168 lines
7 KiB
Java
168 lines
7 KiB
Java
package net.minecraft.world.level.block;
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import com.mojang.serialization.MapCodec;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.core.particles.ParticleTypes;
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import net.minecraft.network.chat.Component;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.stats.Stats;
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import net.minecraft.util.RandomSource;
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import net.minecraft.world.InteractionResult;
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import net.minecraft.world.SimpleMenuProvider;
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import net.minecraft.world.entity.monster.piglin.PiglinAi;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.inventory.ChestMenu;
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import net.minecraft.world.inventory.PlayerEnderChestContainer;
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import net.minecraft.world.item.context.BlockPlaceContext;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.LevelAccessor;
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import net.minecraft.world.level.block.entity.BlockEntity;
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import net.minecraft.world.level.block.entity.BlockEntityTicker;
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import net.minecraft.world.level.block.entity.BlockEntityType;
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import net.minecraft.world.level.block.entity.ChestBlockEntity;
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import net.minecraft.world.level.block.entity.EnderChestBlockEntity;
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import net.minecraft.world.level.block.state.BlockBehaviour;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.StateDefinition;
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import net.minecraft.world.level.block.state.properties.BlockStateProperties;
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import net.minecraft.world.level.block.state.properties.BooleanProperty;
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import net.minecraft.world.level.block.state.properties.DirectionProperty;
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import net.minecraft.world.level.material.FluidState;
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import net.minecraft.world.level.material.Fluids;
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import net.minecraft.world.level.pathfinder.PathComputationType;
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import net.minecraft.world.phys.BlockHitResult;
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import net.minecraft.world.phys.shapes.CollisionContext;
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import net.minecraft.world.phys.shapes.VoxelShape;
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import org.jetbrains.annotations.Nullable;
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public class EnderChestBlock extends AbstractChestBlock<EnderChestBlockEntity> implements SimpleWaterloggedBlock {
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public static final MapCodec<EnderChestBlock> CODEC = simpleCodec(EnderChestBlock::new);
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public static final DirectionProperty FACING = HorizontalDirectionalBlock.FACING;
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public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED;
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protected static final VoxelShape SHAPE = Block.box(1.0, 0.0, 1.0, 15.0, 14.0, 15.0);
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private static final Component CONTAINER_TITLE = Component.translatable("container.enderchest");
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@Override
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public MapCodec<EnderChestBlock> codec() {
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return CODEC;
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}
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protected EnderChestBlock(BlockBehaviour.Properties properties) {
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super(properties, () -> BlockEntityType.ENDER_CHEST);
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this.registerDefaultState(this.stateDefinition.any().setValue(FACING, Direction.NORTH).setValue(WATERLOGGED, false));
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}
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@Override
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public DoubleBlockCombiner.NeighborCombineResult<? extends ChestBlockEntity> combine(BlockState state, Level level, BlockPos pos, boolean override) {
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return DoubleBlockCombiner.Combiner::acceptNone;
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}
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@Override
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protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
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return SHAPE;
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}
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@Override
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protected RenderShape getRenderShape(BlockState state) {
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return RenderShape.ENTITYBLOCK_ANIMATED;
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}
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@Override
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public BlockState getStateForPlacement(BlockPlaceContext context) {
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FluidState fluidState = context.getLevel().getFluidState(context.getClickedPos());
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return this.defaultBlockState().setValue(FACING, context.getHorizontalDirection().getOpposite()).setValue(WATERLOGGED, fluidState.getType() == Fluids.WATER);
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}
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@Override
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protected InteractionResult useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) {
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PlayerEnderChestContainer playerEnderChestContainer = player.getEnderChestInventory();
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BlockEntity blockEntity = level.getBlockEntity(pos);
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if (playerEnderChestContainer != null && blockEntity instanceof EnderChestBlockEntity) {
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BlockPos blockPos = pos.above();
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if (level.getBlockState(blockPos).isRedstoneConductor(level, blockPos)) {
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return InteractionResult.sidedSuccess(level.isClientSide);
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} else if (level.isClientSide) {
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return InteractionResult.SUCCESS;
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} else {
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EnderChestBlockEntity enderChestBlockEntity = (EnderChestBlockEntity)blockEntity;
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playerEnderChestContainer.setActiveChest(enderChestBlockEntity);
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player.openMenu(new SimpleMenuProvider((i, inventory, playerx) -> ChestMenu.threeRows(i, inventory, playerEnderChestContainer), CONTAINER_TITLE));
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player.awardStat(Stats.OPEN_ENDERCHEST);
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PiglinAi.angerNearbyPiglins(player, true);
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return InteractionResult.CONSUME;
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}
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} else {
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return InteractionResult.sidedSuccess(level.isClientSide);
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}
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}
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@Override
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public BlockEntity newBlockEntity(BlockPos pos, BlockState state) {
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return new EnderChestBlockEntity(pos, state);
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}
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@Nullable
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@Override
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public <T extends BlockEntity> BlockEntityTicker<T> getTicker(Level level, BlockState state, BlockEntityType<T> blockEntityType) {
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return level.isClientSide ? createTickerHelper(blockEntityType, BlockEntityType.ENDER_CHEST, EnderChestBlockEntity::lidAnimateTick) : null;
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}
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@Override
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public void animateTick(BlockState state, Level level, BlockPos pos, RandomSource random) {
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for (int i = 0; i < 3; i++) {
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int j = random.nextInt(2) * 2 - 1;
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int k = random.nextInt(2) * 2 - 1;
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double d = pos.getX() + 0.5 + 0.25 * j;
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double e = pos.getY() + random.nextFloat();
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double f = pos.getZ() + 0.5 + 0.25 * k;
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double g = random.nextFloat() * j;
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double h = (random.nextFloat() - 0.5) * 0.125;
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double l = random.nextFloat() * k;
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level.addParticle(ParticleTypes.PORTAL, d, e, f, g, h, l);
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}
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}
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@Override
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protected BlockState rotate(BlockState state, Rotation rotation) {
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return state.setValue(FACING, rotation.rotate(state.getValue(FACING)));
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}
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@Override
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protected BlockState mirror(BlockState state, Mirror mirror) {
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return state.rotate(mirror.getRotation(state.getValue(FACING)));
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}
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@Override
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protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
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builder.add(FACING, WATERLOGGED);
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}
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@Override
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protected FluidState getFluidState(BlockState state) {
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return state.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state);
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}
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@Override
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protected BlockState updateShape(BlockState state, Direction direction, BlockState neighborState, LevelAccessor level, BlockPos pos, BlockPos neighborPos) {
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if ((Boolean)state.getValue(WATERLOGGED)) {
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level.scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(level));
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}
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return super.updateShape(state, direction, neighborState, level, pos, neighborPos);
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}
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@Override
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protected boolean isPathfindable(BlockState state, PathComputationType pathComputationType) {
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return false;
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}
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@Override
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protected void tick(BlockState state, ServerLevel level, BlockPos pos, RandomSource random) {
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BlockEntity blockEntity = level.getBlockEntity(pos);
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if (blockEntity instanceof EnderChestBlockEntity) {
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((EnderChestBlockEntity)blockEntity).recheckOpen();
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}
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}
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}
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