}
|
|
}
|