minecraft-src/net/minecraft/world/level/block/AbstractCauldronBlock.java
2025-07-04 01:41:11 +03:00

103 lines
3.8 KiB
Java

package net.minecraft.world.level.block;
import com.mojang.serialization.MapCodec;
import net.minecraft.core.BlockPos;
import net.minecraft.core.cauldron.CauldronInteraction;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.util.RandomSource;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.ItemInteractionResult;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.material.Fluid;
import net.minecraft.world.level.material.Fluids;
import net.minecraft.world.level.pathfinder.PathComputationType;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.shapes.BooleanOp;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.Shapes;
import net.minecraft.world.phys.shapes.VoxelShape;
public abstract class AbstractCauldronBlock extends Block {
private static final int SIDE_THICKNESS = 2;
private static final int LEG_WIDTH = 4;
private static final int LEG_HEIGHT = 3;
private static final int LEG_DEPTH = 2;
protected static final int FLOOR_LEVEL = 4;
private static final VoxelShape INSIDE = box(2.0, 4.0, 2.0, 14.0, 16.0, 14.0);
protected static final VoxelShape SHAPE = Shapes.join(
Shapes.block(),
Shapes.or(box(0.0, 0.0, 4.0, 16.0, 3.0, 12.0), box(4.0, 0.0, 0.0, 12.0, 3.0, 16.0), box(2.0, 0.0, 2.0, 14.0, 3.0, 14.0), INSIDE),
BooleanOp.ONLY_FIRST
);
protected final CauldronInteraction.InteractionMap interactions;
@Override
protected abstract MapCodec<? extends AbstractCauldronBlock> codec();
public AbstractCauldronBlock(BlockBehaviour.Properties properties, CauldronInteraction.InteractionMap interactions) {
super(properties);
this.interactions = interactions;
}
protected double getContentHeight(BlockState state) {
return 0.0;
}
protected boolean isEntityInsideContent(BlockState state, BlockPos pos, Entity entity) {
return entity.getY() < pos.getY() + this.getContentHeight(state) && entity.getBoundingBox().maxY > pos.getY() + 0.25;
}
@Override
protected ItemInteractionResult useItemOn(
ItemStack stack, BlockState state, Level level, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hitResult
) {
CauldronInteraction cauldronInteraction = (CauldronInteraction)this.interactions.map().get(stack.getItem());
return cauldronInteraction.interact(state, level, pos, player, hand, stack);
}
@Override
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
return SHAPE;
}
@Override
protected VoxelShape getInteractionShape(BlockState state, BlockGetter level, BlockPos pos) {
return INSIDE;
}
@Override
protected boolean hasAnalogOutputSignal(BlockState state) {
return true;
}
@Override
protected boolean isPathfindable(BlockState state, PathComputationType pathComputationType) {
return false;
}
public abstract boolean isFull(BlockState state);
@Override
protected void tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
BlockPos blockPos = PointedDripstoneBlock.findStalactiteTipAboveCauldron(level, pos);
if (blockPos != null) {
Fluid fluid = PointedDripstoneBlock.getCauldronFillFluidType(level, blockPos);
if (fluid != Fluids.EMPTY && this.canReceiveStalactiteDrip(fluid)) {
this.receiveStalactiteDrip(state, level, pos, fluid);
}
}
}
protected boolean canReceiveStalactiteDrip(Fluid fluid) {
return false;
}
protected void receiveStalactiteDrip(BlockState state, Level level, BlockPos pos, Fluid fluid) {
}
}