minecraft-src/net/minecraft/world/item/MinecartItem.java
2025-07-04 01:41:11 +03:00

109 lines
4.3 KiB
Java

package net.minecraft.world.item;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.dispenser.BlockSource;
import net.minecraft.core.dispenser.DefaultDispenseItemBehavior;
import net.minecraft.core.dispenser.DispenseItemBehavior;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.tags.BlockTags;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.entity.vehicle.AbstractMinecart;
import net.minecraft.world.item.context.UseOnContext;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.BaseRailBlock;
import net.minecraft.world.level.block.DispenserBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.properties.RailShape;
import net.minecraft.world.level.gameevent.GameEvent;
import net.minecraft.world.phys.Vec3;
public class MinecartItem extends Item {
private static final DispenseItemBehavior DISPENSE_ITEM_BEHAVIOR = new DefaultDispenseItemBehavior() {
private final DefaultDispenseItemBehavior defaultDispenseItemBehavior = new DefaultDispenseItemBehavior();
@Override
public ItemStack execute(BlockSource blockSource, ItemStack item) {
Direction direction = blockSource.state().getValue(DispenserBlock.FACING);
ServerLevel serverLevel = blockSource.level();
Vec3 vec3 = blockSource.center();
double d = vec3.x() + direction.getStepX() * 1.125;
double e = Math.floor(vec3.y()) + direction.getStepY();
double f = vec3.z() + direction.getStepZ() * 1.125;
BlockPos blockPos = blockSource.pos().relative(direction);
BlockState blockState = serverLevel.getBlockState(blockPos);
RailShape railShape = blockState.getBlock() instanceof BaseRailBlock
? blockState.getValue(((BaseRailBlock)blockState.getBlock()).getShapeProperty())
: RailShape.NORTH_SOUTH;
double g;
if (blockState.is(BlockTags.RAILS)) {
if (railShape.isAscending()) {
g = 0.6;
} else {
g = 0.1;
}
} else {
if (!blockState.isAir() || !serverLevel.getBlockState(blockPos.below()).is(BlockTags.RAILS)) {
return this.defaultDispenseItemBehavior.dispense(blockSource, item);
}
BlockState blockState2 = serverLevel.getBlockState(blockPos.below());
RailShape railShape2 = blockState2.getBlock() instanceof BaseRailBlock
? blockState2.getValue(((BaseRailBlock)blockState2.getBlock()).getShapeProperty())
: RailShape.NORTH_SOUTH;
if (direction != Direction.DOWN && railShape2.isAscending()) {
g = -0.4;
} else {
g = -0.9;
}
}
AbstractMinecart abstractMinecart = AbstractMinecart.createMinecart(serverLevel, d, e + g, f, ((MinecartItem)item.getItem()).type, item, null);
serverLevel.addFreshEntity(abstractMinecart);
item.shrink(1);
return item;
}
@Override
protected void playSound(BlockSource blockSource) {
blockSource.level().levelEvent(1000, blockSource.pos(), 0);
}
};
final AbstractMinecart.Type type;
public MinecartItem(AbstractMinecart.Type type, Item.Properties properties) {
super(properties);
this.type = type;
DispenserBlock.registerBehavior(this, DISPENSE_ITEM_BEHAVIOR);
}
@Override
public InteractionResult useOn(UseOnContext context) {
Level level = context.getLevel();
BlockPos blockPos = context.getClickedPos();
BlockState blockState = level.getBlockState(blockPos);
if (!blockState.is(BlockTags.RAILS)) {
return InteractionResult.FAIL;
} else {
ItemStack itemStack = context.getItemInHand();
if (level instanceof ServerLevel serverLevel) {
RailShape railShape = blockState.getBlock() instanceof BaseRailBlock
? blockState.getValue(((BaseRailBlock)blockState.getBlock()).getShapeProperty())
: RailShape.NORTH_SOUTH;
double d = 0.0;
if (railShape.isAscending()) {
d = 0.5;
}
AbstractMinecart abstractMinecart = AbstractMinecart.createMinecart(
serverLevel, blockPos.getX() + 0.5, blockPos.getY() + 0.0625 + d, blockPos.getZ() + 0.5, this.type, itemStack, context.getPlayer()
);
serverLevel.addFreshEntity(abstractMinecart);
serverLevel.gameEvent(GameEvent.ENTITY_PLACE, blockPos, GameEvent.Context.of(context.getPlayer(), serverLevel.getBlockState(blockPos.below())));
}
itemStack.shrink(1);
return InteractionResult.sidedSuccess(level.isClientSide);
}
}
}