minecraft-src/net/minecraft/world/level/block/GrassBlock.java
2025-07-04 01:41:11 +03:00

92 lines
3.1 KiB
Java

package net.minecraft.world.level.block;
import com.mojang.serialization.MapCodec;
import java.util.List;
import java.util.Optional;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Holder;
import net.minecraft.core.registries.Registries;
import net.minecraft.data.worldgen.placement.VegetationPlacements;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.util.RandomSource;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.levelgen.feature.ConfiguredFeature;
import net.minecraft.world.level.levelgen.feature.configurations.RandomPatchConfiguration;
import net.minecraft.world.level.levelgen.placement.PlacedFeature;
public class GrassBlock extends SpreadingSnowyDirtBlock implements BonemealableBlock {
public static final MapCodec<GrassBlock> CODEC = simpleCodec(GrassBlock::new);
@Override
public MapCodec<GrassBlock> codec() {
return CODEC;
}
public GrassBlock(BlockBehaviour.Properties properties) {
super(properties);
}
@Override
public boolean isValidBonemealTarget(LevelReader level, BlockPos pos, BlockState state) {
return level.getBlockState(pos.above()).isAir();
}
@Override
public boolean isBonemealSuccess(Level level, RandomSource random, BlockPos pos, BlockState state) {
return true;
}
@Override
public void performBonemeal(ServerLevel level, RandomSource random, BlockPos pos, BlockState state) {
BlockPos blockPos = pos.above();
BlockState blockState = Blocks.SHORT_GRASS.defaultBlockState();
Optional<Holder.Reference<PlacedFeature>> optional = level.registryAccess()
.registryOrThrow(Registries.PLACED_FEATURE)
.getHolder(VegetationPlacements.GRASS_BONEMEAL);
label49:
for (int i = 0; i < 128; i++) {
BlockPos blockPos2 = blockPos;
for (int j = 0; j < i / 16; j++) {
blockPos2 = blockPos2.offset(random.nextInt(3) - 1, (random.nextInt(3) - 1) * random.nextInt(3) / 2, random.nextInt(3) - 1);
if (!level.getBlockState(blockPos2.below()).is(this) || level.getBlockState(blockPos2).isCollisionShapeFullBlock(level, blockPos2)) {
continue label49;
}
}
BlockState blockState2 = level.getBlockState(blockPos2);
if (blockState2.is(blockState.getBlock()) && random.nextInt(10) == 0) {
((BonemealableBlock)blockState.getBlock()).performBonemeal(level, random, blockPos2, blockState2);
}
if (blockState2.isAir()) {
Holder<PlacedFeature> holder;
if (random.nextInt(8) == 0) {
List<ConfiguredFeature<?, ?>> list = level.getBiome(blockPos2).value().getGenerationSettings().getFlowerFeatures();
if (list.isEmpty()) {
continue;
}
holder = ((RandomPatchConfiguration)((ConfiguredFeature)list.get(0)).config()).feature();
} else {
if (!optional.isPresent()) {
continue;
}
holder = (Holder<PlacedFeature>)optional.get();
}
holder.value().place(level, level.getChunkSource().getGenerator(), random, blockPos2);
}
}
}
@Override
public BonemealableBlock.Type getType() {
return BonemealableBlock.Type.NEIGHBOR_SPREADER;
}
}