minecraft-src/net/minecraft/world/level/block/ChorusPlantBlock.java
2025-07-04 01:41:11 +03:00

111 lines
4.2 KiB
Java

package net.minecraft.world.level.block;
import com.mojang.serialization.MapCodec;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.util.RandomSource;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.level.block.state.properties.Property;
import net.minecraft.world.level.pathfinder.PathComputationType;
public class ChorusPlantBlock extends PipeBlock {
public static final MapCodec<ChorusPlantBlock> CODEC = simpleCodec(ChorusPlantBlock::new);
@Override
public MapCodec<ChorusPlantBlock> codec() {
return CODEC;
}
protected ChorusPlantBlock(BlockBehaviour.Properties properties) {
super(0.3125F, properties);
this.registerDefaultState(
this.stateDefinition
.any()
.setValue(NORTH, false)
.setValue(EAST, false)
.setValue(SOUTH, false)
.setValue(WEST, false)
.setValue(UP, false)
.setValue(DOWN, false)
);
}
@Override
public BlockState getStateForPlacement(BlockPlaceContext context) {
return getStateWithConnections(context.getLevel(), context.getClickedPos(), this.defaultBlockState());
}
public static BlockState getStateWithConnections(BlockGetter level, BlockPos pos, BlockState state) {
BlockState blockState = level.getBlockState(pos.below());
BlockState blockState2 = level.getBlockState(pos.above());
BlockState blockState3 = level.getBlockState(pos.north());
BlockState blockState4 = level.getBlockState(pos.east());
BlockState blockState5 = level.getBlockState(pos.south());
BlockState blockState6 = level.getBlockState(pos.west());
Block block = state.getBlock();
return state.trySetValue(DOWN, blockState.is(block) || blockState.is(Blocks.CHORUS_FLOWER) || blockState.is(Blocks.END_STONE))
.trySetValue(UP, blockState2.is(block) || blockState2.is(Blocks.CHORUS_FLOWER))
.trySetValue(NORTH, blockState3.is(block) || blockState3.is(Blocks.CHORUS_FLOWER))
.trySetValue(EAST, blockState4.is(block) || blockState4.is(Blocks.CHORUS_FLOWER))
.trySetValue(SOUTH, blockState5.is(block) || blockState5.is(Blocks.CHORUS_FLOWER))
.trySetValue(WEST, blockState6.is(block) || blockState6.is(Blocks.CHORUS_FLOWER));
}
@Override
protected BlockState updateShape(BlockState state, Direction direction, BlockState neighborState, LevelAccessor level, BlockPos pos, BlockPos neighborPos) {
if (!state.canSurvive(level, pos)) {
level.scheduleTick(pos, this, 1);
return super.updateShape(state, direction, neighborState, level, pos, neighborPos);
} else {
boolean bl = neighborState.is(this) || neighborState.is(Blocks.CHORUS_FLOWER) || direction == Direction.DOWN && neighborState.is(Blocks.END_STONE);
return state.setValue((Property)PROPERTY_BY_DIRECTION.get(direction), bl);
}
}
@Override
protected void tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
if (!state.canSurvive(level, pos)) {
level.destroyBlock(pos, true);
}
}
@Override
protected boolean canSurvive(BlockState state, LevelReader level, BlockPos pos) {
BlockState blockState = level.getBlockState(pos.below());
boolean bl = !level.getBlockState(pos.above()).isAir() && !blockState.isAir();
for (Direction direction : Direction.Plane.HORIZONTAL) {
BlockPos blockPos = pos.relative(direction);
BlockState blockState2 = level.getBlockState(blockPos);
if (blockState2.is(this)) {
if (bl) {
return false;
}
BlockState blockState3 = level.getBlockState(blockPos.below());
if (blockState3.is(this) || blockState3.is(Blocks.END_STONE)) {
return true;
}
}
}
return blockState.is(this) || blockState.is(Blocks.END_STONE);
}
@Override
protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
builder.add(NORTH, EAST, SOUTH, WEST, UP, DOWN);
}
@Override
protected boolean isPathfindable(BlockState state, PathComputationType pathComputationType) {
return false;
}
}