74 lines
2.2 KiB
Java
74 lines
2.2 KiB
Java
package net.minecraft.world.entity.vehicle;
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import net.minecraft.core.Direction;
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import net.minecraft.world.InteractionHand;
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import net.minecraft.world.InteractionResult;
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import net.minecraft.world.entity.EntityType;
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import net.minecraft.world.entity.monster.piglin.PiglinAi;
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import net.minecraft.world.entity.player.Inventory;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.inventory.AbstractContainerMenu;
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import net.minecraft.world.inventory.ChestMenu;
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import net.minecraft.world.item.Item;
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import net.minecraft.world.item.Items;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.ChestBlock;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.gameevent.GameEvent;
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public class MinecartChest extends AbstractMinecartContainer {
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public MinecartChest(EntityType<? extends MinecartChest> entityType, Level level) {
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super(entityType, level);
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}
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public MinecartChest(Level level, double x, double y, double z) {
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super(EntityType.CHEST_MINECART, x, y, z, level);
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}
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@Override
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protected Item getDropItem() {
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return Items.CHEST_MINECART;
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}
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@Override
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public int getContainerSize() {
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return 27;
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}
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@Override
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public AbstractMinecart.Type getMinecartType() {
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return AbstractMinecart.Type.CHEST;
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}
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@Override
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public BlockState getDefaultDisplayBlockState() {
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return Blocks.CHEST.defaultBlockState().setValue(ChestBlock.FACING, Direction.NORTH);
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}
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@Override
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public int getDefaultDisplayOffset() {
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return 8;
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}
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@Override
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public AbstractContainerMenu createMenu(int containerId, Inventory playerInventory) {
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return ChestMenu.threeRows(containerId, playerInventory, this);
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}
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@Override
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public void stopOpen(Player player) {
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this.level().gameEvent(GameEvent.CONTAINER_CLOSE, this.position(), GameEvent.Context.of(player));
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}
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@Override
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public InteractionResult interact(Player player, InteractionHand hand) {
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InteractionResult interactionResult = this.interactWithContainerVehicle(player);
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if (interactionResult.consumesAction()) {
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this.gameEvent(GameEvent.CONTAINER_OPEN, player);
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PiglinAi.angerNearbyPiglins(player, true);
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}
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return interactionResult;
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}
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}
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