108 lines
4.1 KiB
Java
108 lines
4.1 KiB
Java
package net.minecraft.world.level.block;
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import com.google.common.collect.ImmutableMap;
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import com.google.common.collect.Maps;
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import com.mojang.datafixers.DataFixUtils;
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import com.mojang.serialization.MapCodec;
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import com.mojang.serialization.codecs.RecordCodecBuilder;
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import java.util.Map;
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import java.util.Optional;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.core.registries.Registries;
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import net.minecraft.resources.ResourceKey;
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import net.minecraft.world.item.Item;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.LevelAccessor;
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import net.minecraft.world.level.LevelReader;
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import net.minecraft.world.level.block.state.BlockBehaviour;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.StateDefinition;
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import net.minecraft.world.level.block.state.properties.DirectionProperty;
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import net.minecraft.world.phys.shapes.CollisionContext;
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import net.minecraft.world.phys.shapes.VoxelShape;
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public class AttachedStemBlock extends BushBlock {
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public static final MapCodec<AttachedStemBlock> CODEC = RecordCodecBuilder.mapCodec(
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instance -> instance.group(
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ResourceKey.codec(Registries.BLOCK).fieldOf("fruit").forGetter(attachedStemBlock -> attachedStemBlock.fruit),
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ResourceKey.codec(Registries.BLOCK).fieldOf("stem").forGetter(attachedStemBlock -> attachedStemBlock.stem),
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ResourceKey.codec(Registries.ITEM).fieldOf("seed").forGetter(attachedStemBlock -> attachedStemBlock.seed),
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propertiesCodec()
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)
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.apply(instance, AttachedStemBlock::new)
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);
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public static final DirectionProperty FACING = HorizontalDirectionalBlock.FACING;
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protected static final float AABB_OFFSET = 2.0F;
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private static final Map<Direction, VoxelShape> AABBS = Maps.newEnumMap(
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ImmutableMap.of(
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Direction.SOUTH,
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Block.box(6.0, 0.0, 6.0, 10.0, 10.0, 16.0),
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Direction.WEST,
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Block.box(0.0, 0.0, 6.0, 10.0, 10.0, 10.0),
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Direction.NORTH,
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Block.box(6.0, 0.0, 0.0, 10.0, 10.0, 10.0),
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Direction.EAST,
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Block.box(6.0, 0.0, 6.0, 16.0, 10.0, 10.0)
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)
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);
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private final ResourceKey<Block> fruit;
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private final ResourceKey<Block> stem;
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private final ResourceKey<Item> seed;
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@Override
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public MapCodec<AttachedStemBlock> codec() {
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return CODEC;
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}
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protected AttachedStemBlock(ResourceKey<Block> stem, ResourceKey<Block> fruit, ResourceKey<Item> seed, BlockBehaviour.Properties properties) {
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super(properties);
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this.registerDefaultState(this.stateDefinition.any().setValue(FACING, Direction.NORTH));
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this.stem = stem;
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this.fruit = fruit;
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this.seed = seed;
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}
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@Override
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protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
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return (VoxelShape)AABBS.get(state.getValue(FACING));
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}
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@Override
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protected BlockState updateShape(BlockState state, Direction direction, BlockState neighborState, LevelAccessor level, BlockPos pos, BlockPos neighborPos) {
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if (!neighborState.is(this.fruit) && direction == state.getValue(FACING)) {
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Optional<Block> optional = level.registryAccess().registryOrThrow(Registries.BLOCK).getOptional(this.stem);
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if (optional.isPresent()) {
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return ((Block)optional.get()).defaultBlockState().trySetValue(StemBlock.AGE, 7);
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}
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}
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return super.updateShape(state, direction, neighborState, level, pos, neighborPos);
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}
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@Override
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protected boolean mayPlaceOn(BlockState state, BlockGetter level, BlockPos pos) {
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return state.is(Blocks.FARMLAND);
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}
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@Override
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public ItemStack getCloneItemStack(LevelReader level, BlockPos pos, BlockState state) {
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return new ItemStack(DataFixUtils.orElse(level.registryAccess().registryOrThrow(Registries.ITEM).getOptional(this.seed), this));
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}
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@Override
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protected BlockState rotate(BlockState state, Rotation rotation) {
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return state.setValue(FACING, rotation.rotate(state.getValue(FACING)));
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}
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@Override
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protected BlockState mirror(BlockState state, Mirror mirror) {
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return state.rotate(mirror.getRotation(state.getValue(FACING)));
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}
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@Override
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protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
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builder.add(FACING);
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}
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}
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